@ -1717,12 +1717,14 @@ void Splash::fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph, GBool noClip)
p + = glyph - > w ;
}
} else {
const int widthEight = ( int ) ceil ( glyph - > w / 8.0 ) ;
pipeInit ( & pipe , xStart , yStart ,
state - > fillPattern , NULL , state - > fillAlpha , gFalse , gFalse ) ;
for ( yy = 0 , y1 = yStart ; yy < yyLimit ; + + yy , + + y1 ) {
pipeSetXY ( & pipe , xStart , y1 ) ;
for ( xx = 0 , x1 = xStart ; xx < xxLimit ; xx + = 8 ) {
alpha0 = p [ xx ] ;
alpha0 = p [ xx / 8 ] ;
for ( xx1 = 0 ; xx1 < 8 & & xx + xx1 < xxLimit ; + + xx1 , + + x1 ) {
if ( alpha0 & 0x80 ) {
pipeRun ( & pipe ) ;
@ -1758,15 +1760,17 @@ void Splash::fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph, GBool noClip)
pipeIncX ( & pipe ) ;
}
}
p + = glyph - > w ;
p + = widthEight ;
}
} else {
const int widthEight = ( int ) ceil ( glyph - > w / 8.0 ) ;
pipeInit ( & pipe , xStart , yStart ,
state - > fillPattern , NULL , state - > fillAlpha , gFalse , gFalse ) ;
for ( yy = 0 , y1 = yStart ; yy < yyLimit ; + + yy , + + y1 ) {
pipeSetXY ( & pipe , xStart , y1 ) ;
for ( xx = 0 , x1 = xStart ; xx < xxLimit ; xx + = 8 ) {
alpha0 = p [ xx ] ;
alpha0 = p [ xx / 8 ] ;
for ( xx1 = 0 ; xx1 < 8 & & xx + xx1 < xxLimit ; + + xx1 , + + x1 ) {
if ( state - > clip - > test ( x1 , y1 ) ) {
if ( alpha0 & 0x80 ) {
@ -1782,7 +1786,7 @@ void Splash::fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph, GBool noClip)
alpha0 < < = 1 ;
}
}
p + = glyph - > w ;
p + = widthEight ;
}
}
}