New properties: "Evdev Third Button Emulation" → switch on/off "Evdev Third Button Emulation Timeout" → timeout until event is delivered "Evdev Third Button Emulation Button" → phys button to be emulated "Evdev Third Button Emulation Threshold" → move threshold before emulation is cancelled Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Tested-by: Benjamin Tissoires <tissoire@cena.fr>master
parent
22db196815
commit
d9001a6be9
6 changed files with 492 additions and 0 deletions
@ -0,0 +1,415 @@ |
||||
/*
|
||||
* Copyright © 2011 Red Hat, Inc. |
||||
* |
||||
* Permission to use, copy, modify, distribute, and sell this software |
||||
* and its documentation for any purpose is hereby granted without |
||||
* fee, provided that the above copyright notice appear in all copies |
||||
* and that both that copyright notice and this permission notice |
||||
* appear in supporting documentation, and that the name of the authors |
||||
* not be used in advertising or publicity pertaining to distribution of the |
||||
* software without specific, written prior permission. The authors make no |
||||
* representations about the suitability of this software for any |
||||
* purpose. It is provided "as is" without express or implied |
||||
* warranty. |
||||
* |
||||
* THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, |
||||
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN |
||||
* NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR |
||||
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS |
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, |
||||
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN |
||||
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. |
||||
* |
||||
*/ |
||||
|
||||
/* Right mouse button emulation code.
|
||||
* Emulates a right button event if the first button is held down for a |
||||
* timeout. If the device moves more than a certain amount before the |
||||
* timeout is over, the emulation is cancelled and a normal button event is |
||||
* generated. |
||||
*/ |
||||
|
||||
#ifdef HAVE_CONFIG_H |
||||
#include "config.h" |
||||
#endif |
||||
|
||||
#include "evdev.h" |
||||
|
||||
#include <X11/Xatom.h> |
||||
#include <xf86.h> |
||||
#include <xf86Xinput.h> |
||||
#include <exevents.h> |
||||
|
||||
#include <evdev-properties.h> |
||||
|
||||
/* Threshold (in device coordinates) for devices to cancel emulation */ |
||||
#define DEFAULT_MOVE_THRESHOLD 20 |
||||
|
||||
static Atom prop_3bemu; /* Right button emulation on/off property */ |
||||
static Atom prop_3btimeout; /* Right button timeout property */ |
||||
static Atom prop_3bbutton; /* Right button target physical button */ |
||||
static Atom prop_3bthreshold; /* Right button move cancellation threshold */ |
||||
|
||||
/* State machine for 3rd button emulation */ |
||||
enum EmulationState { |
||||
EM3B_OFF, /* no event */ |
||||
EM3B_PENDING, /* timer pending */ |
||||
EM3B_EMULATING /* in emulation */ |
||||
}; |
||||
|
||||
static void |
||||
Evdev3BEmuPostButtonEvent(InputInfoPtr pInfo, int button, int press) |
||||
{ |
||||
EvdevPtr pEvdev = pInfo->private; |
||||
struct emulate3B *emu3B = &pEvdev->emulate3B; |
||||
int absolute = 0; |
||||
|
||||
/* if we cancel, emit the button down event at our start position,
|
||||
* not at the current position. Only for absolute devices though. For |
||||
* relative events, this may be a bit iffy since pointer accel may shoot |
||||
* us back more than we moved and confuse the user. |
||||
*/ |
||||
if (emu3B->flags & EVDEV_ABSOLUTE_EVENTS) |
||||
absolute = 1; |
||||
|
||||
xf86PostButtonEventP(pInfo->dev, absolute, button, press, 0, |
||||
(absolute ? 2 : 0), emu3B->startpos); |
||||
} |
||||
|
||||
|
||||
/**
|
||||
* Timer function. Post a button down event to the server. |
||||
* |
||||
* @param arg The InputInfoPtr for this device. |
||||
*/ |
||||
CARD32 |
||||
Evdev3BEmuTimer(OsTimerPtr timer, CARD32 time, pointer arg) |
||||
{ |
||||
InputInfoPtr pInfo = (InputInfoPtr)arg; |
||||
EvdevPtr pEvdev = pInfo->private; |
||||
struct emulate3B *emu3B = &pEvdev->emulate3B; |
||||
int sigstate = 0; |
||||
|
||||
sigstate = xf86BlockSIGIO (); |
||||
emu3B->state = EM3B_EMULATING; |
||||
Evdev3BEmuPostButtonEvent(pInfo, emu3B->button, 1); |
||||
xf86UnblockSIGIO (sigstate); |
||||
return 0; |
||||
} |
||||
|
||||
|
||||
/**
|
||||
* Cancel all emulation, reset the timer and reset deltas. |
||||
*/ |
||||
static void |
||||
Evdev3BCancel(InputInfoPtr pInfo) |
||||
{ |
||||
EvdevPtr pEvdev = pInfo->private; |
||||
struct emulate3B *emu3B = &pEvdev->emulate3B; |
||||
|
||||
if (emu3B->state != EM3B_OFF) |
||||
{ |
||||
TimerCancel(emu3B->timer); |
||||
emu3B->state = EM3B_OFF; |
||||
memset(emu3B->delta, 0, sizeof(emu3B->delta)); |
||||
} |
||||
|
||||
emu3B->flags = 0; |
||||
} |
||||
|
||||
/**
|
||||
* Emulate a third button on button press. Note that emulation only triggers |
||||
* on button 1. |
||||
* |
||||
* Return TRUE if event was swallowed by middle mouse button emulation, |
||||
* FALSE otherwise. |
||||
*/ |
||||
BOOL |
||||
Evdev3BEmuFilterEvent(InputInfoPtr pInfo, int button, BOOL press) |
||||
{ |
||||
EvdevPtr pEvdev = pInfo->private; |
||||
struct emulate3B *emu3B = &pEvdev->emulate3B; |
||||
int ret = FALSE; |
||||
|
||||
if (!emu3B->enabled) |
||||
goto out; |
||||
|
||||
if (press) |
||||
emu3B->buttonstate |= button; |
||||
else |
||||
emu3B->buttonstate &= ~button; |
||||
|
||||
/* Any other button pressed? Cancel timer */ |
||||
if (button != 1) |
||||
{ |
||||
switch (emu3B->state) |
||||
{ |
||||
case EM3B_PENDING: |
||||
Evdev3BEmuPostButtonEvent(pInfo, 1, 1); |
||||
Evdev3BCancel(pInfo); |
||||
break; |
||||
case EM3B_EMULATING: |
||||
/* We're emulating and now the user pressed a different
|
||||
* button. Just release the emulating one, tell the user to |
||||
* not do that and get on with life */ |
||||
Evdev3BEmuPostButtonEvent(pInfo, emu3B->button, 0); |
||||
Evdev3BCancel(pInfo); |
||||
break; |
||||
default: |
||||
break; |
||||
} |
||||
goto out; |
||||
} |
||||
|
||||
/* Don't emulate if any other button is down */ |
||||
if ((emu3B->buttonstate & ~0x1) != 0) |
||||
goto out; |
||||
|
||||
/* Release event → cancel, send press and release now. */ |
||||
if (!press) |
||||
{ |
||||
switch(emu3B->state) |
||||
{ |
||||
case EM3B_PENDING: |
||||
Evdev3BEmuPostButtonEvent(pInfo, 1, 1); |
||||
Evdev3BCancel(pInfo); |
||||
break; |
||||
case EM3B_EMULATING: |
||||
Evdev3BEmuPostButtonEvent(pInfo, emu3B->button, 0); |
||||
Evdev3BCancel(pInfo); |
||||
ret = TRUE; |
||||
break; |
||||
default: |
||||
break; |
||||
} |
||||
|
||||
goto out; |
||||
} |
||||
|
||||
if (press && emu3B->state == EM3B_OFF) |
||||
{ |
||||
emu3B->state = EM3B_PENDING; |
||||
emu3B->timer = TimerSet(emu3B->timer, 0, emu3B->timeout, |
||||
Evdev3BEmuTimer, pInfo); |
||||
ret = TRUE; |
||||
goto out; |
||||
} |
||||
|
||||
out: |
||||
return ret; |
||||
} |
||||
|
||||
/**
|
||||
* Handle absolute x/y motion. If the motion is above the threshold, cancel |
||||
* emulation. |
||||
*/ |
||||
void |
||||
Evdev3BEmuProcessAbsMotion(InputInfoPtr pInfo, ValuatorMask *vals) |
||||
{ |
||||
EvdevPtr pEvdev = pInfo->private; |
||||
struct emulate3B *emu3B = &pEvdev->emulate3B; |
||||
int cancel = FALSE; |
||||
int axis = 0; |
||||
|
||||
if (emu3B->state != EM3B_PENDING) |
||||
{ |
||||
if (valuator_mask_isset(vals, 0)) |
||||
emu3B->startpos[0] = valuator_mask_get(vals, 0); |
||||
if (valuator_mask_isset(vals, 1)) |
||||
emu3B->startpos[1] = valuator_mask_get(vals, 1); |
||||
|
||||
return; |
||||
} |
||||
|
||||
if ((emu3B->flags & EVDEV_ABSOLUTE_EVENTS) == 0) |
||||
emu3B->flags |= EVDEV_ABSOLUTE_EVENTS; |
||||
|
||||
while (axis <= 1 && !cancel) |
||||
{ |
||||
if (valuator_mask_isset(vals, axis)) |
||||
{ |
||||
int delta = valuator_mask_get(vals, axis) - emu3B->startpos[axis]; |
||||
if (abs(delta) > emu3B->threshold) |
||||
cancel = TRUE; |
||||
} |
||||
axis++; |
||||
} |
||||
|
||||
if (cancel) |
||||
{ |
||||
Evdev3BEmuPostButtonEvent(pInfo, 1, 1); |
||||
Evdev3BCancel(pInfo); |
||||
} |
||||
} |
||||
|
||||
/**
|
||||
* Handle relative x/y motion. If the motion is above the threshold, cancel |
||||
* emulation. |
||||
*/ |
||||
void |
||||
Evdev3BEmuProcessRelMotion(InputInfoPtr pInfo, int dx, int dy) |
||||
{ |
||||
EvdevPtr pEvdev = pInfo->private; |
||||
struct emulate3B *emu3B = &pEvdev->emulate3B; |
||||
|
||||
if (emu3B->state != EM3B_PENDING) |
||||
return; |
||||
|
||||
emu3B->delta[0] += dx; |
||||
emu3B->delta[1] += dy; |
||||
emu3B->flags |= EVDEV_RELATIVE_EVENTS; |
||||
|
||||
if (abs(emu3B->delta[0]) > emu3B->threshold || |
||||
abs(emu3B->delta[1]) > emu3B->threshold) |
||||
{ |
||||
Evdev3BEmuPostButtonEvent(pInfo, 1, 1); |
||||
Evdev3BCancel(pInfo); |
||||
} |
||||
} |
||||
|
||||
void |
||||
Evdev3BEmuPreInit(InputInfoPtr pInfo) |
||||
{ |
||||
EvdevPtr pEvdev = pInfo->private; |
||||
struct emulate3B *emu3B = &pEvdev->emulate3B; |
||||
|
||||
emu3B->enabled = xf86SetBoolOption(pInfo->options, |
||||
"EmulateThirdButton", |
||||
FALSE); |
||||
emu3B->timeout = xf86SetIntOption(pInfo->options, |
||||
"EmulateThirdButtonTimeout", |
||||
1000); |
||||
emu3B->button = xf86SetBoolOption(pInfo->options, |
||||
"EmulateThirdButtonButton", |
||||
3); |
||||
/* FIXME: this should be auto-configured based on axis ranges */ |
||||
emu3B->threshold = xf86SetBoolOption(pInfo->options, |
||||
"EmulateThirdButtonMoveThreshold", |
||||
DEFAULT_MOVE_THRESHOLD); |
||||
/* allocate now so we don't allocate in the signal handler */ |
||||
emu3B->timer = TimerSet(NULL, 0, 0, NULL, NULL); |
||||
} |
||||
|
||||
void |
||||
Evdev3BEmuOn(InputInfoPtr pInfo) |
||||
{ |
||||
/* This function just exists for symmetry in evdev.c */ |
||||
} |
||||
|
||||
void |
||||
Evdev3BEmuFinalize(InputInfoPtr pInfo) |
||||
{ |
||||
EvdevPtr pEvdev = pInfo->private; |
||||
struct emulate3B *emu3B = &pEvdev->emulate3B; |
||||
|
||||
TimerFree(emu3B->timer); |
||||
emu3B->timer = NULL; |
||||
} |
||||
|
||||
static int |
||||
Evdev3BEmuSetProperty(DeviceIntPtr dev, Atom atom, XIPropertyValuePtr val, |
||||
BOOL checkonly) |
||||
{ |
||||
InputInfoPtr pInfo = dev->public.devicePrivate; |
||||
EvdevPtr pEvdev = pInfo->private; |
||||
struct emulate3B *emu3B = &pEvdev->emulate3B; |
||||
|
||||
if (atom == prop_3bemu) |
||||
{ |
||||
if (val->format != 8 || val->size != 1 || val->type != XA_INTEGER) |
||||
return BadMatch; |
||||
|
||||
if (!checkonly) |
||||
emu3B->enabled = *((BOOL*)val->data); |
||||
|
||||
} else if (atom == prop_3btimeout) |
||||
{ |
||||
if (val->format != 32 || val->size != 1 || val->type != XA_INTEGER) |
||||
return BadMatch; |
||||
|
||||
if (!checkonly) |
||||
emu3B->timeout = *((CARD32*)val->data); |
||||
|
||||
} else if (atom == prop_3bbutton) |
||||
{ |
||||
if (val->format != 8 || val->size != 1 || val->type != XA_INTEGER) |
||||
return BadMatch; |
||||
|
||||
if (!checkonly) |
||||
emu3B->button = *((CARD8*)val->data); |
||||
} else if (atom == prop_3bthreshold) |
||||
{ |
||||
if (val->format != 32 || val->size != 1 || val->type != XA_INTEGER) |
||||
return BadMatch; |
||||
|
||||
if (!checkonly) |
||||
emu3B->threshold = *((CARD32*)val->data); |
||||
} |
||||
|
||||
|
||||
return Success; |
||||
} |
||||
|
||||
/**
|
||||
* Initialise properties for third button emulation |
||||
*/ |
||||
void |
||||
Evdev3BEmuInitProperty(DeviceIntPtr dev) |
||||
{ |
||||
InputInfoPtr pInfo = dev->public.devicePrivate; |
||||
EvdevPtr pEvdev = pInfo->private; |
||||
struct emulate3B *emu3B = &pEvdev->emulate3B; |
||||
int rc; |
||||
|
||||
if (!dev->button) /* don't init prop for keyboards */ |
||||
return; |
||||
|
||||
/* third button emulation on/off */ |
||||
prop_3bemu = MakeAtom(EVDEV_PROP_THIRDBUTTON, strlen(EVDEV_PROP_THIRDBUTTON), TRUE); |
||||
rc = XIChangeDeviceProperty(dev, prop_3bemu, XA_INTEGER, 8, |
||||
PropModeReplace, 1, |
||||
&emu3B->enabled, |
||||
FALSE); |
||||
if (rc != Success) |
||||
return; |
||||
|
||||
XISetDevicePropertyDeletable(dev, prop_3bemu, FALSE); |
||||
|
||||
/* third button emulation timeout */ |
||||
prop_3btimeout = MakeAtom(EVDEV_PROP_THIRDBUTTON_TIMEOUT, |
||||
strlen(EVDEV_PROP_THIRDBUTTON_TIMEOUT), |
||||
TRUE); |
||||
rc = XIChangeDeviceProperty(dev, prop_3btimeout, XA_INTEGER, 32, PropModeReplace, 1, |
||||
&emu3B->timeout, FALSE); |
||||
|
||||
if (rc != Success) |
||||
return; |
||||
|
||||
XISetDevicePropertyDeletable(dev, prop_3btimeout, FALSE); |
||||
|
||||
/* third button emulation button to be triggered */ |
||||
prop_3bbutton = MakeAtom(EVDEV_PROP_THIRDBUTTON_BUTTON, |
||||
strlen(EVDEV_PROP_THIRDBUTTON_BUTTON), |
||||
TRUE); |
||||
rc = XIChangeDeviceProperty(dev, prop_3bbutton, XA_INTEGER, 8, PropModeReplace, 1, |
||||
&emu3B->button, FALSE); |
||||
|
||||
if (rc != Success) |
||||
return; |
||||
|
||||
XISetDevicePropertyDeletable(dev, prop_3bbutton, FALSE); |
||||
|
||||
/* third button emulation movement threshold */ |
||||
prop_3bthreshold = MakeAtom(EVDEV_PROP_THIRDBUTTON_THRESHOLD, |
||||
strlen(EVDEV_PROP_THIRDBUTTON_THRESHOLD), |
||||
TRUE); |
||||
rc = XIChangeDeviceProperty(dev, prop_3bthreshold, XA_INTEGER, 32, PropModeReplace, 1, |
||||
&emu3B->threshold, FALSE); |
||||
|
||||
if (rc != Success) |
||||
return; |
||||
|
||||
XISetDevicePropertyDeletable(dev, prop_3bthreshold, FALSE); |
||||
|
||||
XIRegisterPropertyHandler(dev, Evdev3BEmuSetProperty, NULL, NULL); |
||||
} |
||||
Loading…
Reference in new issue