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187 lines
6.5 KiB
187 lines
6.5 KiB
/* |
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* Copyright 2014 David Edmundson <davidedmundson@kde.org> |
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* Copyright 2014 Aleix Pol Gonzalez <aleixpol@blue-systems.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU Library General Public License as |
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* published by the Free Software Foundation; either version 2 or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details |
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* |
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* You should have received a copy of the GNU Library General Public |
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* License along with this program; if not, write to the |
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* Free Software Foundation, Inc., |
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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*/ |
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import QtQuick 2.8 |
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import QtGraphicalEffects 1.0 |
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import org.kde.plasma.core 2.0 as PlasmaCore |
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import org.kde.plasma.components 2.0 as PlasmaComponents |
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Item { |
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id: wrapper |
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// If we're using software rendering, draw outlines instead of shadows |
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// See https://bugs.kde.org/show_bug.cgi?id=398317 |
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readonly property bool softwareRendering: GraphicsInfo.api === GraphicsInfo.Software |
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property bool isCurrent: true |
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readonly property var m: model |
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property string name |
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property string userName |
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property string avatarPath |
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property string iconSource |
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property bool constrainText: true |
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signal clicked() |
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property real faceSize: Math.min(width, height - usernameDelegate.height - units.largeSpacing) |
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opacity: isCurrent ? 1.0 : 0.5 |
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Behavior on opacity { |
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OpacityAnimator { |
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duration: units.longDuration |
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} |
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} |
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// Draw a translucent background circle under the user picture |
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Rectangle { |
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anchors.centerIn: imageSource |
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width: imageSource.width + 2 |
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height: width |
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radius: width / 2 |
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color: PlasmaCore.ColorScope.backgroundColor |
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opacity: 0.9 |
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} |
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Item { |
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id: imageSource |
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anchors.horizontalCenter: parent.horizontalCenter |
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width: faceSize |
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height: faceSize |
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//Image takes priority, taking a full path to a file, if that doesn't exist we show an icon |
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Image { |
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id: face |
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source: wrapper.avatarPath |
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sourceSize: Qt.size(faceSize, faceSize) |
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fillMode: Image.PreserveAspectCrop |
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anchors.fill: parent |
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} |
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PlasmaCore.IconItem { |
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id: faceIcon |
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source: iconSource |
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visible: (face.status == Image.Error || face.status == Image.Null) |
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anchors.fill: parent |
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anchors.margins: units.gridUnit * 0.5 // because mockup says so... |
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colorGroup: PlasmaCore.ColorScope.colorGroup |
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} |
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} |
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ShaderEffect { |
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anchors.top: parent.top |
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anchors.horizontalCenter: parent.horizontalCenter |
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width: imageSource.width |
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height: imageSource.height |
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supportsAtlasTextures: true |
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property var source: ShaderEffectSource { |
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sourceItem: imageSource |
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// software rendering is just a fallback so we can accept not having a rounded avatar here |
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hideSource: wrapper.GraphicsInfo.api !== GraphicsInfo.Software |
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live: false |
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} |
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property var colorBorder: PlasmaCore.ColorScope.textColor |
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//draw a circle with an antialised border |
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//innerRadius = size of the inner circle with contents |
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//outerRadius = size of the border |
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//blend = area to blend between two colours |
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//all sizes are normalised so 0.5 == half the width of the texture |
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//if copying into another project don't forget to connect themeChanged to update() |
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//but in SDDM that's a bit pointless |
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fragmentShader: " |
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varying highp vec2 qt_TexCoord0; |
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uniform highp float qt_Opacity; |
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uniform lowp sampler2D source; |
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uniform lowp vec4 colorBorder; |
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highp float blend = 0.01; |
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highp float innerRadius = 0.47; |
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highp float outerRadius = 0.49; |
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lowp vec4 colorEmpty = vec4(0.0, 0.0, 0.0, 0.0); |
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void main() { |
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lowp vec4 colorSource = texture2D(source, qt_TexCoord0.st); |
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highp vec2 m = qt_TexCoord0 - vec2(0.5, 0.5); |
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highp float dist = sqrt(m.x * m.x + m.y * m.y); |
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if (dist < innerRadius) |
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gl_FragColor = colorSource; |
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else if (dist < innerRadius + blend) |
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gl_FragColor = mix(colorSource, colorBorder, ((dist - innerRadius) / blend)); |
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else if (dist < outerRadius) |
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gl_FragColor = colorBorder; |
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else if (dist < outerRadius + blend) |
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gl_FragColor = mix(colorBorder, colorEmpty, ((dist - outerRadius) / blend)); |
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else |
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gl_FragColor = colorEmpty ; |
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gl_FragColor = gl_FragColor * qt_Opacity; |
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} |
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" |
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} |
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PlasmaComponents.Label { |
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id: usernameDelegate |
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anchors { |
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bottom: parent.bottom |
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horizontalCenter: parent.horizontalCenter |
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} |
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height: implicitHeight // work around stupid bug in Plasma Components that sets the height |
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width: constrainText ? parent.width : implicitWidth |
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text: wrapper.name |
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style: softwareRendering ? Text.Outline : undefined |
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styleColor: softwareRendering ? ColorScope.backgroundColor : undefined |
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elide: Text.ElideRight |
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horizontalAlignment: Text.AlignHCenter |
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//make an indication that this has active focus, this only happens when reached with keyboard navigation |
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font.underline: wrapper.activeFocus |
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layer.enabled: !softwareRendering |
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layer.effect: DropShadow { |
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horizontalOffset: 0 |
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verticalOffset: 1 |
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radius: 12 |
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samples: 32 |
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spread: 0.35 |
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color: ColorScope.backgroundColor |
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} |
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} |
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MouseArea { |
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anchors.fill: parent |
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hoverEnabled: true |
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onClicked: wrapper.clicked(); |
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} |
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Accessible.name: name |
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Accessible.role: Accessible.Button |
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function accessiblePressAction() { wrapper.clicked() } |
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}
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