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627 lines
16 KiB
627 lines
16 KiB
/*************************************************************************** |
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* Copyright (C) 2008-2021 by Andrzej Rybczak * |
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* andrzej@rybczak.net * |
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* * |
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* This program is free software; you can redistribute it and/or modify * |
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* it under the terms of the GNU General Public License as published by * |
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* the Free Software Foundation; either version 2 of the License, or * |
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* (at your option) any later version. * |
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* * |
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* This program is distributed in the hope that it will be useful, * |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
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* GNU General Public License for more details. * |
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* * |
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* You should have received a copy of the GNU General Public License * |
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* along with this program; if not, write to the * |
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* Free Software Foundation, Inc., * |
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* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * |
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***************************************************************************/ |
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#ifndef NCMPCPP_MPDPP_H |
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#define NCMPCPP_MPDPP_H |
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#include <cassert> |
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#include <exception> |
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#include <random> |
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#include <set> |
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#include <stdexcept> |
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#include <vector> |
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#include <mpd/client.h> |
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#include "song.h" |
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namespace MPD { |
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void checkConnectionErrors(mpd_connection *conn); |
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enum PlayerState { psUnknown, psStop, psPlay, psPause }; |
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enum ReplayGainMode { rgmOff, rgmTrack, rgmAlbum }; |
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struct Error: public std::exception |
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{ |
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Error(std::string msg, bool clearable_) |
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: m_msg(msg), m_clearable(clearable_) { } |
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virtual ~Error() noexcept { } |
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virtual const char *what() const noexcept { return m_msg.c_str(); } |
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bool clearable() const { return m_clearable; } |
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private: |
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std::string m_msg; |
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bool m_clearable; |
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}; |
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struct ClientError: public Error |
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{ |
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ClientError(mpd_error code_, std::string msg, bool clearable_) |
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: Error(msg, clearable_), m_code(code_) { } |
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virtual ~ClientError() noexcept { } |
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mpd_error code() const { return m_code; } |
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private: |
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mpd_error m_code; |
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}; |
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struct ServerError: public Error |
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{ |
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ServerError(mpd_server_error code_, std::string msg, bool clearable_) |
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: Error(msg, clearable_), m_code(code_) { } |
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virtual ~ServerError() noexcept { } |
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mpd_server_error code() const { return m_code; } |
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private: |
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mpd_server_error m_code; |
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}; |
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struct Statistics |
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{ |
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friend struct Connection; |
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bool empty() const { return m_stats.get() == nullptr; } |
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unsigned artists() const { return mpd_stats_get_number_of_artists(m_stats.get()); } |
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unsigned albums() const { return mpd_stats_get_number_of_albums(m_stats.get()); } |
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unsigned songs() const { return mpd_stats_get_number_of_songs(m_stats.get()); } |
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unsigned long playTime() const { return mpd_stats_get_play_time(m_stats.get()); } |
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unsigned long uptime() const { return mpd_stats_get_uptime(m_stats.get()); } |
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unsigned long dbUpdateTime() const { return mpd_stats_get_db_update_time(m_stats.get()); } |
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unsigned long dbPlayTime() const { return mpd_stats_get_db_play_time(m_stats.get()); } |
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private: |
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Statistics(mpd_stats *stats) : m_stats(stats, mpd_stats_free) { } |
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std::shared_ptr<mpd_stats> m_stats; |
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}; |
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struct Status |
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{ |
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friend struct Connection; |
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Status() { } |
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void clear() { m_status.reset(); } |
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bool empty() const { return m_status.get() == nullptr; } |
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int volume() const { return mpd_status_get_volume(m_status.get()); } |
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bool repeat() const { return mpd_status_get_repeat(m_status.get()); } |
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bool random() const { return mpd_status_get_random(m_status.get()); } |
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bool single() const { return mpd_status_get_single(m_status.get()); } |
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bool consume() const { return mpd_status_get_consume(m_status.get()); } |
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unsigned playlistLength() const { return mpd_status_get_queue_length(m_status.get()); } |
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unsigned playlistVersion() const { return mpd_status_get_queue_version(m_status.get()); } |
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PlayerState playerState() const { return PlayerState(mpd_status_get_state(m_status.get())); } |
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unsigned crossfade() const { return mpd_status_get_crossfade(m_status.get()); } |
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int currentSongPosition() const { return mpd_status_get_song_pos(m_status.get()); } |
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int currentSongID() const { return mpd_status_get_song_id(m_status.get()); } |
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int nextSongPosition() const { return mpd_status_get_next_song_pos(m_status.get()); } |
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int nextSongID() const { return mpd_status_get_next_song_id(m_status.get()); } |
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unsigned elapsedTime() const { return mpd_status_get_elapsed_time(m_status.get()); } |
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unsigned totalTime() const { return mpd_status_get_total_time(m_status.get()); } |
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unsigned kbps() const { return mpd_status_get_kbit_rate(m_status.get()); } |
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unsigned updateID() const { return mpd_status_get_update_id(m_status.get()); } |
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const char *error() const { return mpd_status_get_error(m_status.get()); } |
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private: |
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Status(mpd_status *status) : m_status(status, mpd_status_free) { } |
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std::shared_ptr<mpd_status> m_status; |
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}; |
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struct Directory |
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{ |
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Directory() |
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: m_last_modified(0) |
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{ } |
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Directory(const mpd_directory *directory) |
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{ |
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assert(directory != nullptr); |
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m_path = mpd_directory_get_path(directory); |
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m_last_modified = mpd_directory_get_last_modified(directory); |
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} |
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Directory(std::string path_, time_t last_modified = 0) |
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: m_path(std::move(path_)) |
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, m_last_modified(last_modified) |
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{ } |
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bool operator==(const Directory &rhs) const |
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{ |
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return m_path == rhs.m_path |
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&& m_last_modified == rhs.m_last_modified; |
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} |
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bool operator!=(const Directory &rhs) const |
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{ |
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return !(*this == rhs); |
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} |
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const std::string &path() const |
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{ |
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return m_path; |
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} |
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time_t lastModified() const |
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{ |
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return m_last_modified; |
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} |
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private: |
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std::string m_path; |
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time_t m_last_modified; |
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}; |
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struct Playlist |
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{ |
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Playlist() |
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: m_last_modified(0) |
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{ } |
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Playlist(const mpd_playlist *playlist) |
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{ |
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assert(playlist != nullptr); |
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m_path = mpd_playlist_get_path(playlist); |
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m_last_modified = mpd_playlist_get_last_modified(playlist); |
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} |
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Playlist(std::string path_, time_t last_modified = 0) |
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: m_path(std::move(path_)) |
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, m_last_modified(last_modified) |
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{ |
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if (m_path.empty()) |
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throw std::runtime_error("empty path"); |
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} |
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bool operator==(const Playlist &rhs) const |
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{ |
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return m_path == rhs.m_path |
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&& m_last_modified == rhs.m_last_modified; |
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} |
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bool operator!=(const Playlist &rhs) const |
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{ |
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return !(*this == rhs); |
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} |
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const std::string &path() const |
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{ |
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return m_path; |
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} |
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time_t lastModified() const |
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{ |
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return m_last_modified; |
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} |
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private: |
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std::string m_path; |
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time_t m_last_modified; |
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}; |
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struct Item |
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{ |
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enum class Type { Directory, Song, Playlist }; |
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Item(mpd_entity *entity) |
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{ |
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assert(entity != nullptr); |
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switch (mpd_entity_get_type(entity)) |
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{ |
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case MPD_ENTITY_TYPE_DIRECTORY: |
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m_type = Type::Directory; |
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m_directory = Directory(mpd_entity_get_directory(entity)); |
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break; |
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case MPD_ENTITY_TYPE_SONG: |
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m_type = Type::Song; |
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m_song = Song(mpd_song_dup(mpd_entity_get_song(entity))); |
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break; |
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case MPD_ENTITY_TYPE_PLAYLIST: |
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m_type = Type::Playlist; |
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m_playlist = Playlist(mpd_entity_get_playlist(entity)); |
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break; |
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default: |
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throw std::runtime_error("unknown mpd_entity type"); |
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} |
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mpd_entity_free(entity); |
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} |
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Item(Directory directory_) |
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: m_type(Type::Directory) |
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, m_directory(std::move(directory_)) |
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{ } |
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Item(Song song_) |
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: m_type(Type::Song) |
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, m_song(std::move(song_)) |
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{ } |
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Item(Playlist playlist_) |
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: m_type(Type::Playlist) |
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, m_playlist(std::move(playlist_)) |
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{ } |
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bool operator==(const Item &rhs) const |
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{ |
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return m_directory == rhs.m_directory |
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&& m_song == rhs.m_song |
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&& m_playlist == rhs.m_playlist; |
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} |
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bool operator!=(const Item &rhs) const |
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{ |
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return !(*this == rhs); |
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} |
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Type type() const |
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{ |
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return m_type; |
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} |
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Directory &directory() |
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{ |
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return const_cast<Directory &>( |
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static_cast<const Item &>(*this).directory()); |
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} |
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Song &song() |
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{ |
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return const_cast<Song &>( |
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static_cast<const Item &>(*this).song()); |
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} |
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Playlist &playlist() |
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{ |
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return const_cast<Playlist &>( |
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static_cast<const Item &>(*this).playlist()); |
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} |
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const Directory &directory() const |
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{ |
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assert(m_type == Type::Directory); |
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return m_directory; |
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} |
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const Song &song() const |
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{ |
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assert(m_type == Type::Song); |
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return m_song; |
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} |
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const Playlist &playlist() const |
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{ |
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assert(m_type == Type::Playlist); |
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return m_playlist; |
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} |
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private: |
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Type m_type; |
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Directory m_directory; |
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Song m_song; |
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Playlist m_playlist; |
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}; |
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struct Output |
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{ |
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Output() { } |
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Output(mpd_output *output) |
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: m_output(output, mpd_output_free) |
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{ } |
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bool operator==(const Output &rhs) const |
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{ |
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if (empty() && rhs.empty()) |
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return true; |
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else if (!empty() && !rhs.empty()) |
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return id() == rhs.id() |
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&& strcmp(name(), rhs.name()) == 0 |
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&& enabled() == rhs.enabled(); |
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else |
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return false; |
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} |
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bool operator!=(const Output &rhs) const |
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{ |
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return !(*this == rhs); |
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} |
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unsigned id() const |
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{ |
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assert(m_output.get() != nullptr); |
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return mpd_output_get_id(m_output.get()); |
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} |
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const char *name() const |
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{ |
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assert(m_output.get() != nullptr); |
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return mpd_output_get_name(m_output.get()); |
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} |
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bool enabled() const |
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{ |
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assert(m_output.get() != nullptr); |
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return mpd_output_get_enabled(m_output.get()); |
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} |
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bool empty() const { return m_output.get() == nullptr; } |
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private: |
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std::shared_ptr<mpd_output> m_output; |
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}; |
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template <typename ObjectT> |
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struct Iterator: std::iterator<std::input_iterator_tag, ObjectT> |
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{ |
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// shared state of the iterator |
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struct State |
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{ |
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friend Iterator; |
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typedef std::function<bool(State &)> Fetcher; |
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State(mpd_connection *connection_, Fetcher fetcher) |
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: m_connection(connection_) |
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, m_fetcher(fetcher) |
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{ |
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assert(m_connection != nullptr); |
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assert(m_fetcher != nullptr); |
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} |
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~State() |
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{ |
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mpd_response_finish(m_connection); |
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} |
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mpd_connection *connection() const |
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{ |
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return m_connection; |
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} |
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void setObject(ObjectT object) |
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{ |
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if (hasObject()) |
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*m_object = std::move(object); |
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else |
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m_object.reset(new ObjectT(std::move(object))); |
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} |
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private: |
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bool operator==(const State &rhs) const |
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{ |
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return m_connection == rhs.m_connection |
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&& m_object == m_object; |
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} |
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bool operator!=(const State &rhs) const |
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{ |
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return !(*this == rhs); |
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} |
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bool fetch() |
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{ |
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return m_fetcher(*this); |
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} |
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ObjectT &getObject() const |
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{ |
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return *m_object; |
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} |
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bool hasObject() const |
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{ |
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return m_object.get() != nullptr; |
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} |
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mpd_connection *m_connection; |
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Fetcher m_fetcher; |
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std::unique_ptr<ObjectT> m_object; |
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}; |
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Iterator() |
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: m_state(nullptr) |
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{ } |
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Iterator(mpd_connection *connection, typename State::Fetcher fetcher) |
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: m_state(std::make_shared<State>(connection, std::move(fetcher))) |
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{ |
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// get the first element |
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++*this; |
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} |
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~Iterator() |
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{ |
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if (m_state) |
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checkConnectionErrors(m_state->connection()); |
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} |
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void finish() |
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{ |
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assert(m_state); |
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// check errors and change the iterator into end iterator |
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checkConnectionErrors(m_state->connection()); |
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m_state = nullptr; |
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} |
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ObjectT &operator*() const |
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{ |
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if (!m_state) |
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throw std::runtime_error("no object associated with the iterator"); |
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assert(m_state->hasObject()); |
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return m_state->getObject(); |
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} |
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ObjectT *operator->() const |
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{ |
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return &**this; |
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} |
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Iterator &operator++() |
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{ |
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assert(m_state); |
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if (!m_state->fetch()) |
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finish(); |
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return *this; |
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} |
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Iterator operator++(int) |
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{ |
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Iterator it(*this); |
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++*this; |
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return it; |
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} |
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bool operator==(const Iterator &rhs) const |
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{ |
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return m_state == rhs.m_state; |
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} |
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bool operator!=(const Iterator &rhs) const |
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{ |
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return !(*this == rhs); |
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} |
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private: |
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std::shared_ptr<State> m_state; |
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}; |
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typedef Iterator<Directory> DirectoryIterator; |
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typedef Iterator<Item> ItemIterator; |
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typedef Iterator<Output> OutputIterator; |
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typedef Iterator<Playlist> PlaylistIterator; |
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typedef Iterator<Song> SongIterator; |
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typedef Iterator<std::string> StringIterator; |
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struct Connection |
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{ |
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typedef std::function<void(int)> NoidleCallback; |
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Connection(); |
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void Connect(); |
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bool Connected() const; |
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void Disconnect(); |
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const std::string &GetHostname() { return m_host; } |
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int GetPort() { return m_port; } |
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unsigned Version() const; |
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int GetFD() const { return m_fd; } |
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void SetHostname(const std::string &); |
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void SetPort(int port) { m_port = port; } |
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void SetTimeout(int timeout) { m_timeout = timeout; } |
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void SetPassword(const std::string &password) { m_password = password; } |
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void SendPassword(); |
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Statistics getStatistics(); |
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Status getStatus(); |
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void UpdateDirectory(const std::string &); |
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void Play(); |
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void Play(int); |
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void PlayID(int); |
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void Pause(bool); |
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void Toggle(); |
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void Stop(); |
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void Next(); |
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void Prev(); |
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void Move(unsigned int from, unsigned int to); |
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void Swap(unsigned, unsigned); |
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void Seek(unsigned int pos, unsigned int where); |
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void Shuffle(); |
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void ShuffleRange(unsigned start, unsigned end); |
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void ClearMainPlaylist(); |
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SongIterator GetPlaylistChanges(unsigned); |
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Song GetCurrentSong(); |
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Song GetSong(const std::string &); |
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SongIterator GetPlaylistContent(const std::string &name); |
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SongIterator GetPlaylistContentNoInfo(const std::string &name); |
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StringIterator GetSupportedExtensions(); |
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void SetRepeat(bool); |
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void SetRandom(bool); |
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void SetSingle(bool); |
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void SetConsume(bool); |
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void SetCrossfade(unsigned); |
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void SetVolume(unsigned int vol); |
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void ChangeVolume(int change); |
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std::string GetReplayGainMode(); |
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void SetReplayGainMode(ReplayGainMode); |
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void SetPriority(const MPD::Song &s, int prio); |
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int AddSong(const std::string &, int = -1); // returns id of added song |
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int AddSong(const Song &, int = -1); // returns id of added song |
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bool AddRandomTag(mpd_tag_type, size_t, std::mt19937 &rng); |
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bool AddRandomSongs(size_t number, const std::string &random_exclude_pattern, std::mt19937 &rng); |
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bool Add(const std::string &path); |
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void Delete(unsigned int pos); |
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void DeleteRange(unsigned begin, unsigned end); |
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void PlaylistDelete(const std::string &playlist, unsigned int pos); |
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void StartCommandsList(); |
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void CommitCommandsList(); |
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void DeletePlaylist(const std::string &name); |
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bool LoadPlaylist(const std::string &name); |
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void SavePlaylist(const std::string &); |
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void ClearPlaylist(const std::string &playlist); |
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void AddToPlaylist(const std::string &, const Song &); |
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void AddToPlaylist(const std::string &, const std::string &); |
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void PlaylistMove(const std::string &path, int from, int to); |
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void Rename(const std::string &from, const std::string &to); |
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void StartSearch(bool); |
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void StartFieldSearch(mpd_tag_type); |
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void AddSearch(mpd_tag_type item, const std::string &str) const; |
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void AddSearchAny(const std::string &str) const; |
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void AddSearchURI(const std::string &str) const; |
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SongIterator CommitSearchSongs(); |
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PlaylistIterator GetPlaylists(); |
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StringIterator GetList(mpd_tag_type type); |
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ItemIterator GetDirectory(const std::string &directory); |
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SongIterator GetDirectoryRecursive(const std::string &directory); |
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SongIterator GetSongs(const std::string &directory); |
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DirectoryIterator GetDirectories(const std::string &directory); |
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OutputIterator GetOutputs(); |
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void EnableOutput(int id); |
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void DisableOutput(int id); |
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StringIterator GetURLHandlers(); |
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StringIterator GetTagTypes(); |
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void idle(); |
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int noidle(); |
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void setNoidleCallback(NoidleCallback callback); |
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private: |
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struct ConnectionDeleter { |
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void operator()(mpd_connection *connection) { |
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mpd_connection_free(connection); |
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} |
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}; |
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void checkConnection() const; |
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void prechecks(); |
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void prechecksNoCommandsList(); |
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void checkErrors() const; |
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NoidleCallback m_noidle_callback; |
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std::unique_ptr<mpd_connection, ConnectionDeleter> m_connection; |
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bool m_command_list_active; |
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int m_fd; |
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bool m_idle; |
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std::string m_host; |
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int m_port; |
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int m_timeout; |
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std::string m_password; |
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}; |
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} |
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extern MPD::Connection Mpd; |
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#endif // NCMPCPP_MPDPP_H
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