@ -213,8 +213,7 @@ void Action::ResizeScreen(bool reload_main_window)
applyToVisibleWindows(&BaseScreen::refresh);
Status::Changes::elapsedTime();
if (!Mpd.isPlaying())
Status::Changes::playerState();
// Note: routines for drawing separator if alternative user
// interface is active and header is hidden are placed in
// NcmpcppStatusChanges.StatusFlags