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141 lines
3.2 KiB
141 lines
3.2 KiB
//======================================================================== |
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// |
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// SplashScreen.cc |
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// |
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//======================================================================== |
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#include <aconf.h> |
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#ifdef USE_GCC_PRAGMAS |
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#pragma implementation |
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#endif |
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#include <string.h> |
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#include "gmem.h" |
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#include "SplashMath.h" |
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#include "SplashScreen.h" |
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//------------------------------------------------------------------------ |
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// SplashScreen |
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//------------------------------------------------------------------------ |
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// This generates a 45 degree screen using a circular dot spot |
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// function. DPI = resolution / ((size / 2) * sqrt(2)). |
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// Gamma correction (gamma = 1 / 1.33) is also computed here. |
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SplashScreen::SplashScreen(int sizeA) { |
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SplashCoord *dist; |
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SplashCoord u, v, d, val; |
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int size2, x, y, x1, y1, i; |
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size2 = sizeA >> 1; |
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if (size2 < 1) { |
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size2 = 1; |
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} |
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size = size2 << 1; |
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// initialize the threshold matrix |
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mat = (SplashCoord *)gmallocn(size * size, sizeof(SplashCoord)); |
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for (y = 0; y < size; ++y) { |
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for (x = 0; x < size; ++x) { |
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mat[y * size + x] = -1; |
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} |
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} |
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// build the distance matrix |
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dist = (SplashCoord *)gmallocn(size * size2, sizeof(SplashCoord)); |
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for (y = 0; y < size2; ++y) { |
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for (x = 0; x < size2; ++x) { |
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if (x + y < size2 - 1) { |
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u = (SplashCoord)x + 0.5 - 0; |
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v = (SplashCoord)y + 0.5 - 0; |
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} else { |
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u = (SplashCoord)x + 0.5 - (SplashCoord)size2; |
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v = (SplashCoord)y + 0.5 - (SplashCoord)size2; |
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} |
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dist[y * size2 + x] = u*u + v*v; |
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} |
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} |
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for (y = 0; y < size2; ++y) { |
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for (x = 0; x < size2; ++x) { |
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if (x < y) { |
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u = (SplashCoord)x + 0.5 - 0; |
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v = (SplashCoord)y + 0.5 - (SplashCoord)size2; |
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} else { |
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u = (SplashCoord)x + 0.5 - (SplashCoord)size2; |
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v = (SplashCoord)y + 0.5 - 0; |
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} |
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dist[(size2 + y) * size2 + x] = u*u + v*v; |
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} |
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} |
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// build the threshold matrix |
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minVal = 1; |
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maxVal = 0; |
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x1 = y1 = 0; // make gcc happy |
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for (i = 1; i <= size * size2; ++i) { |
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d = size * size2; |
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for (y = 0; y < size; ++y) { |
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for (x = 0; x < size2; ++x) { |
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if (mat[y * size + x] < 0 && |
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dist[y * size2 + x] < d) { |
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x1 = x; |
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y1 = y; |
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d = dist[y1 * size2 + x1]; |
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} |
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} |
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} |
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u = (SplashCoord)1 - (SplashCoord)i / (SplashCoord)(size * size2 + 1); |
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val = splashPow(u, 1.33); |
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if (val < minVal) { |
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minVal = val; |
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} |
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if (val > maxVal) { |
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maxVal = val; |
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} |
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mat[y1 * size + x1] = val; |
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if (y1 < size2) { |
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mat[(y1 + size2) * size + x1 + size2] = val; |
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} else { |
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mat[(y1 - size2) * size + x1 + size2] = val; |
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} |
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} |
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gfree(dist); |
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} |
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SplashScreen::SplashScreen(SplashScreen *screen) { |
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int n; |
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size = screen->size; |
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n = size * size * sizeof(SplashCoord); |
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mat = (SplashCoord *)gmalloc(n); |
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memcpy(mat, screen->mat, n); |
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minVal = screen->minVal; |
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maxVal = screen->maxVal; |
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} |
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SplashScreen::~SplashScreen() { |
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gfree(mat); |
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} |
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int SplashScreen::test(int x, int y, SplashCoord value) { |
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int xx, yy; |
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if (value < minVal) { |
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return 0; |
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} |
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if (value >= maxVal) { |
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return 1; |
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} |
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if ((xx = x % size) < 0) { |
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xx = -xx; |
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} |
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if ((yy = y % size) < 0) { |
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yy = -yy; |
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} |
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return value < mat[yy * size + xx] ? 0 : 1; |
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} |
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GBool SplashScreen::isStatic(SplashCoord value) { |
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return value < minVal || value >= maxVal; |
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}
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