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@ -52,7 +52,6 @@ Visualizer *myVisualizer; |
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namespace { |
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const size_t fps = 30; |
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const uint32_t MIN_DFT_SIZE = 14; |
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// toColor: a scaling function for coloring. For numbers 0 to max this function
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@ -159,7 +158,7 @@ void Visualizer::update() |
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if (Config.visualizer_autoscale) |
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{ |
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m_auto_scale_multiplier += 1.0/fps; |
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m_auto_scale_multiplier += 1.0/Config.visualizer_fps; |
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for (auto &sample : m_sample_buffer) |
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{ |
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double scale = std::numeric_limits<int16_t>::min(); |
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@ -206,7 +205,7 @@ void Visualizer::update() |
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int Visualizer::windowTimeout() |
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{ |
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if (m_fifo >= 0 && Status::State::player() == MPD::psPlay) |
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return 1000/fps; |
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return 1000/Config.visualizer_fps; |
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else |
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return Screen<WindowType>::windowTimeout(); |
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} |
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@ -599,12 +598,12 @@ void Visualizer::SetVisualizationType() |
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switch (Config.visualizer_type) |
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{ |
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case VisualizerType::Wave: |
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m_read_samples = std::max(44100 / fps, w.getWidth()); |
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m_read_samples = std::max(44100 / Config.visualizer_fps, w.getWidth()); |
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draw = &Visualizer::DrawSoundWave; |
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drawStereo = &Visualizer::DrawSoundWaveStereo; |
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break; |
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case VisualizerType::WaveFilled: |
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m_read_samples = std::max(44100 / fps, w.getWidth()); |
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m_read_samples = std::max(44100 / Config.visualizer_fps, w.getWidth()); |
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draw = &Visualizer::DrawSoundWaveFill; |
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drawStereo = &Visualizer::DrawSoundWaveFillStereo; |
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break; |
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@ -616,7 +615,7 @@ void Visualizer::SetVisualizationType() |
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break; |
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# endif // HAVE_FFTW3_H
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case VisualizerType::Ellipse: |
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m_read_samples = 44100 / fps; |
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m_read_samples = 44100 / Config.visualizer_fps; |
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draw = &Visualizer::DrawSoundEllipse; |
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drawStereo = &Visualizer::DrawSoundEllipseStereo; |
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break; |
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