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/***************************************************************************
* Copyright (C) 2008-2021 by Andrzej Rybczak *
* andrzej@rybczak.net *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#include "screens/visualizer.h"
#ifdef ENABLE_VISUALIZER
#include <algorithm>
#include <boost/date_time/posix_time/posix_time.hpp>
#include <boost/math/constants/constants.hpp>
#include <cerrno>
#include <cmath>
#include <cstring>
#include <fstream>
#include <limits>
#include <fcntl.h>
#include <netdb.h>
#include <cassert>
#include "global.h"
#include "settings.h"
#include "status.h"
#include "statusbar.h"
#include "title.h"
#include "screens/screen_switcher.h"
#include "status.h"
#include "enums.h"
#include "utility/wide_string.h"
using Samples = std::vector<int16_t>;
using Global::MainStartY;
using Global::MainHeight;
Visualizer *myVisualizer;
namespace {
// toColor: a scaling function for coloring. For numbers 0 to max this function
// returns a coloring from the lowest color to the highest, and colors will not
// loop from 0 to max.
const NC::FormattedColor &toColor(size_t number, size_t max, bool wrap)
{
const auto colors_size = Config.visualizer_colors.size();
const auto index = (number * colors_size) / max;
return Config.visualizer_colors[
wrap ? index % colors_size : std::min(index, colors_size-1)
];
}
}
Visualizer::Visualizer()
: Screen(NC::Window(0, MainStartY, COLS, MainHeight, "", NC::Color::Default, NC::Border()))
, m_output_id(-1)
, m_reset_output(false)
, m_source_fd(-1)
, m_sample_consumption_rate(5)
, m_sample_consumption_rate_up_ctr(0)
, m_sample_consumption_rate_dn_ctr(0)
# ifdef HAVE_FFTW3_H
,
DFT_NONZERO_SIZE(2048 * (2*Config.visualizer_spectrum_dft_size + 4)),
DFT_TOTAL_SIZE(1 << 15),
DYNAMIC_RANGE(100-Config.visualizer_spectrum_gain),
HZ_MIN(Config.visualizer_spectrum_hz_min),
HZ_MAX(Config.visualizer_spectrum_hz_max),
GAIN(Config.visualizer_spectrum_gain),
SMOOTH_CHARS(ToWString("▁▂▃▄▅▆▇█")),
SMOOTH_CHARS_FLIPPED(ToWString("▔🮂🮃🮄🬎🮅🮆█")) // https://unicode.org/charts/PDF/U1FB00.pdf
#endif
{
InitDataSource();
InitVisualization();
# ifdef HAVE_FFTW3_H
m_fftw_results = DFT_TOTAL_SIZE/2+1;
m_freq_magnitudes.resize(m_fftw_results);
m_fftw_input = static_cast<double *>(fftw_malloc(sizeof(double)*DFT_TOTAL_SIZE));
memset(m_fftw_input, 0, sizeof(double)*DFT_TOTAL_SIZE);
m_fftw_output = static_cast<fftw_complex *>(fftw_malloc(sizeof(fftw_complex)*m_fftw_results));
m_fftw_plan = fftw_plan_dft_r2c_1d(DFT_TOTAL_SIZE, m_fftw_input, m_fftw_output, FFTW_ESTIMATE);
m_dft_logspace.reserve(500);
m_bar_heights.reserve(100);
# endif // HAVE_FFTW3_H
}
void Visualizer::switchTo()
{
SwitchTo::execute(this);
Clear();
m_reset_output = true;
drawHeader();
# ifdef HAVE_FFTW3_H
GenLogspace();
m_bar_heights.reserve(w.getWidth());
# endif // HAVE_FFTW3_H
}
void Visualizer::resize()
{
size_t x_offset, width;
getWindowResizeParams(x_offset, width);
w.resize(width, MainHeight);
w.moveTo(x_offset, MainStartY);
hasToBeResized = 0;
InitVisualization();
# ifdef HAVE_FFTW3_H
GenLogspace();
m_bar_heights.reserve(w.getWidth());
# endif // HAVE_FFTW3_H
}
std::wstring Visualizer::title()
{
return L"Music visualizer";
}
void Visualizer::update()
{
if (m_source_fd < 0)
return;
// Disable and enable FIFO to get rid of the difference between audio and
// visualization.
if (m_reset_output && m_output_id != -1)
{
Mpd.DisableOutput(m_output_id);
usleep(50000);
Mpd.EnableOutput(m_output_id);
m_reset_output = false;
}
// PCM in format 44100:16:1 (for mono visualization) and
// 44100:16:2 (for stereo visualization) is supported.
ssize_t bytes_read = read(m_source_fd, m_incoming_samples.data(),
sizeof(int16_t) * m_incoming_samples.size());
if (bytes_read > 0)
{
const auto begin = m_incoming_samples.begin();
const auto end = m_incoming_samples.begin() + bytes_read/sizeof(int16_t);
if (Config.visualizer_autoscale)
{
m_auto_scale_multiplier += 1.0/Config.visualizer_fps;
for (auto sample = begin; sample != end; ++sample)
{
double scale = std::numeric_limits<int16_t>::min();
scale /= *sample;
scale = fabs(scale);
if (scale < m_auto_scale_multiplier)
m_auto_scale_multiplier = scale;
}
for (auto sample = begin; sample != end; ++sample)
{
int32_t tmp = *sample;
if (m_auto_scale_multiplier <= 50.0) // limit the auto scale
tmp *= m_auto_scale_multiplier;
if (tmp < std::numeric_limits<int16_t>::min())
*sample = std::numeric_limits<int16_t>::min();
else if (tmp > std::numeric_limits<int16_t>::max())
*sample = std::numeric_limits<int16_t>::max();
else
*sample = tmp;
}
}
m_buffered_samples.put(begin, end);
}
size_t requested_samples =
44100.0 / Config.visualizer_fps * pow(1.1, m_sample_consumption_rate);
if (Config.visualizer_in_stereo)
requested_samples *= 2;
//Statusbar::printf("Samples: %1%, %2%, %3%", m_buffered_samples.size(),
// requested_samples, m_sample_consumption_rate);
size_t new_samples = m_buffered_samples.get(requested_samples, m_rendered_samples);
if (new_samples == 0)
return;
// A crude way to adjust the amount of samples consumed from the buffer
// depending on how fast the rendering is.
if (m_buffered_samples.size() > 0)
{
if (++m_sample_consumption_rate_up_ctr > 8)
{
m_sample_consumption_rate_up_ctr = 0;
++m_sample_consumption_rate;
}
}
else if (m_sample_consumption_rate > 0)
{
if (++m_sample_consumption_rate_dn_ctr > 4)
{
m_sample_consumption_rate_dn_ctr = 0;
--m_sample_consumption_rate;
}
m_sample_consumption_rate_up_ctr = 0;
}
w.clear();
if (Config.visualizer_in_stereo)
{
auto chan_samples = m_rendered_samples.size()/2;
int16_t buf_left[chan_samples], buf_right[chan_samples];
for (size_t i = 0, j = 0; i < m_rendered_samples.size(); i += 2, ++j)
{
buf_left[j] = m_rendered_samples[i];
buf_right[j] = m_rendered_samples[i+1];
}
size_t half_height = w.getHeight()/2;
(this->*drawStereo)(buf_left, buf_right, chan_samples, half_height);
}
else
{
(this->*draw)(m_rendered_samples.data(), m_rendered_samples.size(), 0, w.getHeight());
}
w.refresh();
}
int Visualizer::windowTimeout()
{
if (m_source_fd >= 0 && Status::State::player() == MPD::psPlay)
return 1000/Config.visualizer_fps;
else
return Screen<WindowType>::windowTimeout();
}
/**********************************************************************/
void Visualizer::DrawSoundWave(const int16_t *buf, ssize_t samples, size_t y_offset, size_t height)
{
const size_t half_height = height/2;
const size_t base_y = y_offset+half_height;
const size_t win_width = w.getWidth();
const int samples_per_column = samples/win_width;
// too little samples
if (samples_per_column == 0)
return;
auto draw_point = [&](size_t x, int32_t y) {
auto c = toColor(std::abs(y), half_height, false);
w << NC::XY(x, base_y+y)
<< c
<< Config.visualizer_chars[0]
<< NC::FormattedColor::End<>(c);
};
int32_t point_y, prev_point_y = 0;
for (size_t x = 0; x < win_width; ++x)
{
point_y = 0;
// calculate mean from the relevant points
for (int j = 0; j < samples_per_column; ++j)
point_y += buf[x*samples_per_column+j];
point_y /= samples_per_column;
// normalize it to fit the screen
point_y *= height / 65536.0;
draw_point(x, point_y);
// if the gap between two consecutive points is too big,
// intermediate values are needed for the wave to be watchable.
if (x > 0 && std::abs(prev_point_y-point_y) > 1)
{
const int32_t half = (prev_point_y+point_y)/2;
if (prev_point_y < point_y)
{
for (auto y = prev_point_y; y < point_y; ++y)
draw_point(x-(y < half), y);
}
else
{
for (auto y = prev_point_y; y > point_y; --y)
draw_point(x-(y > half), y);
}
}
prev_point_y = point_y;
}
}
void Visualizer::DrawSoundWaveStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t height)
{
DrawSoundWave(buf_left, samples, 0, height);
DrawSoundWave(buf_right, samples, height, w.getHeight() - height);
}
/**********************************************************************/
// DrawSoundWaveFill: This visualizer is very similar to DrawSoundWave, but
// instead of a single line the entire height is filled. In stereo mode, the top
// half of the screen is dedicated to the right channel, the bottom the left
// channel.
void Visualizer::DrawSoundWaveFill(const int16_t *buf, ssize_t samples, size_t y_offset, size_t height)
{
// if right channel is drawn, bars descend from the top to the bottom
const bool flipped = y_offset > 0;
const size_t win_width = w.getWidth();
const int samples_per_column = samples/win_width;
// too little samples
if (samples_per_column == 0)
return;
int32_t point_y;
for (size_t x = 0; x < win_width; ++x)
{
point_y = 0;
// calculate mean from the relevant points
for (int j = 0; j < samples_per_column; ++j)
point_y += buf[x*samples_per_column+j];
point_y /= samples_per_column;
// normalize it to fit the screen
point_y = std::abs(point_y);
point_y *= height / 32768.0;
for (int32_t j = 0; j < point_y; ++j)
{
auto c = toColor(j, height, false);
size_t y = flipped ? y_offset+j : y_offset+height-j-1;
w << NC::XY(x, y)
<< c
<< Config.visualizer_chars[1]
<< NC::FormattedColor::End<>(c);
}
}
}
void Visualizer::DrawSoundWaveFillStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t height)
{
DrawSoundWaveFill(buf_left, samples, 0, height);
DrawSoundWaveFill(buf_right, samples, height, w.getHeight() - height);
}
/**********************************************************************/
// Draws the sound wave as an ellipse with origin in the center of the screen.
void Visualizer::DrawSoundEllipse(const int16_t *buf, ssize_t samples, size_t, size_t height)
{
const size_t half_width = w.getWidth()/2;
const size_t half_height = height/2;
// Make it so that the loop goes around the ellipse exactly once.
const double deg_multiplier = 2*boost::math::constants::pi<double>()/samples;
int32_t x, y;
double radius, max_radius;
for (ssize_t i = 0; i < samples; ++i)
{
x = half_width * std::cos(i*deg_multiplier);
y = half_height * std::sin(i*deg_multiplier);
max_radius = sqrt(x*x + y*y);
// Calculate the distance of the sample from the center, where 0 is the
// center of the ellipse and 1 is its border.
radius = std::abs(buf[i]);
radius /= 32768.0;
// Appropriately scale the position.
x *= radius;
y *= radius;
auto c = toColor(sqrt(x*x + y*y), max_radius, false);
w << NC::XY(half_width + x, half_height + y)
<< c
<< Config.visualizer_chars[0]
<< NC::FormattedColor::End<>(c);
}
}
// DrawSoundEllipseStereo: This visualizer only works in stereo. The colors form
// concentric rings originating from the center (width/2, height/2). For any
// given point, the width is scaled with the left channel and height is scaled
// with the right channel. For example, if a song is entirely in the right
// channel, then it would just be a vertical line.
//
// Since every font/terminal is different, the visualizer is never a perfect
// circle. This visualizer assume the font height is twice the length of the
// font's width. If the font is skinner or wider than this, instead of a circle
// it will be an ellipse.
void Visualizer::DrawSoundEllipseStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t half_height)
{
const size_t width = w.getWidth();
const size_t left_half_width = width/2;
const size_t right_half_width = width - left_half_width;
const size_t top_half_height = half_height;
const size_t bottom_half_height = w.getHeight() - half_height;
// Makes the radius of each ring be approximately 2 cells wide.
const int32_t radius = 2*Config.visualizer_colors.size();
int32_t x, y;
for (ssize_t i = 0; i < samples; ++i)
{
x = buf_left[i]/32768.0 * (buf_left[i] < 0 ? left_half_width : right_half_width);
y = buf_right[i]/32768.0 * (buf_right[i] < 0 ? top_half_height : bottom_half_height);
// The arguments to the toColor function roughly follow a circle equation
// where the center is not centered around (0,0). For example (x - w)^2 +
// (y-h)+2 = r^2 centers the circle around the point (w,h). Because fonts
// are not all the same size, this will not always generate a perfect
// circle.
auto c = toColor(sqrt(x*x + 4*y*y), radius, true);
w << NC::XY(left_half_width + x, top_half_height + y)
<< c
<< Config.visualizer_chars[1]
<< NC::FormattedColor::End<>(c);
}
}
/**********************************************************************/
#ifdef HAVE_FFTW3_H
void Visualizer::DrawFrequencySpectrum(const int16_t *buf, ssize_t samples, size_t y_offset, size_t height)
{
// If right channel is drawn, bars descend from the top to the bottom.
const bool flipped = y_offset > 0;
// copy samples to fftw input array and apply Hamming window
ApplyWindow(m_fftw_input, buf, samples);
fftw_execute(m_fftw_plan);
// Count magnitude of each frequency and normalize
for (size_t i = 0; i < m_fftw_results; ++i)
m_freq_magnitudes[i] = sqrt(
m_fftw_output[i][0]*m_fftw_output[i][0]
+ m_fftw_output[i][1]*m_fftw_output[i][1]
) / (DFT_NONZERO_SIZE);
m_bar_heights.clear();
const size_t win_width = w.getWidth();
size_t cur_bin = 0;
while (cur_bin < m_fftw_results && Bin2Hz(cur_bin) < m_dft_logspace[0])
++cur_bin;
for (size_t x = 0; x < win_width; ++x)
{
double bar_height = 0;
// accumulate bins
size_t count = 0;
// check right bound
while (cur_bin < m_fftw_results && Bin2Hz(cur_bin) < m_dft_logspace[x])
{
// check left bound if not first index
if (x == 0 || Bin2Hz(cur_bin) >= m_dft_logspace[x-1])
{
bar_height += m_freq_magnitudes[cur_bin];
++count;
}
++cur_bin;
}
if (count == 0)
continue;
// average bins
bar_height /= count;
// log scale bar heights
bar_height = (20 * log10(bar_height) + DYNAMIC_RANGE + GAIN) / DYNAMIC_RANGE;
// Scale bar height between 0 and height
bar_height = bar_height > 0 ? bar_height * height : 0;
bar_height = bar_height > height ? height : bar_height;
m_bar_heights.emplace_back(x, bar_height);
}
size_t h_idx = 0;
for (size_t x = 0; x < win_width; ++x)
{
const size_t i = m_bar_heights[h_idx].first;
const double bar_height = m_bar_heights[h_idx].second;
double h = 0;
if (x == i) {
// this data point exists
h = bar_height;
if (h_idx < m_bar_heights.size()-1)
++h_idx;
} else {
// data point does not exist, need to interpolate
h = Interpolate(x, h_idx);
}
for (size_t j = 0; j < h; ++j)
{
size_t y = flipped ? y_offset+j : y_offset+height-j-1;
auto color = toColor(j, height, false);
std::wstring ch;
// select character to draw
if (Config.visualizer_spectrum_smooth_look) {
// smooth
const size_t size = SMOOTH_CHARS.size();
const size_t idx = static_cast<size_t>(size*h) % size;
if (j < h-1 || idx == size-1) {
// full height
ch = SMOOTH_CHARS[size-1];
} else {
// fractional height
if (flipped) {
if (Config.visualizer_spectrum_smooth_look_legacy_chars) {
ch = SMOOTH_CHARS_FLIPPED[idx];
} else {
ch = SMOOTH_CHARS[size-idx-2];
color = NC::FormattedColor(color.color(), {NC::Format::Reverse});
}
} else {
ch = SMOOTH_CHARS[idx];
}
}
} else {
// default, non-smooth
ch = Config.visualizer_chars[1];
}
// draw character on screen
w << NC::XY(x, y)
<< color
<< ch
<< NC::FormattedColor::End<>(color);
}
}
}
void Visualizer::DrawFrequencySpectrumStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t height)
{
DrawFrequencySpectrum(buf_left, samples, 0, height);
DrawFrequencySpectrum(buf_right, samples, height, w.getHeight() - height);
}
double Visualizer::Interpolate(size_t x, size_t h_idx)
{
const double x_next = m_bar_heights[h_idx].first;
const double h_next = m_bar_heights[h_idx].second;
double dh = 0;
if (h_idx == 0) {
// no data points on left, linear extrap
if (h_idx < m_bar_heights.size()-1) {
const double x_next2 = m_bar_heights[h_idx+1].first;
const double h_next2 = m_bar_heights[h_idx+1].second;
dh = (h_next2 - h_next) / (x_next2 - x_next);
}
return h_next - dh*(x_next-x);
} else if (h_idx == 1) {
// one data point on left, linear interp
const double x_prev = m_bar_heights[h_idx-1].first;
const double h_prev = m_bar_heights[h_idx-1].second;
dh = (h_next - h_prev) / (x_next - x_prev);
return h_next - dh*(x_next-x);
} else if (h_idx < m_bar_heights.size()-1) {
// two data points on both sides, cubic interp
// see https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Interpolation_on_an_arbitrary_interval
const double x_prev2 = m_bar_heights[h_idx-2].first;
const double h_prev2 = m_bar_heights[h_idx-2].second;
const double x_prev = m_bar_heights[h_idx-1].first;
const double h_prev = m_bar_heights[h_idx-1].second;
const double x_next2 = m_bar_heights[h_idx+1].first;
const double h_next2 = m_bar_heights[h_idx+1].second;
const double m0 = (h_prev - h_prev2) / (x_prev - x_prev2);
const double m1 = (h_next2 - h_next) / (x_next2 - x_next);
const double t = (x - x_prev) / (x_next - x_prev);
const double h00 = 2*t*t*t - 3*t*t + 1;
const double h10 = t*t*t - 2*t*t + t;
const double h01 = -2*t*t*t + 3*t*t;
const double h11 = t*t*t - t*t;
return h00*h_prev + h10*(x_next-x_prev)*m0 + h01*h_next + h11*(x_next-x_prev)*m1;
}
// less than two data points on right, no interp, should never happen unless VERY low DFT size
return h_next;
}
void Visualizer::ApplyWindow(double *output, const int16_t *input, ssize_t samples)
{
// Use Blackman window for low sidelobes and fast sidelobe rolloff
// don't care too much about mainlobe width
const double alpha = 0.16;
const double a0 = (1 - alpha) / 2;
const double a1 = 0.5;
const double a2 = alpha / 2;
const double pi = boost::math::constants::pi<double>();
for (unsigned i = 0; i < samples; ++i)
{
double window = a0 - a1*cos(2*pi*i/(DFT_NONZERO_SIZE-1)) + a2*cos(4*pi*i/(DFT_NONZERO_SIZE-1));
output[i] = window * input[i] / INT16_MAX;
}
}
double Visualizer::Bin2Hz(size_t bin)
{
return bin*44100/DFT_TOTAL_SIZE;
}
// Generate log-scaled vector of frequencies from HZ_MIN to HZ_MAX
void Visualizer::GenLogspace()
{
// Calculate number of extra bins needed between 0 HZ and HZ_MIN
const size_t win_width = w.getWidth();
const size_t left_bins = (log10(HZ_MIN) - win_width*log10(HZ_MIN)) / (log10(HZ_MIN) - log10(HZ_MAX));
// Generate logspaced frequencies
m_dft_logspace.resize(win_width);
const double log_scale = log10(HZ_MAX) / (left_bins + m_dft_logspace.size() - 1);
for (size_t i = left_bins; i < m_dft_logspace.size() + left_bins; ++i) {
m_dft_logspace[i - left_bins] = pow(10, i * log_scale);
}
}
#endif // HAVE_FFTW3_H
void Visualizer::InitDataSource()
{
if (!Config.visualizer_fifo_path.empty())
m_source_location = Config.visualizer_fifo_path; // deprecated
else
m_source_location = Config.visualizer_data_source;
// If there's a colon and a location doesn't start with '/' we have a UDP
// sink. Otherwise assume it's a FIFO.
auto colon = m_source_location.rfind(':');
if (m_source_location[0] != '/' && colon != std::string::npos)
{
m_source_port = m_source_location.substr(colon+1);
m_source_location.resize(colon);
}
else
m_source_port.clear();
}
void Visualizer::InitVisualization()
{
size_t rendered_samples = 0;
switch (Config.visualizer_type)
{
case VisualizerType::Wave:
// Guarantee integral amount of samples per column.
rendered_samples = ceil(44100.0 / Config.visualizer_fps / w.getWidth());
rendered_samples *= w.getWidth();
// Slow the scolling 10 times to make it watchable.
rendered_samples *= 10;
draw = &Visualizer::DrawSoundWave;
drawStereo = &Visualizer::DrawSoundWaveStereo;
break;
case VisualizerType::WaveFilled:
// Guarantee integral amount of samples per column.
rendered_samples = ceil(44100.0 / Config.visualizer_fps / w.getWidth());
rendered_samples *= w.getWidth();
// Slow the scolling 10 times to make it watchable.
rendered_samples *= 10;
draw = &Visualizer::DrawSoundWaveFill;
drawStereo = &Visualizer::DrawSoundWaveFillStereo;
break;
# ifdef HAVE_FFTW3_H
case VisualizerType::Spectrum:
rendered_samples = DFT_NONZERO_SIZE;
draw = &Visualizer::DrawFrequencySpectrum;
drawStereo = &Visualizer::DrawFrequencySpectrumStereo;
break;
# endif // HAVE_FFTW3_H
case VisualizerType::Ellipse:
// Keep constant amount of samples on the screen regardless of fps.
rendered_samples = 44100 / 30;
draw = &Visualizer::DrawSoundEllipse;
drawStereo = &Visualizer::DrawSoundEllipseStereo;
break;
}
if (Config.visualizer_in_stereo)
rendered_samples *= 2;
m_rendered_samples.resize(rendered_samples);
// Keep 500ms worth of samples in the incoming buffer.
size_t buffered_samples = 44100.0 / 2;
if (Config.visualizer_in_stereo)
buffered_samples *= 2;
m_incoming_samples.resize(buffered_samples);
m_buffered_samples.resize(buffered_samples);
}
/**********************************************************************/
void Visualizer::Clear()
{
w.clear();
std::fill(m_rendered_samples.begin(), m_rendered_samples.end(), 0);
// Discard any lingering data from the data source.
if (m_source_fd >= 0)
{
ssize_t bytes_read;
do
bytes_read = read(m_source_fd, m_incoming_samples.data(),
sizeof(int16_t) * m_incoming_samples.size());
while (bytes_read > 0);
}
}
void Visualizer::ToggleVisualizationType()
{
switch (Config.visualizer_type)
{
case VisualizerType::Wave:
Config.visualizer_type = VisualizerType::WaveFilled;
break;
case VisualizerType::WaveFilled:
# ifdef HAVE_FFTW3_H
Config.visualizer_type = VisualizerType::Spectrum;
# else
Config.visualizer_type = VisualizerType::Ellipse;
# endif // HAVE_FFTW3_H
break;
# ifdef HAVE_FFTW3_H
case VisualizerType::Spectrum:
Config.visualizer_type = VisualizerType::Ellipse;
break;
# endif // HAVE_FFTW3_H
case VisualizerType::Ellipse:
Config.visualizer_type = VisualizerType::Wave;
break;
}
InitVisualization();
Statusbar::printf("Visualization type: %1%", Config.visualizer_type);
}
void Visualizer::OpenDataSource()
{
if (m_source_fd >= 0)
return;
if (!m_source_port.empty())
{
addrinfo hints, *res;
memset (&hints, 0, sizeof (hints));
hints.ai_family = PF_UNSPEC;
hints.ai_socktype = SOCK_DGRAM;
hints.ai_protocol = IPPROTO_UDP;
int errcode = getaddrinfo(m_source_location.c_str(), m_source_port.c_str(),
&hints, &res);
if (errcode != 0)
{
Statusbar::printf("Couldn't resolve \"%1%:%2%\": %3%",
m_source_location, m_source_port, gai_strerror(errcode));
return;
}
for (auto addr = res; addr != nullptr; addr = addr->ai_next)
{
m_source_fd = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
if (m_source_fd >= 0)
{
// No SOCK_NONBLOCK on MacOS
int socket_flags = fcntl(m_source_fd, F_GETFL, 0);
fcntl(m_source_fd, F_SETFL, socket_flags | O_NONBLOCK);
errcode = bind(m_source_fd, res->ai_addr, res->ai_addrlen);
if (errcode < 0)
{
std::cerr << "Binding a socket failed: " << strerror(errno) << std::endl;
CloseDataSource();
}
else
break;
}
else
std::cerr << "Creation of socket failed: " << strerror(errno) << std::endl;
}
freeaddrinfo(res);
}
else
{
m_source_fd = open(m_source_location.c_str(), O_RDONLY | O_NONBLOCK);
if (m_source_fd < 0)
Statusbar::printf("Couldn't open \"%1%\" for reading PCM data: %2%",
m_source_location, strerror(errno));
}
}
void Visualizer::CloseDataSource()
{
if (m_source_fd >= 0)
close(m_source_fd);
m_source_fd = -1;
}
void Visualizer::FindOutputID()
{
m_output_id = -1;
// Look for the output only if its name is specified and we're fetching
// samples from a FIFO.
if (!Config.visualizer_output_name.empty() && m_source_port.empty())
{
for (MPD::OutputIterator out = Mpd.GetOutputs(), end; out != end; ++out)
{
if (out->name() == Config.visualizer_output_name)
{
m_output_id = out->id();
break;
}
}
if (m_output_id == -1)
Statusbar::printf("There is no output named \"%s\"", Config.visualizer_output_name);
}
}
void Visualizer::ResetAutoScaleMultiplier()
{
m_auto_scale_multiplier = 1;
}
#endif // ENABLE_VISUALIZER