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595 lines
18 KiB
595 lines
18 KiB
/* Copyright 2016-2017 Jack Humbert |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "quantum.h" |
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#ifdef BLUETOOTH_ENABLE |
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# include "outputselect.h" |
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#endif |
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#ifdef BACKLIGHT_ENABLE |
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# include "backlight.h" |
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#endif |
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#ifdef MIDI_ENABLE |
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# include "process_midi.h" |
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#endif |
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#ifdef VELOCIKEY_ENABLE |
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# include "velocikey.h" |
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#endif |
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#ifdef HAPTIC_ENABLE |
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# include "haptic.h" |
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#endif |
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#ifdef AUDIO_ENABLE |
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# ifndef GOODBYE_SONG |
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# define GOODBYE_SONG SONG(GOODBYE_SOUND) |
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# endif |
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float goodbye_song[][2] = GOODBYE_SONG; |
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# ifdef DEFAULT_LAYER_SONGS |
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float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS; |
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# endif |
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#endif |
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uint8_t extract_mod_bits(uint16_t code) { |
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switch (code) { |
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case QK_MODS ... QK_MODS_MAX: |
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break; |
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default: |
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return 0; |
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} |
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uint8_t mods_to_send = 0; |
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if (code & QK_RMODS_MIN) { // Right mod flag is set |
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if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RIGHT_CTRL); |
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if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RIGHT_SHIFT); |
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if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RIGHT_ALT); |
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if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RIGHT_GUI); |
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} else { |
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if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LEFT_CTRL); |
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if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LEFT_SHIFT); |
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if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LEFT_ALT); |
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if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LEFT_GUI); |
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} |
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return mods_to_send; |
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} |
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void do_code16(uint16_t code, void (*f)(uint8_t)) { |
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f(extract_mod_bits(code)); |
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} |
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__attribute__((weak)) void register_code16(uint16_t code) { |
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if (IS_MODIFIER_KEYCODE(code) || code == KC_NO) { |
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do_code16(code, register_mods); |
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} else { |
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do_code16(code, register_weak_mods); |
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} |
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register_code(code); |
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} |
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__attribute__((weak)) void unregister_code16(uint16_t code) { |
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unregister_code(code); |
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if (IS_MODIFIER_KEYCODE(code) || code == KC_NO) { |
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do_code16(code, unregister_mods); |
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} else { |
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do_code16(code, unregister_weak_mods); |
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} |
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} |
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/** \brief Tap a keycode with a delay. |
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* |
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* \param code The modded keycode to tap. |
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* \param delay The amount of time in milliseconds to leave the keycode registered, before unregistering it. |
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*/ |
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__attribute__((weak)) void tap_code16_delay(uint16_t code, uint16_t delay) { |
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register_code16(code); |
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for (uint16_t i = delay; i > 0; i--) { |
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wait_ms(1); |
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} |
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unregister_code16(code); |
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} |
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/** \brief Tap a keycode with the default delay. |
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* |
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* \param code The modded keycode to tap. If `code` is `KC_CAPS_LOCK`, the delay will be `TAP_HOLD_CAPS_DELAY`, otherwise `TAP_CODE_DELAY`, if defined. |
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*/ |
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__attribute__((weak)) void tap_code16(uint16_t code) { |
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tap_code16_delay(code, code == KC_CAPS_LOCK ? TAP_HOLD_CAPS_DELAY : TAP_CODE_DELAY); |
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} |
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__attribute__((weak)) bool process_action_kb(keyrecord_t *record) { |
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return true; |
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} |
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__attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { |
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return process_record_user(keycode, record); |
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} |
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__attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { |
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return true; |
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} |
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__attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) { |
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post_process_record_user(keycode, record); |
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} |
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__attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {} |
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void shutdown_quantum(void) { |
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clear_keyboard(); |
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#if defined(MIDI_ENABLE) && defined(MIDI_BASIC) |
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process_midi_all_notes_off(); |
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#endif |
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#ifdef AUDIO_ENABLE |
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# ifndef NO_MUSIC_MODE |
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music_all_notes_off(); |
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# endif |
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uint16_t timer_start = timer_read(); |
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PLAY_SONG(goodbye_song); |
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shutdown_user(); |
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while (timer_elapsed(timer_start) < 250) |
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wait_ms(1); |
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stop_all_notes(); |
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#else |
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shutdown_user(); |
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wait_ms(250); |
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#endif |
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#ifdef HAPTIC_ENABLE |
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haptic_shutdown(); |
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#endif |
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} |
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void reset_keyboard(void) { |
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shutdown_quantum(); |
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bootloader_jump(); |
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} |
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void soft_reset_keyboard(void) { |
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shutdown_quantum(); |
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mcu_reset(); |
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} |
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/* Convert record into usable keycode via the contained event. */ |
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uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) { |
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#ifdef COMBO_ENABLE |
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if (record->keycode) { |
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return record->keycode; |
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} |
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#endif |
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return get_event_keycode(record->event, update_layer_cache); |
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} |
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/* Convert event into usable keycode. Checks the layer cache to ensure that it |
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* retains the correct keycode after a layer change, if the key is still pressed. |
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* "update_layer_cache" is to ensure that it only updates the layer cache when |
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* appropriate, otherwise, it will update it and cause layer tap (and other keys) |
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* from triggering properly. |
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*/ |
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uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) { |
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#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) |
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/* TODO: Use store_or_get_action() or a similar function. */ |
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if (!disable_action_cache) { |
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uint8_t layer; |
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if (event.pressed && update_layer_cache) { |
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layer = layer_switch_get_layer(event.key); |
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update_source_layers_cache(event.key, layer); |
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} else { |
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layer = read_source_layers_cache(event.key); |
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} |
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return keymap_key_to_keycode(layer, event.key); |
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} else |
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#endif |
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return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key); |
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} |
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/* Get keycode, and then process pre tapping functionality */ |
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bool pre_process_record_quantum(keyrecord_t *record) { |
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if (!( |
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#ifdef COMBO_ENABLE |
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process_combo(get_record_keycode(record, true), record) && |
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#endif |
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true)) { |
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return false; |
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} |
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return true; // continue processing |
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} |
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/* Get keycode, and then call keyboard function */ |
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void post_process_record_quantum(keyrecord_t *record) { |
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uint16_t keycode = get_record_keycode(record, false); |
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post_process_record_kb(keycode, record); |
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} |
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/* Core keycode function, hands off handling to other functions, |
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then processes internal quantum keycodes, and then processes |
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ACTIONs. */ |
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bool process_record_quantum(keyrecord_t *record) { |
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uint16_t keycode = get_record_keycode(record, true); |
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// This is how you use actions here |
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// if (keycode == QK_LEADER) { |
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// action_t action; |
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// action.code = ACTION_DEFAULT_LAYER_SET(0); |
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// process_action(record, action); |
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// return false; |
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// } |
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#if defined(SECURE_ENABLE) |
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if (!preprocess_secure(keycode, record)) { |
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return false; |
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} |
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#endif |
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#ifdef TAP_DANCE_ENABLE |
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if (preprocess_tap_dance(keycode, record)) { |
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// The tap dance might have updated the layer state, therefore the |
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// result of the keycode lookup might change. |
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keycode = get_record_keycode(record, true); |
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} |
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#endif |
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#ifdef VELOCIKEY_ENABLE |
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if (velocikey_enabled() && record->event.pressed) { |
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velocikey_accelerate(); |
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} |
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#endif |
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#ifdef WPM_ENABLE |
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if (record->event.pressed) { |
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update_wpm(keycode); |
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} |
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#endif |
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if (!( |
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#if defined(KEY_LOCK_ENABLE) |
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// Must run first to be able to mask key_up events. |
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process_key_lock(&keycode, record) && |
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#endif |
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#if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL) |
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// Must run asap to ensure all keypresses are recorded. |
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process_dynamic_macro(keycode, record) && |
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#endif |
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#if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY) |
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process_clicky(keycode, record) && |
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#endif |
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#ifdef HAPTIC_ENABLE |
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process_haptic(keycode, record) && |
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#endif |
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#if defined(VIA_ENABLE) |
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process_record_via(keycode, record) && |
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#endif |
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#if defined(POINTING_DEVICE_ENABLE) && defined(POINTING_DEVICE_AUTO_MOUSE_ENABLE) |
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process_auto_mouse(keycode, record) && |
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#endif |
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process_record_kb(keycode, record) && |
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#if defined(SECURE_ENABLE) |
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process_secure(keycode, record) && |
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#endif |
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#if defined(SEQUENCER_ENABLE) |
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process_sequencer(keycode, record) && |
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#endif |
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#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) |
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process_midi(keycode, record) && |
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#endif |
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#ifdef AUDIO_ENABLE |
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process_audio(keycode, record) && |
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#endif |
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#if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE) |
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process_backlight(keycode, record) && |
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#endif |
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#ifdef STENO_ENABLE |
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process_steno(keycode, record) && |
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#endif |
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#if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE) |
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process_music(keycode, record) && |
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#endif |
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#ifdef KEY_OVERRIDE_ENABLE |
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process_key_override(keycode, record) && |
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#endif |
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#ifdef TAP_DANCE_ENABLE |
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process_tap_dance(keycode, record) && |
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#endif |
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#ifdef CAPS_WORD_ENABLE |
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process_caps_word(keycode, record) && |
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#endif |
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#if defined(UNICODE_COMMON_ENABLE) |
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process_unicode_common(keycode, record) && |
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#endif |
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#ifdef LEADER_ENABLE |
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process_leader(keycode, record) && |
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#endif |
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#ifdef AUTO_SHIFT_ENABLE |
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process_auto_shift(keycode, record) && |
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#endif |
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#ifdef DYNAMIC_TAPPING_TERM_ENABLE |
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process_dynamic_tapping_term(keycode, record) && |
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#endif |
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#ifdef SPACE_CADET_ENABLE |
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process_space_cadet(keycode, record) && |
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#endif |
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#ifdef MAGIC_KEYCODE_ENABLE |
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process_magic(keycode, record) && |
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#endif |
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#ifdef GRAVE_ESC_ENABLE |
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process_grave_esc(keycode, record) && |
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#endif |
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) |
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process_rgb(keycode, record) && |
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#endif |
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#ifdef JOYSTICK_ENABLE |
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process_joystick(keycode, record) && |
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#endif |
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#ifdef PROGRAMMABLE_BUTTON_ENABLE |
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process_programmable_button(keycode, record) && |
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#endif |
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#ifdef AUTOCORRECT_ENABLE |
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process_autocorrect(keycode, record) && |
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#endif |
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#ifdef TRI_LAYER_ENABLE |
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process_tri_layer(keycode, record) && |
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#endif |
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true)) { |
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return false; |
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} |
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if (record->event.pressed) { |
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switch (keycode) { |
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#ifndef NO_RESET |
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case QK_BOOTLOADER: |
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reset_keyboard(); |
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return false; |
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case QK_REBOOT: |
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soft_reset_keyboard(); |
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return false; |
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#endif |
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#ifndef NO_DEBUG |
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case QK_DEBUG_TOGGLE: |
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debug_enable ^= 1; |
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if (debug_enable) { |
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print("DEBUG: enabled.\n"); |
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} else { |
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print("DEBUG: disabled.\n"); |
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} |
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#endif |
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return false; |
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case QK_CLEAR_EEPROM: |
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#ifdef NO_RESET |
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eeconfig_init(); |
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#else |
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eeconfig_disable(); |
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soft_reset_keyboard(); |
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#endif |
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return false; |
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#ifdef VELOCIKEY_ENABLE |
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case QK_VELOCIKEY_TOGGLE: |
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velocikey_toggle(); |
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return false; |
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#endif |
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#ifdef BLUETOOTH_ENABLE |
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case QK_OUTPUT_AUTO: |
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set_output(OUTPUT_AUTO); |
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return false; |
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case QK_OUTPUT_USB: |
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set_output(OUTPUT_USB); |
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return false; |
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case QK_OUTPUT_BLUETOOTH: |
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set_output(OUTPUT_BLUETOOTH); |
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return false; |
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#endif |
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#ifndef NO_ACTION_ONESHOT |
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case QK_ONE_SHOT_TOGGLE: |
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oneshot_toggle(); |
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break; |
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case QK_ONE_SHOT_ON: |
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oneshot_enable(); |
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break; |
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case QK_ONE_SHOT_OFF: |
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oneshot_disable(); |
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break; |
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#endif |
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#ifdef ENABLE_COMPILE_KEYCODE |
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case QK_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader |
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{ |
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# ifdef NO_ACTION_ONESHOT |
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const uint8_t temp_mod = mod_config(get_mods()); |
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# else |
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const uint8_t temp_mod = mod_config(get_mods() | get_oneshot_mods()); |
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clear_oneshot_mods(); |
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# endif |
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clear_mods(); |
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SEND_STRING_DELAY("qmk", TAP_CODE_DELAY); |
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if (temp_mod & MOD_MASK_SHIFT) { // if shift is held, flash rather than compile |
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SEND_STRING_DELAY(" flash ", TAP_CODE_DELAY); |
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} else { |
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SEND_STRING_DELAY(" compile ", TAP_CODE_DELAY); |
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} |
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# if defined(CONVERTER_ENABLED) |
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SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP " -e CONVERT_TO=" CONVERTER_TARGET SS_TAP(X_ENTER), TAP_CODE_DELAY); |
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# else |
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SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP SS_TAP(X_ENTER), TAP_CODE_DELAY); |
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# endif |
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if (temp_mod & MOD_MASK_SHIFT && temp_mod & MOD_MASK_CTRL) { |
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reset_keyboard(); |
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} |
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} |
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#endif |
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} |
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} |
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return process_action_kb(record); |
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} |
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void set_single_persistent_default_layer(uint8_t default_layer) { |
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#if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS) |
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PLAY_SONG(default_layer_songs[default_layer]); |
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#endif |
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eeconfig_update_default_layer((layer_state_t)1 << default_layer); |
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default_layer_set((layer_state_t)1 << default_layer); |
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} |
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//------------------------------------------------------------------------------ |
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// Override these functions in your keymap file to play different tunes on |
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// different events such as startup and bootloader jump |
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__attribute__((weak)) void startup_user(void) {} |
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__attribute__((weak)) void shutdown_user(void) {} |
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void suspend_power_down_quantum(void) { |
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suspend_power_down_kb(); |
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#ifndef NO_SUSPEND_POWER_DOWN |
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// Turn off backlight |
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# ifdef BACKLIGHT_ENABLE |
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backlight_set(0); |
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# endif |
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# ifdef LED_MATRIX_ENABLE |
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led_matrix_task(); |
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# endif |
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# ifdef RGB_MATRIX_ENABLE |
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rgb_matrix_task(); |
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# endif |
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// Turn off LED indicators |
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led_suspend(); |
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// Turn off audio |
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# ifdef AUDIO_ENABLE |
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stop_all_notes(); |
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# endif |
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// Turn off underglow |
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# if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE) |
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rgblight_suspend(); |
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# endif |
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# if defined(LED_MATRIX_ENABLE) |
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led_matrix_set_suspend_state(true); |
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# endif |
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# if defined(RGB_MATRIX_ENABLE) |
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rgb_matrix_set_suspend_state(true); |
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# endif |
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# ifdef OLED_ENABLE |
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oled_off(); |
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# endif |
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# ifdef ST7565_ENABLE |
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st7565_off(); |
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# endif |
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# if defined(POINTING_DEVICE_ENABLE) |
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// run to ensure scanning occurs while suspended |
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pointing_device_task(); |
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# endif |
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#endif |
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} |
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__attribute__((weak)) void suspend_wakeup_init_quantum(void) { |
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// Turn on backlight |
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#ifdef BACKLIGHT_ENABLE |
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backlight_init(); |
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#endif |
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// Restore LED indicators |
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led_wakeup(); |
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// Wake up underglow |
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#if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE) |
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rgblight_wakeup(); |
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#endif |
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#if defined(LED_MATRIX_ENABLE) |
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led_matrix_set_suspend_state(false); |
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#endif |
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#if defined(RGB_MATRIX_ENABLE) |
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rgb_matrix_set_suspend_state(false); |
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#endif |
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suspend_wakeup_init_kb(); |
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} |
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|
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/** \brief converts unsigned integers into char arrays |
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* |
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* Takes an unsigned integer and converts that value into an equivalent char array |
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* A padding character may be specified, ' ' for leading spaces, '0' for leading zeros. |
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*/ |
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const char *get_numeric_str(char *buf, size_t buf_len, uint32_t curr_num, char curr_pad) { |
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buf[buf_len - 1] = '\0'; |
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for (size_t i = 0; i < buf_len - 1; ++i) { |
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char c = '0' + curr_num % 10; |
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buf[buf_len - 2 - i] = (c == '0' && i == 0) ? '0' : (curr_num > 0 ? c : curr_pad); |
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curr_num /= 10; |
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} |
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return buf; |
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} |
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|
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/** \brief converts uint8_t into char array |
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* |
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* Takes an uint8_t, and uses an internal static buffer to render that value into a char array |
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* A padding character may be specified, ' ' for leading spaces, '0' for leading zeros. |
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* |
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* NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous |
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* contents. Use the result immediately, instead of caching it. |
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*/ |
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const char *get_u8_str(uint8_t curr_num, char curr_pad) { |
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static char buf[4] = {0}; |
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static uint8_t last_num = 0xFF; |
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static char last_pad = '\0'; |
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if (last_num == curr_num && last_pad == curr_pad) { |
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return buf; |
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} |
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last_num = curr_num; |
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last_pad = curr_pad; |
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return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad); |
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} |
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|
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/** \brief converts uint16_t into char array |
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* |
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* Takes an uint16_t, and uses an internal static buffer to render that value into a char array |
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* A padding character may be specified, ' ' for leading spaces, '0' for leading zeros. |
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* |
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* NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous |
|
* contents. Use the result immediately, instead of caching it. |
|
*/ |
|
const char *get_u16_str(uint16_t curr_num, char curr_pad) { |
|
static char buf[6] = {0}; |
|
static uint16_t last_num = 0xFF; |
|
static char last_pad = '\0'; |
|
if (last_num == curr_num && last_pad == curr_pad) { |
|
return buf; |
|
} |
|
last_num = curr_num; |
|
last_pad = curr_pad; |
|
return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad); |
|
} |
|
|
|
#if defined(SECURE_ENABLE) |
|
void secure_hook_quantum(secure_status_t secure_status) { |
|
// If keys are being held when this is triggered, they may not be released properly |
|
// this can result in stuck keys, mods and layers. To prevent that, manually |
|
// clear these, when it is triggered. |
|
|
|
if (secure_status == SECURE_PENDING) { |
|
clear_keyboard(); |
|
layer_clear(); |
|
} |
|
} |
|
#endif
|
|
|