Changed case material (Fixes #38)

plate-64p
Kirpal Demian 8 years ago
parent db45a4e42f
commit 2b7ac512b1
  1. 46
      import_keyboard.py
  2. BIN
      template.blend

@ -1146,44 +1146,6 @@ def read(filepath):
bpy.context.window_manager.progress_update(currentKey)
currentKey += 1
m = Material()
m.set_cycles()
m.make_material("case")
diffuseBSDF = m.nodes['Diffuse BSDF']
# set case color if it is defined, otherwise set it to white
if "backcolor" in keyboard:
c = keyboard["backcolor"]
rgb = hex2rgb(c)
diffuseBSDF.inputs["Color"].default_value = [
rgb[0] / 255, rgb[1] / 255, rgb[2] / 255, 1]
else:
diffuseBSDF.inputs["Color"].default_value = [1, 1, 1, 1]
# make the case material
materialOutput = m.nodes['Material Output']
glossyBSDF = m.makeNode('ShaderNodeBsdfGlossy', 'Glossy BSDF')
glossyBSDF.inputs["Color"].default_value = [1, 1, 1, 1]
glossyBSDF.inputs["Roughness"].default_value = 0.6
mixShader = m.makeNode('ShaderNodeMixShader', 'Mix Shader')
mixShader.inputs['Fac'].default_value = 0.8
m.link(glossyBSDF, 'BSDF', mixShader, 1)
m.link(diffuseBSDF, 'BSDF', mixShader, 2)
m.link(mixShader, 'Shader', materialOutput, 'Surface')
mp = Material()
mp.set_cycles()
mp.make_material("plate")
# make the case material
materialOutput = mp.nodes['Material Output']
mixShader = mp.makeNode('ShaderNodeMixShader', 'Mix Shader')
mixShader.inputs['Fac'].default_value = 0.8
mp.link(glossyBSDF, 'BSDF', mixShader, 1)
mp.link(diffuseBSDF, 'BSDF', mixShader, 2)
mp.link(mixShader, 'Shader', materialOutput, 'Surface')
# get case height and width from generated keys
scn.objects.active = keyboard_empty
bpy.ops.object.select_grouped(type="CHILDREN_RECURSIVE")
@ -1211,6 +1173,14 @@ def read(filepath):
case.select = True
scn.objects.active = case
# set case color if it is defined, otherwise set it to white
if "backcolor" in keyboard:
c = keyboard["backcolor"]
rgb = hex2rgb(c)
bpy.data.materials["case"].node_tree.nodes["RGB"].outputs[0].default_value = [rgb[0] / 255, rgb[1] / 255, rgb[2] / 255, 1]
else:
bpy.data.materials["case"].node_tree.nodes["RGB"].outputs[0].default_value = [1, 1, 1, 1]
# name the case
case.name = "Case"
bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)

Binary file not shown.
Loading…
Cancel
Save