Fix audio output int Haiku

Signed-off-by: Claudio Matsuoka <cmatsuoka@gmail.com>
master
Claudio Matsuoka 12 years ago
parent 1b57863496
commit 6df1b5e58c
  1. 10
      src/sound_beos.cpp

@ -147,7 +147,6 @@ void render_proc(void *theCookie, void *buffer, size_t req,
static int init(struct options *options)
{
char **parm = options->driver_parm;
static char desc[80];
be_app = new BApplication("application/x-vnd.cm-xmp");
@ -158,10 +157,6 @@ static int init(struct options *options)
chkparm2("buffer", "%d,%d", &chunk_num, &chunk_size);
parm_end();
snprintf(desc, 80, "%s [%d fragments of %d bytes]",
sound_beos.description, chunk_num, chunk_size);
sound_beos.description = desc;
fmt.frame_rate = options->rate;
fmt.channel_count = options->format & XMP_FORMAT_MONO ? 1 : 2;
fmt.format = options->format & XMP_FORMAT_8BIT ?
@ -170,7 +165,7 @@ static int init(struct options *options)
B_MEDIA_LITTLE_ENDIAN : B_MEDIA_BIG_ENDIAN;
fmt.buffer_size = chunk_size * chunk_num;
buffer_len = chunk_size * chunk_num;
buffer_len = chunk_size;
buffer = (uint8 *)calloc(1, buffer_len);
buf_read_pos = 0;
buf_write_pos = 0;
@ -194,8 +189,9 @@ static void play(void *b, int i)
if ((j = write_buffer((uint8 *)b, i)) > 0) {
i -= j;
b = (uint8 *)b + j;
} else
} else {
break;
}
}
if (paused) {

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