new function: stop playing after current song

master
Andrzej Rybczak 17 years ago
parent 27535e133c
commit b9cbacebff
  1. 1
      src/help.cpp
  2. 7
      src/ncmpcpp.cpp
  3. 1
      src/settings.cpp
  4. 1
      src/settings.h
  5. 7
      src/status.cpp

@ -201,6 +201,7 @@ void Help::GetKeybindings()
*w << DisplayKeys(Key.SavePlaylist) << "Save playlist\n";
*w << DisplayKeys(Key.SortPlaylist) << "Sort playlist\n";
*w << DisplayKeys(Key.GoToNowPlaying) << "Go to currently playing position\n";
*w << DisplayKeys(Key.StartSearching) << "Toggle \"stop playing after current song\" option\n";
*w << DisplayKeys(Key.ToggleAutoCenter) << "Toggle auto center mode\n\n\n";
*w << " " << fmtBold << "Keys - Browse screen\n -----------------------------------------\n" << fmtBoldEnd;

@ -1201,7 +1201,12 @@ int main(int argc, char *argv[])
}
else if (Keypressed(input, Key.StartSearching))
{
if (myScreen == mySearcher)
if (myScreen == myPlaylist && myPlaylist->isPlaying())
{
Config.stop_after_current_song = !Config.stop_after_current_song;
ShowMessage("Stop playing after current song: %s", Config.stop_after_current_song ? "on" : "off");
}
else if (myScreen == mySearcher)
{
mySearcher->Main()->Highlight(SearchEngine::SearchButton);
mySearcher->Main()->Highlighting(0);

@ -266,6 +266,7 @@ void DefaultConfiguration(ncmpcpp_config &conf)
conf.display_screens_numbers_on_start = true;
conf.clock_display_seconds = false;
conf.ignore_leading_the = false;
conf.stop_after_current_song = false;
conf.set_window_title = true;
conf.mpd_port = 6600;
conf.mpd_connection_timeout = 15;

@ -158,6 +158,7 @@ struct ncmpcpp_config
bool display_screens_numbers_on_start;
bool clock_display_seconds;
bool ignore_leading_the;
bool stop_after_current_song;
int mpd_port;
int mpd_connection_timeout;

@ -309,6 +309,7 @@ void NcmpcppStatusChanged(Connection *Mpd, StatusChanges changed, void *)
catch (std::out_of_range) { }
Playlist::ReloadRemaining = 1;
myPlaylist->NowPlaying = -1;
Config.stop_after_current_song = 0;
player_state.clear();
break;
}
@ -351,6 +352,12 @@ void NcmpcppStatusChanged(Connection *Mpd, StatusChanges changed, void *)
playing_song_scroll_begin = 0;
if (Config.stop_after_current_song)
{
Mpd->Stop();
Config.stop_after_current_song = 0;
}
if (Mpd->GetState() == psPlay)
{
changed.ElapsedTime = 1;

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