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207 lines
6.6 KiB
207 lines
6.6 KiB
/* |
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Copyright (C) 2014 Martin Klapetek <mklapetek@kde.org> |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include "notificationshelper.h" |
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#include <kwindowsystem.h> |
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#include <QScreen> |
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#include <QGuiApplication> |
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#include <qfontmetrics.h> |
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#include <QTimer> |
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#include <QQuickWindow> |
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#include <QQmlEngine> |
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#include <QDebug> |
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NotificationsHelper::NotificationsHelper(QObject *parent) |
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: QObject(parent), |
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m_popupLocation(Qt::BottomEdge) |
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{ |
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m_offset = QFontMetrics(QGuiApplication::font()).boundingRect("M").height(); |
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} |
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NotificationsHelper::~NotificationsHelper() |
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{ |
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qDeleteAll(m_availablePopups); |
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qDeleteAll(m_popupsOnScreen); |
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} |
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void NotificationsHelper::setPopupLocation(Qt::Edge popupLocation) |
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{ |
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if (m_popupLocation != popupLocation) { |
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m_popupLocation = popupLocation; |
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emit popupLocationChanged(); |
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repositionPopups(); |
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} |
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} |
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QRect NotificationsHelper::workAreaForScreen(const QRect &screenGeometry) |
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{ |
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QRect workArea = KWindowSystem::workArea(); |
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Q_FOREACH (QScreen *screen, qApp->screens()) { |
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QRect geo = screen->geometry(); |
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if (geo.contains(screenGeometry.center())) { |
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return geo.intersected(workArea); |
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} |
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} |
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return workArea; |
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} |
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void NotificationsHelper::addNotificationPopup(QObject *win) |
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{ |
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QQuickWindow *popup = qobject_cast<QQuickWindow*>(win); |
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m_availablePopups.append(popup); |
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// Don't let QML ever delete this component |
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QQmlEngine::setObjectOwnership(win, QQmlEngine::CppOwnership); |
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connect(popup, SIGNAL(visibleChanged(bool)), |
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this, SLOT(popupClosed(bool))); |
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} |
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void NotificationsHelper::displayQueuedNotification() |
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{ |
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if (!m_queue.isEmpty() && !m_availablePopups.isEmpty()) { |
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displayNotification(m_queue.takeFirst()); |
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} |
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} |
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void NotificationsHelper::displayNotification(const QVariantMap ¬ificationData) |
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{ |
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if (notificationData.isEmpty()) { |
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return; |
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} |
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QString sourceName = notificationData.value("source").toString(); |
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// All our popups are full, so put it into queue and bail out |
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if (m_availablePopups.isEmpty()) { |
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// ...but first check if we don't already have data for the same source |
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// which would mean that the notification was just updated |
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// so remove the old one and append the newest data only |
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Q_FOREACH (const QVariantMap &data, m_queue) { |
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if (data.value("source").toString() == sourceName) { |
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m_queue.removeOne(data); |
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} |
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} |
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m_queue.append(notificationData); |
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return; |
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} |
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// Try getting existing popup for the given source |
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// (case of notification being just updated) |
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QQuickWindow *popup = m_sourceMap.value(sourceName); |
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if (!popup) { |
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// No existing notification for the given source, |
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// take one from the available popups |
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popup = m_availablePopups.takeFirst(); |
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m_popupsOnScreen << popup; |
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m_sourceMap.insert(sourceName, popup); |
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// Set the source name directly on the popup object too |
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// to avoid looking up the notificationProperties map as above |
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popup->setProperty("sourceName", sourceName); |
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// Set the height to random small number so that we actually receive |
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// the signal connected below |
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popup->setHeight(1); |
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} |
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// Populate the popup with data, this is the component's own QML method |
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QMetaObject::invokeMethod(popup, "populatePopup", Q_ARG(QVariant, notificationData)); |
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QMetaObject::Connection popupHeightConnection; |
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// Here we need to wait for the notification popup's Dialog to actually |
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// sync its size to the mainItem size, only then we can move on with |
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// positioning it properly |
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popupHeightConnection = connect(popup, &QWindow::heightChanged, [=](){ |
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QRect screenArea = workAreaForScreen(m_plasmoidScreen); |
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popup->setX(screenArea.right() - popup->width() - m_offset); |
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int popupsHeightTotal = 0; |
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// notification popups with 3 buttons are higher than the rest |
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// so we need to count the heights separately |
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Q_FOREACH (QQuickWindow *popupOnScreen, m_popupsOnScreen) { |
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popupsHeightTotal += popupOnScreen->height() + m_offset; |
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} |
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if (m_popupLocation == Qt::TopEdge) { |
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popup->setY(screenArea.top() + popupsHeightTotal - popup->height()); |
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} else { |
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popup->setY(screenArea.bottom() - popupsHeightTotal); |
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} |
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popup->show(); |
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// don't keep the connection around |
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QObject::disconnect(popupHeightConnection); |
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}); |
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} |
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void NotificationsHelper::closePopup(const QString &sourceName) |
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{ |
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QQuickWindow *popup = m_sourceMap.value(sourceName); |
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if (popup) { |
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popup->hide(); |
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} |
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} |
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void NotificationsHelper::popupClosed(bool visible) |
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{ |
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if (!visible) { |
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QQuickWindow *popup = qobject_cast<QQuickWindow*>(sender()); |
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if (popup) { |
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// Remove the popup from the active list and return it into the available list |
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m_popupsOnScreen.removeOne(popup); |
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m_sourceMap.remove(sender()->property("sourceName").toString()); |
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m_availablePopups.append(popup); |
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} |
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repositionPopups(); |
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} |
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} |
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void NotificationsHelper::repositionPopups() |
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{ |
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QRect workArea = workAreaForScreen(m_plasmoidScreen); |
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int cumulativeHeight = m_offset; |
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for (int i = 0; i < m_popupsOnScreen.size(); ++i) { |
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if (m_popupLocation == Qt::TopEdge) { |
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m_popupsOnScreen[i]->setProperty("y", workArea.top() + cumulativeHeight); |
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} else { |
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m_popupsOnScreen[i]->setProperty("y", workArea.bottom() - cumulativeHeight - m_popupsOnScreen[i]->height()); |
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} |
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cumulativeHeight += (m_popupsOnScreen[i]->height() + m_offset); |
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} |
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if (!m_queue.isEmpty()) { |
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// Delay this a bit so the animations above^ have time to finish; looks a lot better |
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QTimer::singleShot(300, this, SLOT(displayQueuedNotification())); |
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} |
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} |
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#include "notificationshelper.moc"
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