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@ -213,7 +213,6 @@ void Action::ResizeScreen(bool reload_main_window) |
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applyToVisibleWindows(&BaseScreen::refresh); |
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applyToVisibleWindows(&BaseScreen::refresh); |
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Status::Changes::elapsedTime(); |
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Status::Changes::elapsedTime(); |
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if (!Mpd.isPlaying()) |
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Status::Changes::playerState(); |
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Status::Changes::playerState(); |
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// Note: routines for drawing separator if alternative user
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// Note: routines for drawing separator if alternative user
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// interface is active and header is hidden are placed in
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// interface is active and header is hidden are placed in
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