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176 lines
5.5 KiB
176 lines
5.5 KiB
//======================================================================== |
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// |
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// Splash.h |
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// |
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//======================================================================== |
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#ifndef SPLASH_H |
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#define SPLASH_H |
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#include <aconf.h> |
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#ifdef USE_GCC_PRAGMAS |
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#pragma interface |
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#endif |
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#include "SplashTypes.h" |
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class SplashBitmap; |
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class SplashGlyphBitmap; |
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class SplashState; |
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class SplashPattern; |
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class SplashScreen; |
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class SplashPath; |
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class SplashXPath; |
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class SplashClip; |
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class SplashFont; |
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//------------------------------------------------------------------------ |
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// Retrieves the next pixel in an image mask. Normally, fills in |
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// *<pixel> and returns true. If the image stream is exhausted, |
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// returns false. |
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typedef GBool (*SplashImageMaskSource)(void *data, SplashMono1 *pixel); |
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// Retrieves the next pixel in an image. Normally, fills in *<pixel> |
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// (pixel color) and *<alpha> (1 for opaque, 0 for transparent), and |
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// returns true. If the image stream is exhausted, returns false. |
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typedef GBool (*SplashImageSource)(void *data, SplashColor *pixel, |
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Guchar *alpha); |
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//------------------------------------------------------------------------ |
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// Splash |
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//------------------------------------------------------------------------ |
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class Splash { |
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public: |
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// Create a new rasterizer object. |
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Splash(SplashBitmap *bitmapA); |
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~Splash(); |
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//----- state read |
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SplashPattern *getStrokePattern(); |
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SplashPattern *getFillPattern(); |
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SplashScreen *getScreen(); |
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SplashCoord getLineWidth(); |
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int getLineCap(); |
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int getLineJoin(); |
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SplashCoord getMiterLimit(); |
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SplashCoord getFlatness(); |
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SplashCoord *getLineDash(); |
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int getLineDashLength(); |
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SplashCoord getLineDashPhase(); |
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SplashClip *getClip(); |
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//----- state write |
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void setStrokePattern(SplashPattern *strokeColor); |
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void setFillPattern(SplashPattern *fillColor); |
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void setScreen(SplashScreen *screen); |
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void setLineWidth(SplashCoord lineWidth); |
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void setLineCap(int lineCap); |
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void setLineJoin(int lineJoin); |
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void setMiterLimit(SplashCoord miterLimit); |
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void setFlatness(SplashCoord flatness); |
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// the <lineDash> array will be copied |
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void setLineDash(SplashCoord *lineDash, int lineDashLength, |
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SplashCoord lineDashPhase); |
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void clipResetToRect(SplashCoord x0, SplashCoord y0, |
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SplashCoord x1, SplashCoord y1); |
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SplashError clipToRect(SplashCoord x0, SplashCoord y0, |
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SplashCoord x1, SplashCoord y1); |
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SplashError clipToPath(SplashPath *path, GBool eo); |
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//----- state save/restore |
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void saveState(); |
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SplashError restoreState(); |
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//----- drawing operations |
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// Fill the bitmap with <color>. This is not subject to clipping. |
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void clear(SplashColor color); |
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// Stroke a path using the current stroke pattern. |
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SplashError stroke(SplashPath *path); |
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// Fill a path using the current fill pattern. |
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SplashError fill(SplashPath *path, GBool eo); |
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// Fill a path, XORing with the current fill pattern. |
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SplashError xorFill(SplashPath *path, GBool eo); |
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// Draw a character, using the current fill pattern. |
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SplashError fillChar(SplashCoord x, SplashCoord y, int c, SplashFont *font); |
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// Draw a glyph, using the current fill pattern. This function does |
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// not free any data, i.e., it ignores glyph->freeData. |
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SplashError fillGlyph(SplashCoord x, SplashCoord y, |
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SplashGlyphBitmap *glyph); |
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// Draws an image mask using the fill color. This will read <w>*<h> |
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// pixels from <src>, in raster order, starting with the top line. |
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// "1" pixels will be drawn with the current fill color; "0" pixels |
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// are transparent. The matrix: |
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// [ mat[0] mat[1] 0 ] |
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// [ mat[2] mat[3] 0 ] |
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// [ mat[4] mat[5] 1 ] |
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// maps a unit square to the desired destination for the image, in |
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// PostScript style: |
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// [x' y' 1] = [x y 1] * mat |
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// Note that the Splash y axis points downward, and the image source |
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// is assumed to produce pixels in raster order, starting from the |
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// top line. |
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SplashError fillImageMask(SplashImageMaskSource src, void *srcData, |
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int w, int h, SplashCoord *mat); |
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// Draw an image. This will read <w>*<h> pixels from <src>, in |
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// raster order, starting with the top line. These pixels are |
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// assumed to be in the source mode, <srcMode>. The following |
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// combinations of source and target modes are supported: |
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// source target |
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// ------ ------ |
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// Mono1 Mono1 |
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// Mono8 Mono1 -- with dithering |
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// Mono8 Mono8 |
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// RGB8 RGB8 |
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// BGR8packed BGR8Packed |
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// The matrix behaves as for fillImageMask. |
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SplashError drawImage(SplashImageSource src, void *srcData, |
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SplashColorMode srcMode, |
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int w, int h, SplashCoord *mat); |
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//~ drawMaskedImage |
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//----- misc |
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// Return the associated bitmap. |
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SplashBitmap *getBitmap() { return bitmap; } |
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// Toggle debug mode on or off. |
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void setDebugMode(GBool debugModeA) { debugMode = debugModeA; } |
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private: |
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void strokeNarrow(SplashXPath *xPath); |
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void strokeWide(SplashXPath *xPath); |
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SplashXPath *makeDashedPath(SplashXPath *xPath); |
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SplashError fillWithPattern(SplashPath *path, GBool eo, |
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SplashPattern *pattern); |
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void drawPixel(int x, int y, SplashColor *color, GBool noClip); |
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void drawPixel(int x, int y, SplashPattern *pattern, GBool noClip); |
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void drawSpan(int x0, int x1, int y, SplashPattern *pattern, GBool noClip); |
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void xorSpan(int x0, int x1, int y, SplashPattern *pattern, GBool noClip); |
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void putPixel(int x, int y, SplashColor *pixel); |
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void getPixel(int x, int y, SplashColor *pixel); |
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void dumpPath(SplashPath *path); |
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SplashBitmap *bitmap; |
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SplashState *state; |
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GBool debugMode; |
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}; |
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#endif
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