Port away from Kirigami.Units.devicePixelRatio

Use PlasmaCore.Units.devicePixelRatio, which still does something; the
Kirigami version was inappropriately used here and is deprecated anyway.
wilder-5.24
Nate Graham 5 years ago
parent c17e4b53ee
commit c14fbfc899
  1. 2
      components/containmentlayoutmanager/qml/private/BasicResizeHandle.qml

@ -24,7 +24,7 @@ ContainmentLayoutManager.ResizeHandle {
shadow.size: PlasmaCore.Units.smallSpacing
shadow.color: Qt.rgba(0.0, 0.0, 0.0, 0.2)
shadow.yOffset: Kirigami.Units.devicePixelRatio * 2
shadow.yOffset: 2
border.width: PlasmaCore.Units.devicePixelRatio
border.color: Qt.tint(Kirigami.Theme.textColor,

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