You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

142 lines
4.9 KiB

#ifndef breezewidgetstateengine_h
#define breezewidgetstateengine_h
//////////////////////////////////////////////////////////////////////////////
// breezewidgetstateengine.h
// stores event filters and maps widgets to animations
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "breezebaseengine.h"
#include "breezedatamap.h"
#include "breezewidgetstatedata.h"
#include "breezeanimationmodes.h"
namespace Breeze
{
//! used for simple widgets
class WidgetStateEngine: public BaseEngine
{
Q_OBJECT
public:
//! constructor
explicit WidgetStateEngine( QObject* parent ):
BaseEngine( parent )
{}
//! destructor
virtual ~WidgetStateEngine( void )
{}
//! register widget
virtual bool registerWidget( QWidget*, AnimationModes );
//! returns registered widgets
virtual WidgetList registeredWidgets( AnimationModes ) const;
using BaseEngine::registeredWidgets;
//! true if widget hover state is changed
virtual bool updateState( const QObject*, AnimationMode, bool );
//! true if widget is animated
virtual bool isAnimated( const QObject*, AnimationMode );
//! animation opacity
virtual qreal opacity( const QObject* object, AnimationMode mode )
{ return isAnimated( object, mode ) ? data( object, mode ).data()->opacity(): AnimationData::OpacityInvalid; }
//! animation mode
/*! precedence on focus */
virtual AnimationMode frameAnimationMode( const QObject* object )
{
if( isAnimated( object, AnimationFocus ) ) return AnimationFocus;
else if( isAnimated( object, AnimationHover ) ) return AnimationHover;
else if( isAnimated( object, AnimationEnable ) ) return AnimationEnable;
else return AnimationNone;
}
//! animation opacity
/*! precedence on focus */
virtual qreal frameOpacity( const QObject* object )
{
if( isAnimated( object, AnimationFocus ) ) return data( object, AnimationFocus ).data()->opacity();
else if( isAnimated( object, AnimationHover ) ) return data( object, AnimationFocus ).data()->opacity();
else if( isAnimated( object, AnimationEnable ) ) return data( object, AnimationEnable ).data()->opacity();
else return AnimationData::OpacityInvalid;
}
//! duration
virtual void setEnabled( bool value )
{
BaseEngine::setEnabled( value );
_hoverData.setEnabled( value );
_focusData.setEnabled( value );
_enableData.setEnabled( value );
}
//! duration
virtual void setDuration( int value )
{
BaseEngine::setDuration( value );
_hoverData.setDuration( value );
_focusData.setDuration( value );
_enableData.setDuration( value );
}
public Q_SLOTS:
//! remove widget from map
virtual bool unregisterWidget( QObject* object )
{
if( !object ) return false;
bool found = false;
if( _hoverData.unregisterWidget( object ) ) found = true;
if( _focusData.unregisterWidget( object ) ) found = true;
if( _enableData.unregisterWidget( object ) ) found = true;
return found;
}
protected:
//! returns data associated to widget
DataMap<WidgetStateData>::Value data( const QObject*, AnimationMode );
private:
//! maps
DataMap<WidgetStateData> _hoverData;
DataMap<WidgetStateData> _focusData;
DataMap<WidgetStateData> _enableData;
};
}
Q_DECLARE_OPERATORS_FOR_FLAGS(Breeze::AnimationModes)
#endif