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229 lines
6.0 KiB
229 lines
6.0 KiB
/*************************************************************************** |
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* Copyright (C) 2008-2012 by Andrzej Rybczak * |
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* electricityispower@gmail.com * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License for more details. * |
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* * |
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* You should have received a copy of the GNU General Public License * |
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* along with this program; if not, write to the * |
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* Free Software Foundation, Inc., * |
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* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * |
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***************************************************************************/ |
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#include "global.h" |
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#include "settings.h" |
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#include "status.h" |
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#include "statusbar.h" |
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#include "bindings.h" |
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using Global::wFooter; |
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namespace {// |
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timeval statusbarLockTime; |
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int statusbarLockDelay = -1; |
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bool statusbarBlockUpdate = false; |
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bool progressbarBlockUpdate = false; |
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bool statusbarAllowUnlock = true; |
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void showMessage(int time, const char *format, va_list list) |
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{ |
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if (Global::ShowMessages && statusbarAllowUnlock) |
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{ |
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statusbarLockTime = Global::Timer; |
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statusbarLockDelay = time; |
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if (Config.statusbar_visibility) |
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statusbarBlockUpdate = true; |
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else |
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progressbarBlockUpdate = true; |
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wFooter->goToXY(0, Config.statusbar_visibility); |
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*wFooter << NC::fmtBoldEnd; |
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wmove(wFooter->raw(), Config.statusbar_visibility, 0); |
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vw_printw(wFooter->raw(), format, list); |
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wclrtoeol(wFooter->raw()); |
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wFooter->refresh(); |
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} |
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} |
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} |
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void Progressbar::lock() |
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{ |
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progressbarBlockUpdate = true; |
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} |
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void Progressbar::unlock() |
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{ |
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progressbarBlockUpdate = false; |
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} |
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bool Progressbar::isUnlocked() |
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{ |
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return !progressbarBlockUpdate; |
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} |
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void Progressbar::draw(unsigned int elapsed, unsigned int time) |
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{ |
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unsigned pb_width = wFooter->getWidth(); |
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unsigned howlong = time ? pb_width*elapsed/time : 0; |
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if (Config.progressbar_boldness) |
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*wFooter << NC::fmtBold; |
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*wFooter << Config.progressbar_color; |
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if (Config.progressbar[2] != '\0') |
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{ |
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wFooter->goToXY(0, 0); |
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for (unsigned i = 0; i < pb_width; ++i) |
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*wFooter << Config.progressbar[2]; |
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wFooter->goToXY(0, 0); |
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} |
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else |
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mvwhline(wFooter->raw(), 0, 0, 0, pb_width); |
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if (time) |
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{ |
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*wFooter << Config.progressbar_elapsed_color; |
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pb_width = std::min(size_t(howlong), wFooter->getWidth()); |
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for (unsigned i = 0; i < pb_width; ++i) |
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*wFooter << Config.progressbar[0]; |
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if (howlong < wFooter->getWidth()) |
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*wFooter << Config.progressbar[1]; |
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*wFooter << NC::clEnd; |
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} |
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*wFooter << NC::clEnd; |
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if (Config.progressbar_boldness) |
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*wFooter << NC::fmtBoldEnd; |
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} |
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void Statusbar::lock() |
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{ |
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if (Config.statusbar_visibility) |
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statusbarBlockUpdate = true; |
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else |
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progressbarBlockUpdate = true; |
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statusbarAllowUnlock = false; |
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} |
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void Statusbar::unlock() |
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{ |
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statusbarAllowUnlock = true; |
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if (statusbarLockDelay < 0) |
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{ |
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if (Config.statusbar_visibility) |
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statusbarBlockUpdate = false; |
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else |
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progressbarBlockUpdate = false; |
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} |
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if (!Mpd.isPlaying()) |
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{ |
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if (Config.new_design) |
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Progressbar::draw(Mpd.GetElapsedTime(), Mpd.GetTotalTime()); |
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else |
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put() << wclrtoeol; |
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wFooter->refresh(); |
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} |
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} |
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bool Statusbar::isUnlocked() |
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{ |
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return !statusbarBlockUpdate; |
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} |
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void Statusbar::tryRedraw() |
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{ |
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using Global::Timer; |
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if (statusbarLockDelay > 0 |
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&& Timer.tv_sec >= statusbarLockTime.tv_sec+statusbarLockDelay) |
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{ |
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statusbarLockDelay = -1; |
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if (Config.statusbar_visibility) |
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statusbarBlockUpdate = !statusbarAllowUnlock; |
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else |
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progressbarBlockUpdate = !statusbarAllowUnlock; |
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if (Mpd.GetState() != MPD::psPlay && !statusbarBlockUpdate && !progressbarBlockUpdate) |
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{ |
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if (Config.new_design) |
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Progressbar::draw(Mpd.GetElapsedTime(), Mpd.GetTotalTime()); |
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else |
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put() << wclrtoeol; |
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wFooter->refresh(); |
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} |
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} |
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} |
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NC::Window &Statusbar::put() |
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{ |
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*wFooter << NC::XY(0, Config.statusbar_visibility ? 1 : 0) << wclrtoeol; |
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return *wFooter; |
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} |
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void Statusbar::msg(const char *format, ...) |
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{ |
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va_list list; |
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va_start(list, format); |
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showMessage(Config.message_delay_time, format, list); |
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va_end(list); |
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} |
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void Statusbar::msg(int time, const char *format, ...) |
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{ |
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va_list list; |
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va_start(list, format); |
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showMessage(time, format, list); |
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va_end(list); |
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} |
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void Statusbar::Helpers::mpd() |
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{ |
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Mpd.OrderDataFetching(); |
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} |
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bool Statusbar::Helpers::getString(const std::wstring &) |
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{ |
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Status::trace(); |
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return true; |
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} |
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bool Statusbar::Helpers::ApplyFilterImmediately::operator()(const std::wstring &ws) |
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{ |
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using Global::myScreen; |
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// if input queue is not empty, we don't want to update filter since next |
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// character will be taken from queue immediately, trigering this function |
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// again and thus making it inefficient, so let's apply filter only if |
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// "real" user input arrived. however, we want to apply filter if ENTER |
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// is next in queue, so its effects will be seen. |
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if (wFooter->inputQueue().empty() || wFooter->inputQueue().front() == KEY_ENTER) |
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{ |
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if (m_ws != ws) |
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{ |
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m_ws = ws; |
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m_f->applyFilter(ToString(m_ws)); |
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myScreen->refreshWindow(); |
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} |
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Status::trace(); |
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} |
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return true; |
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} |
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bool Statusbar::Helpers::TryExecuteImmediateCommand::operator()(const std::wstring &ws) |
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{ |
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bool continue_ = true; |
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if (m_ws != ws) |
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{ |
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m_ws = ws; |
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auto cmd = Bindings.findCommand(ToString(m_ws)); |
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if (cmd && cmd->immediate()) |
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continue_ = false; |
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} |
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Status::trace(); |
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return continue_; |
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}
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