instead of always creating (with new[]) the memory buffer for the chars, try to pack them into the space of the QChar*, if they are very few (2 on 32bit, 4 on 64bit)
this way the number of new[]+delete[] needed for storing text is slightly reduced, especially for documents with fine-grained text extraction (pdf, dvi, fb2, odt)
svn path=/trunk/KDE/kdegraphics/okular/; revision=1066934
this way, we can choose the comparing strategy before starting the search
also, make the comparer function use stringref, so we avoid copying data from the original strings (meaning less memory used, and slightly faster)
provide two comparing strategies, case sensitive and case insensitive, to continue doing the same job done so far
svn path=/trunk/KDE/kdegraphics/okular/; revision=1066591
search verbatim in the text page, while any other change in the query should be done at a Document level.
BUG: 172244
svn path=/trunk/KDE/kdegraphics/okular/; revision=873277
This way, we can save about 4 int's for each text entity; this is not much for small documents,
but with big documents with lots of text (eg, the PDF specs) we can save a lot (more than 50MB!).
CCBUG: 161213
svn path=/trunk/KDE/kdegraphics/okular/; revision=803048
Works pretty well -- the only problem left is that when changing the search direction, the first match is the current match.
svn path=/trunk/KDE/kdegraphics/okular/; revision=785629
Adapt the text selection to merge correctly depending on the current rotation.
Drawback: darker overlap zones if two lines overlap.
svn path=/trunk/KDE/kdegraphics/okular/; revision=708745
* Update some copyright years and mail addresses
* Search does not block the GUI anymore YUHUUUUU
Well, it it does but it's almost unperceptible, that means the searching methods of Document no longer return a bool but a void and the Document::searchFinished signal is used to know if something was found, nothing was found or the user pressed the cancel button !YES! one can cancel search now :-)
* TextPage no longer holds the area and the current transformed area, it took TOO MUCH memory, now we transform the area each time, it's much more CPU intensive but i could not measure a time loss while searching big documents and i could measure HUNDREDS of MB of usage less.
* MICRO optimization: Change some code to not detach some containers
* I still don't have ADSL so this is something like a "blind" commit, Pino will check it compiles against current KDE, not against what's on my computers
svn path=/trunk/KDE/kdegraphics/okular/; revision=699701
- make the output looking more or less like before (using nospace() or removing the spaces)
- remove endl and '\n' at the end of debug outputs
- fixing the QDebug operator<<'s around
- isolate the debug area number of the core into a separate header, and apply it instead of the numbers found in textpage.cpp
svn path=/trunk/KDE/kdegraphics/okular/; revision=694667
Fixing also the text extraction when using the rectangular selection across two or more pages.
svn path=/trunk/playground/graphics/okular/; revision=616264
This gives another speedup when using the text selection.
(And, rename okularDeleter to okularPtrUtils.)
svn path=/trunk/playground/graphics/okular/; revision=616089
abbreviations for its items.
Replaced the 'bool strictCase' parameter of Page::findText
with 'Qt::CaseSensitivity caseSensitivity' for better readable code.
svn path=/trunk/playground/graphics/okular/; revision=607203
* putting it in an own view mode
* associating the selection to every page
* using a better algorithm to calculate the selection, even in a page range
* moving its drawing from the page view to the page painter, so it's possibile to draw it just like it's done with eg annotations
Other changes (more or less related):
* moved the annotation popup to a better place, so it won't interfere with annotation drawing
* commented some debug code in TextPage
svn path=/trunk/playground/graphics/okular/; revision=588795
Also, the structure for backward search is there, (just...) need to add a findTextInternalBackward and do the job there.
svn path=/branches/work/kde4/playground/graphics/okular/; revision=545298