make `ncmpcpp toggle` start playing if mpd is stopped

master
Andrzej Rybczak 17 years ago
parent b8f73ae6a6
commit ec38d57c9b
  1. 14
      src/helpers.cpp

@ -107,7 +107,19 @@ void ParseArgv(int argc, char **argv)
}
else if (strcmp(argv[i], "toggle") == 0)
{
Mpd->Execute("pause\n");
Mpd->UpdateStatus();
switch (Mpd->GetState())
{
case psPause:
case psPlay:
Mpd->Pause();
break;
case psStop:
Mpd->Play();
break;
default:
break;
}
quit = 1;
}
else if (strcmp(argv[i], "stop") == 0)

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