core/renderlayer: don't implicitly truncate width and height of the geometry

Otherwise, repaint regions will be limited to a pixel less than it should be
in some cases

BUG: 482987
FIXED-IN: 6.0.5
wilder/Plasma/6.2
Xaver Hugl 2 years ago
parent 653938e456
commit dcda15e5e3
  1. 2
      src/core/renderlayer.cpp

@ -103,7 +103,7 @@ void RenderLayer::setDelegate(std::unique_ptr<RenderLayerDelegate> delegate)
QRectF RenderLayer::rect() const
{
return QRect(0, 0, m_geometry.width(), m_geometry.height());
return QRectF(0, 0, m_geometry.width(), m_geometry.height());
}
QRectF RenderLayer::boundingRect() const

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