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160 lines
6.1 KiB
160 lines
6.1 KiB
#ifndef breezewidgetstateengine_h |
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#define breezewidgetstateengine_h |
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/************************************************************************* |
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* Copyright (C) 2014 by Hugo Pereira Da Costa <hugo.pereira@free.fr> * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License for more details. * |
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* * |
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* You should have received a copy of the GNU General Public License * |
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* along with this program; if not, write to the * |
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* Free Software Foundation, Inc., * |
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . * |
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*************************************************************************/ |
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#include "breeze.h" |
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#include "breezebaseengine.h" |
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#include "breezedatamap.h" |
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#include "breezewidgetstatedata.h" |
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namespace Breeze |
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{ |
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//* used for simple widgets |
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class WidgetStateEngine: public BaseEngine |
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{ |
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Q_OBJECT |
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public: |
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//* constructor |
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explicit WidgetStateEngine( QObject* parent ): |
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BaseEngine( parent ) |
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{} |
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//* destructor |
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virtual ~WidgetStateEngine() |
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{} |
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//* register widget |
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virtual bool registerWidget( QWidget*, AnimationModes ); |
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//* returns registered widgets |
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virtual WidgetList registeredWidgets( AnimationModes ) const; |
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using BaseEngine::registeredWidgets; |
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//* true if widget hover state is changed |
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virtual bool updateState( const QObject*, AnimationMode, bool ); |
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//* true if widget is animated |
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virtual bool isAnimated( const QObject*, AnimationMode ); |
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//* animation opacity |
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virtual qreal opacity( const QObject* object, AnimationMode mode ) |
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{ return isAnimated( object, mode ) ? data( object, mode ).data()->opacity(): AnimationData::OpacityInvalid; } |
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//* animation mode |
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/** precedence on focus */ |
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virtual AnimationMode frameAnimationMode( const QObject* object ) |
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{ |
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if( isAnimated( object, AnimationEnable ) ) return AnimationEnable; |
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else if( isAnimated( object, AnimationFocus ) ) return AnimationFocus; |
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else if( isAnimated( object, AnimationHover ) ) return AnimationHover; |
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else return AnimationNone; |
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} |
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//* animation opacity |
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/** precedence on focus */ |
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virtual qreal frameOpacity( const QObject* object ) |
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{ |
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if( isAnimated( object, AnimationEnable ) ) return data( object, AnimationEnable ).data()->opacity(); |
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else if( isAnimated( object, AnimationFocus ) ) return data( object, AnimationFocus ).data()->opacity(); |
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else if( isAnimated( object, AnimationHover ) ) return data( object, AnimationHover ).data()->opacity(); |
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else return AnimationData::OpacityInvalid; |
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} |
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//* animation mode |
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/** precedence on mouseOver */ |
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virtual AnimationMode buttonAnimationMode( const QObject* object ) |
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{ |
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if( isAnimated( object, AnimationEnable ) ) return AnimationEnable; |
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else if( isAnimated( object, AnimationHover ) ) return AnimationHover; |
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else if( isAnimated( object, AnimationFocus ) ) return AnimationFocus; |
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else return AnimationNone; |
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} |
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//* animation opacity |
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/** precedence on mouseOver */ |
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virtual qreal buttonOpacity( const QObject* object ) |
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{ |
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if( isAnimated( object, AnimationEnable ) ) return data( object, AnimationEnable ).data()->opacity(); |
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else if( isAnimated( object, AnimationHover ) ) return data( object, AnimationHover ).data()->opacity(); |
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else if( isAnimated( object, AnimationFocus ) ) return data( object, AnimationFocus ).data()->opacity(); |
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else return AnimationData::OpacityInvalid; |
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} |
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//* duration |
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virtual void setEnabled( bool value ) |
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{ |
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BaseEngine::setEnabled( value ); |
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_hoverData.setEnabled( value ); |
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_focusData.setEnabled( value ); |
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_enableData.setEnabled( value ); |
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_pressedData.setEnabled( value ); |
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} |
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//* duration |
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virtual void setDuration( int value ) |
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{ |
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BaseEngine::setDuration( value ); |
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_hoverData.setDuration( value ); |
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_focusData.setDuration( value ); |
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_enableData.setDuration( value ); |
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_pressedData.setDuration( value/2 ); |
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} |
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public Q_SLOTS: |
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//* remove widget from map |
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virtual bool unregisterWidget( QObject* object ) |
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{ |
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if( !object ) return false; |
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bool found = false; |
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if( _hoverData.unregisterWidget( object ) ) found = true; |
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if( _focusData.unregisterWidget( object ) ) found = true; |
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if( _enableData.unregisterWidget( object ) ) found = true; |
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if( _pressedData.unregisterWidget( object ) ) found = true; |
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return found; |
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} |
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protected: |
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//* returns data associated to widget |
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DataMap<WidgetStateData>::Value data( const QObject*, AnimationMode ); |
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//* returns data map associated to animation mode |
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DataMap<WidgetStateData>& dataMap( AnimationMode ); |
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private: |
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//* maps |
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DataMap<WidgetStateData> _hoverData; |
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DataMap<WidgetStateData> _focusData; |
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DataMap<WidgetStateData> _enableData; |
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DataMap<WidgetStateData> _pressedData; |
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}; |
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} |
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#endif
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