From 74ccb591c484134421364c28faffbed0ed0a32ef Mon Sep 17 00:00:00 2001 From: "Friedrich W. H. Kossebau" Date: Mon, 15 Apr 2019 00:13:37 +0200 Subject: [PATCH] [analog-clock] Render hand also smooth during animation Summary: Due to a bug SvgItem had effectively ignoring the value of the smooth property and acted as if it was "true". With the bug now fixed, the "false" value as set during hand animation now is effective again. As result for sensitive eyes this results in visual glitches, while nobody before ever complained about performance issues (also does Qt API claim that "In Qt Quick 2.0, this property has minimal impact on performance.". i.e. linear interpolation vs nearest neighbor filters as also done in the SvgItem implementation has not a big effect). Reviewers: #plasma, davidedmundson Reviewed By: #plasma, davidedmundson Subscribers: plasma-devel Tags: #plasma Differential Revision: https://phabricator.kde.org/D20561 --- applets/analog-clock/contents/ui/Hand.qml | 1 - 1 file changed, 1 deletion(-) diff --git a/applets/analog-clock/contents/ui/Hand.qml b/applets/analog-clock/contents/ui/Hand.qml index 510316a61..e550dd49a 100644 --- a/applets/analog-clock/contents/ui/Hand.qml +++ b/applets/analog-clock/contents/ui/Hand.qml @@ -60,7 +60,6 @@ PlasmaCore.SvgItem { } svg: clockSvg - smooth: !anim.running transform: Rotation { id: rotation angle: 0