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@ -133,19 +133,10 @@ void Visualizer::update() |
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// PCM in format 44100:16:1 (for mono visualization) and
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// 44100:16:2 (for stereo visualization) is supported.
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const int buf_size = sizeof(int16_t)*m_read_samples; |
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ssize_t data = read(m_fifo, m_temp_sample_buffer.data(), buf_size); |
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if (data <= 0) // no data available in fifo
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ssize_t bytes_read = read(m_fifo, m_temp_sample_buffer.data(), buf_size); |
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if (bytes_read <= 0) // no data available in fifo
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return; |
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{ |
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// create int8_t pointers for arithmetic
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int8_t *const sdata = (int8_t *)m_sample_buffer.data(); |
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int8_t *const temp_sdata = (int8_t *)m_temp_sample_buffer.data(); |
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int8_t *const sdata_end = sdata + buf_size; |
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memmove(sdata, sdata + data, buf_size - data); |
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memcpy(sdata_end - data, temp_sdata, data); |
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} |
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if (m_output_id != -1 && Global::Timer - m_timer > Config.visualizer_sync_interval) |
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{ |
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Mpd.DisableOutput(m_output_id); |
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@ -153,32 +144,43 @@ void Visualizer::update() |
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Mpd.EnableOutput(m_output_id); |
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m_timer = Global::Timer; |
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} |
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if (Config.visualizer_autoscale) |
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{ |
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m_auto_scale_multiplier += 1.0/Config.visualizer_fps; |
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for (auto &sample : m_sample_buffer) |
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const auto begin = m_temp_sample_buffer.begin(); |
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const auto end = m_temp_sample_buffer.begin() + bytes_read/sizeof(int16_t); |
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for (auto sample = begin; sample != end; ++sample) |
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{ |
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double scale = std::numeric_limits<int16_t>::min(); |
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scale /= sample; |
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scale /= *sample; |
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scale = fabs(scale); |
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if (scale < m_auto_scale_multiplier) |
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m_auto_scale_multiplier = scale; |
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} |
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for (auto &sample : m_sample_buffer) |
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for (auto sample = begin; sample != end; ++sample) |
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{ |
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int32_t tmp = sample; |
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int32_t tmp = *sample; |
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if (m_auto_scale_multiplier <= 50.0) // limit the auto scale
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tmp *= m_auto_scale_multiplier; |
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if (tmp < std::numeric_limits<int16_t>::min()) |
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sample = std::numeric_limits<int16_t>::min(); |
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*sample = std::numeric_limits<int16_t>::min(); |
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else if (tmp > std::numeric_limits<int16_t>::max()) |
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sample = std::numeric_limits<int16_t>::max(); |
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*sample = std::numeric_limits<int16_t>::max(); |
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else |
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sample = tmp; |
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*sample = tmp; |
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} |
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} |
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{ |
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// create int8_t pointers for arithmetic
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int8_t *const sdata = (int8_t *)m_sample_buffer.data(); |
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int8_t *const temp_sdata = (int8_t *)m_temp_sample_buffer.data(); |
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int8_t *const sdata_end = sdata + buf_size; |
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memmove(sdata, sdata + bytes_read, buf_size - bytes_read); |
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memcpy(sdata_end - bytes_read, temp_sdata, bytes_read); |
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} |
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w.clear(); |
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if (Config.visualizer_in_stereo) |
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{ |
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@ -210,7 +212,7 @@ int Visualizer::windowTimeout() |
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/**********************************************************************/ |
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void Visualizer::DrawSoundWave(int16_t *buf, ssize_t samples, size_t y_offset, size_t height) |
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void Visualizer::DrawSoundWave(const int16_t *buf, ssize_t samples, size_t y_offset, size_t height) |
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{ |
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const size_t half_height = height/2; |
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const size_t base_y = y_offset+half_height; |
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@ -262,7 +264,7 @@ void Visualizer::DrawSoundWave(int16_t *buf, ssize_t samples, size_t y_offset, s |
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} |
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} |
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void Visualizer::DrawSoundWaveStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t height) |
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void Visualizer::DrawSoundWaveStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t height) |
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{ |
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DrawSoundWave(buf_left, samples, 0, height); |
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DrawSoundWave(buf_right, samples, height, w.getHeight() - height); |
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@ -274,7 +276,7 @@ void Visualizer::DrawSoundWaveStereo(int16_t *buf_left, int16_t *buf_right, ssiz |
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// instead of a single line the entire height is filled. In stereo mode, the top
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// half of the screen is dedicated to the right channel, the bottom the left
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// channel.
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void Visualizer::DrawSoundWaveFill(int16_t *buf, ssize_t samples, size_t y_offset, size_t height) |
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void Visualizer::DrawSoundWaveFill(const int16_t *buf, ssize_t samples, size_t y_offset, size_t height) |
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{ |
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// if right channel is drawn, bars descend from the top to the bottom
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const bool flipped = y_offset > 0; |
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@ -309,7 +311,7 @@ void Visualizer::DrawSoundWaveFill(int16_t *buf, ssize_t samples, size_t y_offse |
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} |
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} |
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void Visualizer::DrawSoundWaveFillStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t height) |
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void Visualizer::DrawSoundWaveFillStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t height) |
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{ |
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DrawSoundWaveFill(buf_left, samples, 0, height); |
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DrawSoundWaveFill(buf_right, samples, height, w.getHeight() - height); |
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@ -318,7 +320,7 @@ void Visualizer::DrawSoundWaveFillStereo(int16_t *buf_left, int16_t *buf_right, |
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/**********************************************************************/ |
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// Draws the sound wave as an ellipse with origin in the center of the screen.
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void Visualizer::DrawSoundEllipse(int16_t *buf, ssize_t samples, size_t, size_t height) |
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void Visualizer::DrawSoundEllipse(const int16_t *buf, ssize_t samples, size_t, size_t height) |
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{ |
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const size_t half_width = w.getWidth()/2; |
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const size_t half_height = height/2; |
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@ -361,7 +363,7 @@ void Visualizer::DrawSoundEllipse(int16_t *buf, ssize_t samples, size_t, size_t |
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// circle. This visualizer assume the font height is twice the length of the
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// font's width. If the font is skinner or wider than this, instead of a circle
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// it will be an ellipse.
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void Visualizer::DrawSoundEllipseStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t half_height) |
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void Visualizer::DrawSoundEllipseStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t half_height) |
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{ |
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const size_t width = w.getWidth(); |
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const size_t left_half_width = width/2; |
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@ -393,7 +395,7 @@ void Visualizer::DrawSoundEllipseStereo(int16_t *buf_left, int16_t *buf_right, s |
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/**********************************************************************/ |
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#ifdef HAVE_FFTW3_H |
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void Visualizer::DrawFrequencySpectrum(int16_t *buf, ssize_t samples, size_t y_offset, size_t height) |
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void Visualizer::DrawFrequencySpectrum(const int16_t *buf, ssize_t samples, size_t y_offset, size_t height) |
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{ |
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// If right channel is drawn, bars descend from the top to the bottom.
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const bool flipped = y_offset > 0; |
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@ -504,7 +506,7 @@ void Visualizer::DrawFrequencySpectrum(int16_t *buf, ssize_t samples, size_t y_o |
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} |
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} |
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void Visualizer::DrawFrequencySpectrumStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t height) |
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void Visualizer::DrawFrequencySpectrumStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t height) |
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{ |
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DrawFrequencySpectrum(buf_left, samples, 0, height); |
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DrawFrequencySpectrum(buf_right, samples, height, w.getHeight() - height); |
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@ -555,7 +557,7 @@ double Visualizer::Interpolate(size_t x, size_t h_idx) |
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return h_next; |
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} |
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void Visualizer::ApplyWindow(double *output, int16_t *input, ssize_t samples) |
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void Visualizer::ApplyWindow(double *output, const int16_t *input, ssize_t samples) |
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{ |
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// Use Blackman window for low sidelobes and fast sidelobe rolloff
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// don't care too much about mainlobe width
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@ -694,7 +696,7 @@ void Visualizer::FindOutputID() |
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void Visualizer::ResetAutoScaleMultiplier() |
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{ |
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m_auto_scale_multiplier = std::numeric_limits<double>::infinity(); |
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m_auto_scale_multiplier = 1; |
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} |
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#endif // ENABLE_VISUALIZER
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