From dcda15e5e31899e92e9895ffc908e92b47d3ab9d Mon Sep 17 00:00:00 2001 From: Xaver Hugl Date: Sun, 12 May 2024 02:42:58 +0200 Subject: [PATCH] core/renderlayer: don't implicitly truncate width and height of the geometry Otherwise, repaint regions will be limited to a pixel less than it should be in some cases BUG: 482987 FIXED-IN: 6.0.5 --- src/core/renderlayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/renderlayer.cpp b/src/core/renderlayer.cpp index 5b2ca2e2c9..c7d46c8759 100644 --- a/src/core/renderlayer.cpp +++ b/src/core/renderlayer.cpp @@ -103,7 +103,7 @@ void RenderLayer::setDelegate(std::unique_ptr delegate) QRectF RenderLayer::rect() const { - return QRect(0, 0, m_geometry.width(), m_geometry.height()); + return QRectF(0, 0, m_geometry.width(), m_geometry.height()); } QRectF RenderLayer::boundingRect() const