Fixes #805
@ -189,6 +189,12 @@ void StrokeHandler::onButtonReleaseEvent(const PositionInputData& pos)
layer->addElement(stroke);
page->fireElementChanged(stroke);
//Manually force the rendering of the stroke, if no motion event occurred inbetween, that would rerender the page.
if (stroke->getPointCount() == 2)
{
this->redrawable->rerenderElement(stroke);
}
stroke = NULL;
return;