/*************************************************************************** * Copyright (C) 2014-2015 by Eike Hein * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . * ***************************************************************************/ #include "systemmodel.h" #include "actionlist.h" #include "simplefavoritesmodel.h" #include #include #include SystemModel::SystemModel(QObject *parent) : AbstractModel(parent) { m_favoritesModel = new SimpleFavoritesModel(this); populate(); } SystemModel::~SystemModel() { qDeleteAll(m_entries); } QString SystemModel::description() const { return i18n("System actions"); } QVariant SystemModel::data(const QModelIndex &index, int role) const { if (!index.isValid() || index.row() >= m_entries.count()) { return QVariant(); } const SystemEntry *entry = m_entries.value(index.row()); if (role == Qt::DisplayRole) { return entry->name(); } else if (role == Qt::DecorationRole) { return entry->iconName(); } else if (role == Kicker::DescriptionRole) { return entry->description(); } else if (role == Kicker::GroupRole) { return entry->group(); } else if (role == Kicker::FavoriteIdRole) { return entry->id(); } else if (role == Kicker::HasActionListRole) { return entry->hasActions(); } else if (role == Kicker::ActionListRole) { return entry->actions(); } else if (role == Kicker::DisabledRole) { return !entry->isValid(); } return QVariant(); } int SystemModel::rowCount(const QModelIndex &parent) const { return parent.isValid() ? 0 : m_entries.count(); } bool SystemModel::trigger(int row, const QString &actionId, const QVariant &argument) { if (row >= 0 && row < m_entries.count()) { m_entries.at(row)->run(actionId, argument); return true; } return false; } void SystemModel::refresh() { beginResetModel(); populate(); endResetModel(); m_favoritesModel->refresh(); } void SystemModel::populate() { qDeleteAll(m_entries); m_entries.clear(); auto addIfValid = [=](const SystemEntry::Action action) { SystemEntry *entry = new SystemEntry(this, action); if (entry->isValid()) { m_entries << entry; QObject::connect(entry, &SystemEntry::isValidChanged, this, &AbstractModel::refresh, Qt::UniqueConnection); } }; addIfValid(SystemEntry::LockSession); addIfValid(SystemEntry::LogoutSession); addIfValid(SystemEntry::SaveSession); addIfValid(SystemEntry::SwitchUser); addIfValid(SystemEntry::Suspend); addIfValid(SystemEntry::Hibernate); addIfValid(SystemEntry::Reboot); addIfValid(SystemEntry::Shutdown); }