|
|
|
|
@ -456,6 +456,12 @@ def read(filepath): |
|
|
|
|
scn = bpy.context.scene |
|
|
|
|
scn.display_settings.display_device = "None" |
|
|
|
|
|
|
|
|
|
bpy.ops.group.create(name="Keyboard") |
|
|
|
|
|
|
|
|
|
keyboard_empty = bpy.data.objects.new("Keyboard_whole", None) |
|
|
|
|
keyboard_empty.location = (0,0,0) |
|
|
|
|
scn.objects.link(keyboard_empty) |
|
|
|
|
|
|
|
|
|
# set width and height of keyboard |
|
|
|
|
width = 0 |
|
|
|
|
height = 0 |
|
|
|
|
@ -1224,6 +1230,16 @@ def read(filepath): |
|
|
|
|
empty.select = True |
|
|
|
|
bpy.ops.object.delete(use_global=False) |
|
|
|
|
|
|
|
|
|
new_obj_tl.select = True |
|
|
|
|
new_switch.select = True |
|
|
|
|
|
|
|
|
|
scn.objects.active = keyboard_empty |
|
|
|
|
bpy.ops.object.parent_set(type="OBJECT") |
|
|
|
|
|
|
|
|
|
# deselect everything |
|
|
|
|
for obj in scn.objects: |
|
|
|
|
obj.select = False |
|
|
|
|
|
|
|
|
|
# set the keyboard width and height if it was smaller than the |
|
|
|
|
# current width |
|
|
|
|
if key["x"] + key["w"] + 0.05 > width: |
|
|
|
|
@ -1330,10 +1346,25 @@ def read(filepath): |
|
|
|
|
bpy.ops.object.join() |
|
|
|
|
# name the case |
|
|
|
|
side5.name = "Case" |
|
|
|
|
|
|
|
|
|
scn.objects.active = keyboard_empty |
|
|
|
|
bpy.ops.object.parent_set(type="OBJECT") |
|
|
|
|
|
|
|
|
|
# This assumes 1 blender unit = 10cm |
|
|
|
|
blender_scaling = .1905 |
|
|
|
|
keyboard_empty.scale = (blender_scaling,blender_scaling,blender_scaling) |
|
|
|
|
keyboard_empty.rotation_euler[2] = pi |
|
|
|
|
keyboard_empty.location = (-blender_scaling*width*0.5,blender_scaling*height*0.5,blender_scaling*0.5) |
|
|
|
|
|
|
|
|
|
# deselect everything |
|
|
|
|
for obj in scn.objects: |
|
|
|
|
obj.select = False |
|
|
|
|
|
|
|
|
|
keyboard_empty.select = True |
|
|
|
|
scn.objects.active = keyboard_empty |
|
|
|
|
bpy.ops.object.transform_apply(location=True, scale=True, rotation=True) |
|
|
|
|
bpy.ops.object.delete(use_global=False) |
|
|
|
|
|
|
|
|
|
side5.select = True |
|
|
|
|
scn.objects.active = side5 |
|
|
|
|
# bevel the corners |
|
|
|
|
|