This action generates a QR code, but refers to it as a barcode in the UI
strings. In English at least, this is confusing; barcodes and QR codes
are different things, rather than one being a subset of the other. So
let's change the base English text to call the generated image a QR
code rather than a barcode. Any other language where the translation
for "barcode" is appropriate can substitute that in the translated text.
The context property version is slower to access and won't be supported
in Qt6. Let's port away from it and use the singleton version instead.
Here was my full process for making this change:
1. Made the change with `find . -name '*.qml' | xargs perl -pi -e 's/units\./PlasmaCore\.Units\./g'`
2. Verified no more occurrences with `grep -r " units."`
3. Made sure this didn't change any comments in a silly way by inspecting the output of `git diff | grep "+ " | grep "//"`
4. Manually inspected the full git diff to make sure there were no other unintentional or silly changes (there were none)
5. verified that all changed files have the PlasmaCore import with the correct name with `for FILE in `git status | grep modified | cut -d ":" -f 3`; do grep -q "as PlasmaCore" $FILE || echo "$FILE needs the PlasmaCore import"; done`
This begins the process of porting plasma-workspace to PlasmaComponents3. At
this point, only the relatively easy work is done. Every file not ported
now has been given the reason for still using PC2 in a comment on the import
line so you can see at a glance what the blocker is by running
`grep -r "org.kde.plasma.components 2.0"` in the repo.
Everything is tested and there are no breakages or functional regressions. In
the process, a few unused imports are removed.
Here are the remaining PC3 omissions blocking what's left from getting easily
ported:
- No Highlight
- No ListItem
- No PageStack
- No ContextMenu
- No QueryDialog
- No ModelContextMenu
- TabBar has no left and right tab states
- ToolButton has no built-in method to show a menu when clicked
Which does the rendering and proper sizing for us, e.g. ensure integer scaling so the barcode remains scannable.
While at it, fix supportsBarcode (wasn't routed through to the delegate component when it was split out)
and add Code 128 which is in Prison now.
Also, show a label when the barcode would become too large to display (mostly for the 1D barcodes).
The Prison item does not use a thread for generating the barcode like the dataengine does but it's super fast.
Differential Revision: https://phabricator.kde.org/D29478
When clicking the barcode button, the view is changed to just show
the barcode instead of opening a dialog. By default a QR Code is
displayed.
A tool button is added which allows to change the barcode type, with
the following barcodes being supported:
* QR
* Data Matrix
* Code 39
* Code 93
REVIEW: 122402