/*************************************************************************** * Copyright (C) 2005 by Piotr Szymanski * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * ***************************************************************************/ #include "textpage.h" #include "textpage_p.h" #include #include "area.h" #include "debug_p.h" #include "misc.h" #include "page.h" #include "page_p.h" using namespace Okular; class SearchPoint { public: SearchPoint() : theIt( 0 ), offset_begin( -1 ), offset_end( -1 ) { } TextEntity::List::ConstIterator theIt; int offset_begin; int offset_end; }; TextEntity::TextEntity( const QString &text, NormalizedRect *area ) : m_text( text ), m_area( area ), d( 0 ) { } TextEntity::~TextEntity() { delete m_area; } QString TextEntity::text() const { return m_text; } NormalizedRect* TextEntity::area() const { return m_area; } NormalizedRect TextEntity::transformedArea(const QMatrix &matrix) const { NormalizedRect transformed_area = *m_area; transformed_area.transform( matrix ); return transformed_area; } TextPagePrivate::TextPagePrivate( const TextEntity::List &words ) : m_words( words ), m_page( 0 ) { } TextPagePrivate::~TextPagePrivate() { qDeleteAll( m_searchPoints ); qDeleteAll( m_words ); } TextPage::TextPage() : d( new TextPagePrivate( TextEntity::List() ) ) { } TextPage::TextPage( const TextEntity::List &words ) : d( new TextPagePrivate( words ) ) { } TextPage::~TextPage() { delete d; } void TextPage::append( const QString &text, NormalizedRect *area ) { d->m_words.append( new TextEntity( text, area ) ); } RegularAreaRect * TextPage::textArea ( TextSelection * sel) const { if ( d->m_words.isEmpty() ) return new RegularAreaRect(); /** It works like this: There are two cursors, we need to select all the text between them. The coordinates are normalised, leftTop is (0,0) rightBottom is (1,1), so for cursors start (sx,sy) and end (ex,ey) we start with finding text rectangles under those points, if not we search for the first that is to the right to it in the same baseline, if none found, then we search for the first rectangle with a baseline under the cursor, having two points that are the best rectangles to both of the cursors: (rx,ry)x(tx,ty) for start and (ux,uy)x(vx,vy) for end, we do a 1. (rx,ry)x(1,ty) 2. (0,ty)x(1,uy) 3. (0,uy)x(vx,vy) To find the closest rectangle to cursor (cx,cy) we search for a rectangle that either contains the cursor or that has a left border >= cx and bottom border >= cy. */ RegularAreaRect * ret= new RegularAreaRect; QMatrix matrix = d->m_page ? d->m_page->rotationMatrix() : QMatrix(); #if 0 int it = -1; int itB = -1; int itE = -1; // ending cursor is higher then start cursor, we need to find positions in reverse NormalizedRect tmp; NormalizedRect start; NormalizedRect end; NormalizedPoint startC = sel->start(); double startCx = startC.x; double startCy = startC.y; NormalizedPoint endC = sel->end(); double endCx = endC.x; double endCy = endC.y; if ( sel->direction() == 1 || ( sel->itB() == -1 && sel->direction() == 0 ) ) { #ifdef DEBUG_TEXTPAGE kWarning() << "running first loop"; #endif const int count = d->m_words.count(); for ( it = 0; it < count; it++ ) { tmp = *d->m_words[ it ]->area(); if ( tmp.contains( startCx, startCy ) || ( tmp.top <= startCy && tmp.bottom >= startCy && tmp.left >= startCx ) || ( tmp.top >= startCy)) { /// we have found the (rx,ry)x(tx,ty) itB = it; #ifdef DEBUG_TEXTPAGE kWarning() << "start is" << itB << "count is" << d->m_words.count(); #endif break; } } sel->itB( itB ); } itB = sel->itB(); #ifdef DEBUG_TEXTPAGE kWarning() << "direction is" << sel->direction(); kWarning() << "reloaded start is" << itB << "against" << sel->itB(); #endif if ( sel->direction() == 0 || ( sel->itE() == -1 && sel->direction() == 1 ) ) { #ifdef DEBUG_TEXTPAGE kWarning() << "running second loop"; #endif for ( it = d->m_words.count() - 1; it >= itB; it-- ) { tmp = *d->m_words[ it ]->area(); if ( tmp.contains( endCx, endCy ) || ( tmp.top <= endCy && tmp.bottom >= endCy && tmp.right <= endCx ) || ( tmp.bottom <= endCy ) ) { /// we have found the (ux,uy)x(vx,vy) itE = it; #ifdef DEBUG_TEXTPAGE kWarning() << "ending is" << itE << "count is" << d->m_words.count(); kWarning() << "conditions" << tmp.contains( endCx, endCy ) << " " << ( tmp.top <= endCy && tmp.bottom >= endCy && tmp.right <= endCx ) << " " << ( tmp.top >= endCy); #endif break; } } sel->itE( itE ); } #ifdef DEBUG_TEXTPAGE kWarning() << "reloaded ending is" << itE << "against" << sel->itE(); #endif if ( sel->itB() != -1 && sel->itE() != -1 ) { start = *d->m_words[ sel->itB() ]->area(); end = *d->m_words[ sel->itE() ]->area(); NormalizedRect first, second, third; /// finding out if there are more then one baseline between them is a hard and discussable task /// we will create a rectangle (rx,0)x(tx,1) and will check how many times does it intersect the /// areas, if more than one -> we have a three or over line selection first = start; second.top = start.bottom; first.right = second.right = 1; third = end; third.left = second.left = 0; second.bottom = end.top; int selMax = qMax( sel->itB(), sel->itE() ); for ( it = qMin( sel->itB(), sel->itE() ); it <= selMax; ++it ) { tmp = *d->m_words[ it ]->area(); if ( tmp.intersects( &first ) || tmp.intersects( &second ) || tmp.intersects( &third ) ) ret->appendShape( d->m_words.at( it )->transformedArea( matrix ) ); } } #else NormalizedRect tmp; NormalizedPoint startC = sel->start(); double startCx = startC.x; double startCy = startC.y; NormalizedPoint endC = sel->end(); double endCx = endC.x; double endCy = endC.y; TextEntity::List::ConstIterator it = d->m_words.begin(), itEnd = d->m_words.end(); MergeSide side = d->m_page ? (MergeSide)d->m_page->m_page->totalOrientation() : MergeRight; for ( ; it != itEnd; ++it ) { tmp = *(*it)->area(); if ( ( tmp.top > startCy || ( tmp.bottom > startCy && tmp.right > startCx ) ) && ( tmp.bottom < endCy || ( tmp.top < endCy && tmp.left < endCx ) ) ) { ret->appendShape( (*it)->transformedArea( matrix ), side ); } } #endif return ret; } RegularAreaRect* TextPage::findText( int searchID, const QString &query, SearchDirection direct, Qt::CaseSensitivity caseSensitivity, const RegularAreaRect *area ) { SearchDirection dir=direct; // invalid search request if ( query.isEmpty() || area->isNull() ) return 0; TextEntity::List::ConstIterator start; TextEntity::List::ConstIterator end; if ( !d->m_searchPoints.contains( searchID ) ) { // if no previous run of this search is found, then set it to start // from the beginning (respecting the search direction) if ( dir == NextResult ) dir = FromTop; else if ( dir == PreviousResult ) dir = FromBottom; } bool forward = true; switch ( dir ) { case FromTop: start = d->m_words.begin(); end = d->m_words.end(); break; case FromBottom: start = d->m_words.end(); end = d->m_words.begin(); if ( !d->m_words.isEmpty() ) { --start; } forward = false; break; case NextResult: start = d->m_searchPoints[ searchID ]->theIt; end = d->m_words.end(); break; case PreviousResult: start = d->m_searchPoints[ searchID ]->theIt; end = d->m_words.begin(); forward = false; break; }; RegularAreaRect* ret = 0; if ( forward ) { ret = d->findTextInternalForward( searchID, query, caseSensitivity, start, end ); } // TODO implement backward search #if 0 else { ret = findTextInternalBackward( searchID, query, caseSensitivity, start, end ); } #endif return ret; } RegularAreaRect* TextPagePrivate::findTextInternalForward( int searchID, const QString &_query, Qt::CaseSensitivity caseSensitivity, const TextEntity::List::ConstIterator &start, const TextEntity::List::ConstIterator &end ) { QMatrix matrix = m_page ? m_page->rotationMatrix() : QMatrix(); RegularAreaRect* ret=new RegularAreaRect; QString query = (caseSensitivity == Qt::CaseSensitive) ? _query : _query.toLower(); // j is the current position in our query // len is the length of the string in TextEntity // queryLeft is the length of the query we have left const TextEntity* curEntity = 0; int j=0, len=0, queryLeft=query.length(); int offset = 0; bool haveMatch=false; bool dontIncrement=false; bool offsetMoved = false; TextEntity::List::ConstIterator it = start; for ( ; it != end; ++it ) { curEntity = *it; const QString &str = curEntity->text(); if ( !offsetMoved && ( it == start ) ) { if ( m_searchPoints.contains( searchID ) ) { offset = qMax( m_searchPoints[ searchID ]->offset_end, 0 ); } offsetMoved = true; } if ( query.at(j).isSpace() ) { // lets match newline as a space #ifdef DEBUG_TEXTPAGE kDebug(OkularDebug) << "newline or space"; #endif j++; queryLeft--; // since we do not really need to increment this after this // run of the loop finishes because we are not comparing it // to any entity, rather we are deducing a situation in a document dontIncrement=true; } else { dontIncrement=false; len=str.length(); int min=qMin(queryLeft,len); #ifdef DEBUG_TEXTPAGE kDebug(OkularDebug) << str.mid(offset,min) << ":" << _query.mid(j,min); #endif // we have equal (or less then) area of the query left as the lengt of the current // entity if ((caseSensitivity == Qt::CaseSensitive) ? (str.mid(offset,min) != query.mid(j,min)) : (str.mid(offset,min).toLower() != query.mid(j,min)) ) { // we not have matched // this means we do not have a complete match // we need to get back to query start // and continue the search from this place haveMatch=false; ret->clear(); #ifdef DEBUG_TEXTPAGE kDebug(OkularDebug) << "\tnot matched"; #endif j=0; offset = 0; queryLeft=query.length(); } else { // we have a match // move the current position in the query // to the position after the length of this string // we matched // substract the length of the current entity from // the left length of the query #ifdef DEBUG_TEXTPAGE kDebug(OkularDebug) << "\tmatched"; #endif haveMatch=true; ret->append( curEntity->transformedArea( matrix ) ); j+=min; queryLeft-=min; } } if (haveMatch && queryLeft==0 && j==query.length()) { // save or update the search point for the current searchID if ( !m_searchPoints.contains( searchID ) ) { SearchPoint* newsp = new SearchPoint; m_searchPoints.insert( searchID, newsp ); } SearchPoint* sp = m_searchPoints[ searchID ]; sp->theIt = it; sp->offset_begin = j; sp->offset_end = j + qMin( queryLeft, len ); ret->simplify(); return ret; } } // end of loop - it means that we've ended the textentities if ( m_searchPoints.contains( searchID ) ) { SearchPoint* sp = m_searchPoints[ searchID ]; m_searchPoints.remove( searchID ); delete sp; } delete ret; return 0; } QString TextPage::text(const RegularAreaRect *area) const { if ( area && area->isNull() ) return QString(); TextEntity::List::ConstIterator it = d->m_words.begin(), itEnd = d->m_words.end(); QString ret; if ( area ) { for ( ; it != itEnd; ++it ) { if ( area->intersects( *(*it)->area() ) ) { ret += (*it)->text(); } } } else { for ( ; it != itEnd; ++it ) ret += (*it)->text(); } return ret; }