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/*****************************************************************
ksmserver - the KDE session management server
Copyright 2000 Matthias Ettrich <ettrich@kde.org>
relatively small extensions by Oswald Buddenhagen <ob6@inf.tu-dresden.de>
some code taken from the dcopserver (part of the KDE libraries), which is
Copyright 1999 Matthias Ettrich <ettrich@kde.org>
Copyright 1999 Preston Brown <pbrown@kde.org>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
******************************************************************/
#include <config-workspace.h>
#include <config-unix.h> // HAVE_LIMITS_H
#include <config-ksmserver.h>
#include <ksmserver_debug.h>
#include <pwd.h>
#include <sys/types.h>
#include <sys/param.h>
#include <sys/stat.h>
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include <stdlib.h>
#include <signal.h>
#include <time.h>
#include <errno.h>
#include <string.h>
#include <assert.h>
#ifdef HAVE_LIMITS_H
#include <limits.h>
#endif
#include <QApplication>
#include <QTimer>
#include <QFile>
#include <QFutureWatcher>
#include <QtConcurrentRun>
#include <QDesktopWidget>
#include <KConfig>
#include <KSharedConfig>
#include <KConfigGroup>
#include <KLocalizedString>
#include <KUserTimestamp>
#include <KNotification>
#include <kdisplaymanager.h>
#include "server.h"
#include "global.h"
#include "client.h"
#include "logoutprompt_interface.h"
#include "shutdown_interface.h"
#include "kwinsession_interface.h"
enum KWinSessionState {
Normal = 0,
Saving = 1,
Quitting = 2
};
void KSMServer::logout( int confirm, int sdtype, int sdmode )
{
// KDE5: remove me
if (sdtype == KWorkSpace::ShutdownTypeLogout)
sdtype = KWorkSpace::ShutdownTypeNone;
shutdown( (KWorkSpace::ShutdownConfirm)confirm,
(KWorkSpace::ShutdownType)sdtype,
(KWorkSpace::ShutdownMode)sdmode );
}
bool KSMServer::closeSession()
{
Q_ASSERT(calledFromDBus());
performLogout();
setDelayedReply(true);
m_performLogoutCall = message();
return false;
}
bool KSMServer::canShutdown()
{
KSharedConfig::Ptr config = KSharedConfig::openConfig();
config->reparseConfiguration(); // config may have changed in the KControl module
KConfigGroup cg( config, "General");
return cg.readEntry( "offerShutdown", true ) && KDisplayManager().canShutdown();
}
bool KSMServer::isShuttingDown() const
{
return state >= Shutdown;
}
//this method exists purely for compatibility
void KSMServer::shutdown( KWorkSpace::ShutdownConfirm confirm,
KWorkSpace::ShutdownType sdtype, KWorkSpace::ShutdownMode sdmode )
{
qCDebug(KSMSERVER) << "Shutdown called with confirm " << confirm
<< " type " << sdtype << " and mode " << sdmode;
if( state >= Shutdown ) // already performing shutdown
return;
if( state != Idle ) // performing startup
{
return;
}
KSharedConfig::Ptr config = KSharedConfig::openConfig();
config->reparseConfiguration(); // config may have changed in the KControl module
KConfigGroup cg( config, "General");
bool logoutConfirmed =
(confirm == KWorkSpace::ShutdownConfirmYes) ? false :
(confirm == KWorkSpace::ShutdownConfirmNo) ? true :
!cg.readEntry( "confirmLogout", true );
int shutdownType = (sdtype != KWorkSpace::ShutdownTypeDefault ? sdtype :
cg.readEntry("shutdownType", (int)KWorkSpace::ShutdownType::ShutdownTypeLogout));
if (!logoutConfirmed) {
OrgKdeLogoutPromptInterface logoutPrompt(QStringLiteral("org.kde.LogoutPrompt"),
QStringLiteral("/LogoutPrompt"),
QDBusConnection::sessionBus());
switch (shutdownType) {
case KWorkSpace::ShutdownTypeHalt:
logoutPrompt.promptShutDown();
break;
case KWorkSpace::ShutdownTypeReboot:
logoutPrompt.promptReboot();
break;
case KWorkSpace::ShutdownTypeNone:
Q_FALLTHROUGH();
default:
logoutPrompt.promptLogout();
break;
}
} else {
OrgKdeShutdownInterface shutdownIface(QStringLiteral("org.kde.Shutdown"),
QStringLiteral("/Shutdown"),
QDBusConnection::sessionBus());
switch (shutdownType) {
case KWorkSpace::ShutdownTypeHalt:
shutdownIface.logoutAndShutdown();
break;
case KWorkSpace::ShutdownTypeReboot:
shutdownIface.logoutAndReboot();
break;
case KWorkSpace::ShutdownTypeNone:
Q_FALLTHROUGH();
default:
shutdownIface.logout();
break;
}
}
}
void KSMServer::performLogout()
{
if( state >= Shutdown ) { // already performing shutdown
return;
}
if (state != Idle) {
QTimer::singleShot(1000, this, &KSMServer::performLogout);
}
auto setStateReply = m_kwinInterface->setState(KWinSessionState::Saving);
state = Shutdown;
// shall we save the session on logout?
KConfigGroup cg(KSharedConfig::openConfig(), "General");
saveSession = ( cg.readEntry( "loginMode",
QStringLiteral( "restorePreviousLogout" ) )
== QLatin1String( "restorePreviousLogout" ) );
qCDebug(KSMSERVER) << "saveSession is " << saveSession;
if ( saveSession )
sessionGroup = QStringLiteral( "Session: " ) + QString::fromLocal8Bit( SESSION_PREVIOUS_LOGOUT );
// Set the real desktop background to black so that exit looks
// clean regardless of what was on "our" desktop.
QPalette palette;
palette.setColor( QApplication::desktop()->backgroundRole(), Qt::black );
QApplication::setPalette(palette);
saveType = saveSession?SmSaveBoth:SmSaveGlobal;
#ifndef NO_LEGACY_SESSION_MANAGEMENT
performLegacySessionSave();
#endif
startProtection();
// Tell KWin to start saving before we start tearing down clients
// as any "Save changes?" prompt might meddle with the state
if (saveSession) {
setStateReply.waitForFinished(); // do we have to wait for this to finish?
qCDebug(KSMSERVER) << "Telling KWin we're about to save session" << currentSession();
auto saveSessionCall = m_kwinInterface->aboutToSaveSession(currentSession());
// We need to wait for KWin to save the initial state, e.g. active client and
// current desktop before we signal any clients to quit. They might bring up
// "Save changes?" prompts altering the state.
// KWin doesn't talk to KSMServer directly anymore, so this won't deadlock.
saveSessionCall.waitForFinished();
}
const auto pendingClients = clients;
for (KSMClient *c : pendingClients) {
c->resetState();
SmsSaveYourself(c->connection(), saveType, true, SmInteractStyleAny, false);
}
qCDebug(KSMSERVER) << "clients should be empty, " << clients.count();
if ( clients.isEmpty() )
completeShutdownOrCheckpoint();
}
void KSMServer::saveCurrentSession()
{
if ( state != Idle )
return;
if ( currentSession().isEmpty() || currentSession() == QString::fromLocal8Bit( SESSION_PREVIOUS_LOGOUT ) )
sessionGroup = QLatin1String("Session: ") + QString::fromLocal8Bit( SESSION_BY_USER );
state = Checkpoint;
saveType = SmSaveLocal;
saveSession = true;
#ifndef NO_LEGACY_SESSION_MANAGEMENT
performLegacySessionSave();
#endif
auto aboutToSaveCall = m_kwinInterface->aboutToSaveSession(currentSession());
aboutToSaveCall.waitForFinished();
const auto pendingClients = clients;
for (KSMClient *c : pendingClients) {
SmsSaveYourself( c->connection(), saveType, false, SmInteractStyleNone, false );
}
if ( clients.isEmpty() )
completeShutdownOrCheckpoint();
}
void KSMServer::saveCurrentSessionAs( const QString &session )
{
if ( state != Idle )
return;
sessionGroup = QStringLiteral( "Session: " ) + session;
saveCurrentSession();
}
// callbacks
void KSMServer::saveYourselfDone( KSMClient* client, bool success )
{
if ( state == Idle ) {
// State saving when it's not shutdown or checkpoint. Probably
// a shutdown was canceled and the client is finished saving
// only now. Discard the saved state in order to avoid
// the saved data building up.
QStringList discard = client->discardCommand();
if( !discard.isEmpty())
executeCommand( discard );
return;
}
if ( success ) {
client->saveYourselfDone = true;
completeShutdownOrCheckpoint();
} else {
// fake success to make KDE's logout not block with broken
// apps. A perfect ksmserver would display a warning box at
// the very end.
client->saveYourselfDone = true;
completeShutdownOrCheckpoint();
}
startProtection();
}
void KSMServer::interactRequest( KSMClient* client, int /*dialogType*/ )
{
if ( state == Shutdown || state == ClosingSubSession )
client->pendingInteraction = true;
else
SmsInteract( client->connection() );
handlePendingInteractions();
}
void KSMServer::interactDone( KSMClient* client, bool cancelShutdown_ )
{
if ( client != clientInteracting )
return; // should not happen
clientInteracting = nullptr;
if ( cancelShutdown_ )
cancelShutdown( client );
else
handlePendingInteractions();
}
void KSMServer::phase2Request( KSMClient* client )
{
client->waitForPhase2 = true;
client->wasPhase2 = true;
completeShutdownOrCheckpoint();
}
void KSMServer::handlePendingInteractions()
{
if ( clientInteracting )
return;
foreach( KSMClient* c, clients ) {
if ( c->pendingInteraction ) {
clientInteracting = c;
c->pendingInteraction = false;
break;
}
}
if ( clientInteracting ) {
endProtection();
SmsInteract( clientInteracting->connection() );
} else {
startProtection();
}
}
void KSMServer::cancelShutdown( KSMClient* c )
{
clientInteracting = nullptr;
qCDebug(KSMSERVER) << state;
if ( state == ClosingSubSession ) {
clientsToKill.clear();
clientsToSave.clear();
emit subSessionCloseCanceled();
} else {
qCDebug(KSMSERVER) << "Client " << c->program() << " (" << c->clientId() << ") canceled shutdown.";
KNotification::event( QStringLiteral( "cancellogout" ),
i18n( "Logout canceled by '%1'", c->program()),
QPixmap() , nullptr , KNotification::DefaultEvent );
foreach( KSMClient* c, clients ) {
SmsShutdownCancelled( c->connection() );
if( c->saveYourselfDone ) {
// Discard also saved state.
QStringList discard = c->discardCommand();
if( !discard.isEmpty())
executeCommand( discard );
}
}
}
state = Idle;
m_kwinInterface->setState(KWinSessionState::Normal);
if (m_performLogoutCall.type() == QDBusMessage::MethodCallMessage) {
auto reply = m_performLogoutCall.createReply(false);
QDBusConnection::sessionBus().send(reply);
m_performLogoutCall = QDBusMessage();
}
emit logoutCancelled();
}
void KSMServer::startProtection()
{
KSharedConfig::Ptr config = KSharedConfig::openConfig();
config->reparseConfiguration(); // config may have changed in the KControl module
KConfigGroup cg( config, "General" );
int timeout = cg.readEntry( "clientShutdownTimeoutSecs", 15 ) * 1000;
protectionTimer.setSingleShot( true );
protectionTimer.start( timeout );
}
void KSMServer::endProtection()
{
protectionTimer.stop();
}
/*
Internal protection slot, invoked when clients do not react during
shutdown.
*/
void KSMServer::protectionTimeout()
{
if ( ( state != Shutdown && state != Checkpoint && state != ClosingSubSession ) || clientInteracting )
return;
foreach( KSMClient* c, clients ) {
if ( !c->saveYourselfDone && !c->waitForPhase2 ) {
qCDebug(KSMSERVER) << "protectionTimeout: client " << c->program() << "(" << c->clientId() << ")";
c->saveYourselfDone = true;
}
}
completeShutdownOrCheckpoint();
startProtection();
}
void KSMServer::completeShutdownOrCheckpoint()
{
qCDebug(KSMSERVER) << "completeShutdownOrCheckpoint called";
if ( state != Shutdown && state != Checkpoint && state != ClosingSubSession )
return;
QList<KSMClient*> pendingClients;
if (state == ClosingSubSession)
pendingClients = clientsToSave;
else
pendingClients = clients;
foreach( KSMClient* c, pendingClients ) {
if ( !c->saveYourselfDone && !c->waitForPhase2 )
return; // not done yet
}
// do phase 2
bool waitForPhase2 = false;
foreach( KSMClient* c, pendingClients ) {
if ( !c->saveYourselfDone && c->waitForPhase2 ) {
c->waitForPhase2 = false;
SmsSaveYourselfPhase2( c->connection() );
waitForPhase2 = true;
}
}
if ( waitForPhase2 )
return;
if ( saveSession )
storeSession();
else
discardSession();
qCDebug(KSMSERVER) << "state is " << state;
if ( state == Shutdown ) {
KNotification *n = KNotification::event(QStringLiteral("exitkde"), QString(), QPixmap(), nullptr, KNotification::DefaultEvent); // Plasma says good bye
connect(n, &KNotification::closed, this, &KSMServer::startKilling);
state = WaitingForKNotify;
// https://bugs.kde.org/show_bug.cgi?id=228005
// if sound is not working for some reason (e.g. no phonon
// backends are installed) the closed() signal never happens
// and logoutSoundFinished() never gets called. Add this timer to make
// sure the shutdown procedure continues even if sound system is broken.
QTimer::singleShot(5000, this, [=]{
if (state == WaitingForKNotify) {
n->deleteLater();
startKilling();
}
});
} else if ( state == Checkpoint ) {
foreach( KSMClient* c, clients ) {
SmsSaveComplete( c->connection());
}
state = Idle;
} else { //ClosingSubSession
startKillingSubSession();
}
}
void KSMServer::startKilling()
{
qCDebug(KSMSERVER) << "Starting killing clients";
if (state == Killing) {
// we are already killing
return;
}
// kill all clients
state = Killing;
m_kwinInterface->setState(KWinSessionState::Quitting);
foreach( KSMClient* c, clients ) {
qCDebug(KSMSERVER) << "startKilling: client " << c->program() << "(" << c->clientId() << ")";
SmsDie( c->connection() );
}
qCDebug(KSMSERVER) << " We killed all clients. We have now clients.count()=" <<
clients.count() << endl;
completeKilling();
QTimer::singleShot( 10000, this, &KSMServer::timeoutQuit );
}
void KSMServer::completeKilling()
{
qCDebug(KSMSERVER) << "KSMServer::completeKilling clients.count()=" <<
clients.count() << endl;
if( state == Killing ) {
bool wait = false;
foreach( KSMClient* c, clients ) {
wait = true; // still waiting for clients to go away
}
if( wait )
return;
killingCompleted();
}
}
// shutdown is fully complete
void KSMServer::killingCompleted()
{
if (m_performLogoutCall.type() == QDBusMessage::MethodCallMessage) {
auto reply = m_performLogoutCall.createReply(true);
QDBusConnection::sessionBus().send(reply);
m_performLogoutCall = QDBusMessage();
}
qApp->quit();
}
void KSMServer::timeoutQuit()
{
foreach( KSMClient* c, clients ) {
qCWarning(KSMSERVER) << "SmsDie timeout, client " << c->program() << "(" << c->clientId() << ")" ;
}
killingCompleted();
}
void KSMServer::saveSubSession(const QString &name, QStringList saveAndClose, QStringList saveOnly)
{
if( state != Idle ) { // performing startup
qCDebug(KSMSERVER) << "not idle!" << state;
return;
}
qCDebug(KSMSERVER) << name << saveAndClose << saveOnly;
state = ClosingSubSession;
saveType = SmSaveBoth; //both or local? what oes it mean?
saveSession = true;
sessionGroup = QStringLiteral( "SubSession: " ) + name;
#ifndef NO_LEGACY_SESSION_MANAGEMENT
//performLegacySessionSave(); FIXME
#endif
startProtection();
foreach( KSMClient* c, clients ) {
if (saveAndClose.contains(QString::fromLocal8Bit(c->clientId()))) {
c->resetState();
SmsSaveYourself( c->connection(), saveType,
true, SmInteractStyleAny, false );
clientsToSave << c;
clientsToKill << c;
} else if (saveOnly.contains(QString::fromLocal8Bit(c->clientId()))) {
c->resetState();
SmsSaveYourself( c->connection(), saveType,
true, SmInteractStyleAny, false );
clientsToSave << c;
}
}
completeShutdownOrCheckpoint();
}
void KSMServer::startKillingSubSession()
{
qCDebug(KSMSERVER) << "Starting killing clients";
// kill all clients
state = KillingSubSession;
foreach( KSMClient* c, clientsToKill ) {
qCDebug(KSMSERVER) << "completeShutdown: client " << c->program() << "(" << c->clientId() << ")";
SmsDie( c->connection() );
}
qCDebug(KSMSERVER) << " We killed some clients. We have now clients.count()=" <<
clients.count() << endl;
completeKillingSubSession();
QTimer::singleShot( 10000, this, &KSMServer::signalSubSessionClosed );
}
void KSMServer::completeKillingSubSession()
{
qCDebug(KSMSERVER) << "KSMServer::completeKillingSubSession clients.count()=" <<
clients.count() << endl;
if( state == KillingSubSession ) {
if (!clientsToKill.isEmpty()) {
return; // still waiting for clients to go away
}
signalSubSessionClosed();
}
}
void KSMServer::signalSubSessionClosed()
{
if( state != KillingSubSession )
return;
clientsToKill.clear();
clientsToSave.clear();
//TODO tell the subSession manager the close request was carried out
//so that plasma can close its stuff
state = Idle;
qCDebug(KSMSERVER) << state;
emit subSessionClosed();
}