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/***************************************************************************
* Copyright (C) 2008-2012 by Andrzej Rybczak *
* electricityispower@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef _PLAYLIST_H
#define _PLAYLIST_H
#include <sstream>
#include "ncmpcpp.h"
#include "screen.h"
#include "song.h"
class Playlist : public Screen<Window>
{
public:
enum Movement { mUp, mDown };
Playlist() : NowPlaying(-1), itsTotalLength(0), itsRemainingTime(0), itsScrollBegin(0) { }
~Playlist() { }
virtual void SwitchTo();
virtual void Resize();
virtual std::basic_string<my_char_t> Title();
virtual void EnterPressed();
virtual void SpacePressed();
virtual void ReadKey(int &);
virtual void MouseButtonPressed(MEVENT);
virtual bool isTabbable() { return true; }
virtual MPD::Song *CurrentSong();
virtual MPD::Song *GetSong(size_t pos) { return w == Items ? &Items->at(pos) : 0; }
virtual bool allowsSelection() { return w == Items; }
virtual void ReverseSelection() { Items->ReverseSelection(); }
virtual void GetSelectedSongs(MPD::SongList &);
virtual void ApplyFilter(const std::string &);
virtual List *GetList() { return w == Items ? Items : 0; }
virtual bool isMergable() { return true; }
bool isFiltered();
bool isPlaying() { return NowPlaying >= 0 && !Items->Empty(); }
const MPD::Song *NowPlayingSong();
void MoveSelectedItems(Movement where);
void Sort();
void Reverse();
void AdjustSortOrder(Movement where);
bool SortingInProgress() { return w == SortDialog; }
void EnableHighlighting();
void UpdateTimer() { time(&itsTimer); }
time_t Timer() const { return itsTimer; }
bool Add(const MPD::Song &s, bool in_playlist, bool play, int position = -1);
bool Add(const MPD::SongList &l, bool play, int position = -1);
void PlayNewlyAddedSongs();
void SetSelectedItemsPriority(int prio);
static std::string SongToString(const MPD::Song &, void *);
static std::string SongInColumnsToString(const MPD::Song &, void *);
Menu< MPD::Song > *Items;
int NowPlaying;
static bool ReloadTotalLength;
static bool ReloadRemaining;
protected:
virtual void Init();
virtual bool isLockable() { return true; }
private:
std::string TotalLength();
std::string itsBufferedStats;
size_t itsTotalLength;
size_t itsRemainingTime;
size_t itsScrollBegin;
time_t itsTimer;
// stuff for sorting playlist
static void QuickSort(MPD::SongList::iterator first, MPD::SongList::iterator last, MPD::SongList::iterator begin);
inline static void IterSwap(MPD::SongList::iterator a, MPD::SongList::iterator b, MPD::SongList::iterator begin)
{
iter_swap(a, b);
Mpd.Swap(a-begin, b-begin);
}
inline static bool SongComp(MPD::Song *a, MPD::Song *b)
{
CaseInsensitiveStringComparison cmp;
for (size_t i = 0; i < SortOptions; ++i)
if (int ret = cmp(a->GetTags((*SortDialog)[i].second), b->GetTags((*SortDialog)[i].second)))
return ret < 0;
return a->GetPosition() < b->GetPosition();
}
static Menu< std::pair<std::string, MPD::Song::GetFunction> > *SortDialog;
static const size_t SortOptions;
static const size_t SortDialogWidth;
static size_t SortDialogHeight;
};
extern Playlist *myPlaylist;
#endif