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@ -59,7 +59,7 @@ Visualizer::Visualizer() |
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m_samples *= 2; |
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# ifdef HAVE_FFTW3_H |
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m_fftw_results = m_samples/2+1; |
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m_freq_magnitudes = new double[m_fftw_results]; |
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m_freq_magnitudes.resize(m_fftw_results); |
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m_fftw_input = static_cast<double *>(fftw_malloc(sizeof(double)*m_samples)); |
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m_fftw_output = static_cast<fftw_complex *>(fftw_malloc(sizeof(fftw_complex)*m_fftw_results)); |
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m_fftw_plan = fftw_plan_dft_r2c_1d(m_samples, m_fftw_input, m_fftw_output, FFTW_ESTIMATE); |
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@ -149,19 +149,20 @@ void Visualizer::update() |
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w.clear(); |
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if (Config.visualizer_in_stereo) |
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{ |
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int16_t buf_left[samples_read/2], buf_right[samples_read/2]; |
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auto chan_samples = samples_read/2; |
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int16_t buf_left[chan_samples], buf_right[chan_samples]; |
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for (ssize_t i = 0, j = 0; i < samples_read; i += 2, ++j) |
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{ |
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buf_left[j] = buf[i]; |
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buf_right[j] = buf[i+1]; |
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} |
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size_t half_height = MainHeight/2; |
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size_t half_height = w.getHeight()/2; |
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(this->*drawStereo)(buf_left, buf_right, samples_read/2, half_height); |
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(this->*drawStereo)(buf_left, buf_right, chan_samples, half_height); |
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} |
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else |
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{ |
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(this->*draw)(buf, samples_read, 0, MainHeight); |
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(this->*draw)(buf, samples_read, 0, w.getHeight()); |
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} |
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w.refresh(); |
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} |
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@ -262,7 +263,6 @@ void Visualizer::DrawSoundWaveFill(int16_t *buf, ssize_t samples, size_t y_offse |
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{ |
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const int samples_per_col = samples/w.getWidth(); |
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const int half_height = height/2; |
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double prev_point_pos = 0; |
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const size_t win_width = w.getWidth(); |
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const bool left = y_offset > 0; |
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int x = 0; |
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@ -331,51 +331,48 @@ void Visualizer::DrawSoundWave(int16_t *buf, ssize_t samples, size_t y_offset, s |
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void Visualizer::DrawFrequencySpectrumStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t height) |
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{ |
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DrawFrequencySpectrum(buf_left, samples, 0, height); |
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DrawFrequencySpectrum(buf_right, samples, height, height + 1); |
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DrawFrequencySpectrum(buf_right, samples, height, w.getHeight() - height); |
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} |
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void Visualizer::DrawFrequencySpectrum(int16_t *buf, ssize_t samples, size_t y_offset, size_t height) |
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{ |
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for (unsigned i = 0, j = 0; i < m_samples; ++i) |
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{ |
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if (j < samples) |
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m_fftw_input[i] = buf[j++]; |
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else |
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m_fftw_input[i] = 0; |
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} |
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// if right channel is drawn, bars descend from the top to the bottom
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const bool flipped = y_offset > 0; |
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// copy samples to fftw input array
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for (unsigned i = 0; i < m_samples; ++i) |
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m_fftw_input[i] = i < samples ? buf[i] : 0; |
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fftw_execute(m_fftw_plan); |
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// count magnitude of each frequency and scale it to fit the screen
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for (unsigned i = 0; i < m_fftw_results; ++i) |
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m_freq_magnitudes[i] = sqrt(m_fftw_output[i][0]*m_fftw_output[i][0] + m_fftw_output[i][1]*m_fftw_output[i][1])/2e4*height; |
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for (size_t i = 0; i < m_fftw_results; ++i) |
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m_freq_magnitudes[i] = sqrt( |
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m_fftw_output[i][0]*m_fftw_output[i][0] |
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+ m_fftw_output[i][1]*m_fftw_output[i][1] |
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)/2e4*height; |
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const size_t win_width = w.getWidth(); |
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// cut bandwidth a little to achieve better look
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const int freqs_per_col = m_fftw_results/win_width * 7/10; |
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const double bins_per_bar = m_fftw_results/win_width * 7/10; |
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double bar_height; |
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size_t bar_real_height; |
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for (size_t i = 0; i < win_width; ++i) |
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size_t bar_bound_height; |
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for (size_t x = 0; x < win_width; ++x) |
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{ |
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bar_height = 0; |
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for (int j = 0; j < freqs_per_col; ++j) |
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bar_height += m_freq_magnitudes[i*freqs_per_col+j]; |
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for (int j = 0; j < bins_per_bar; ++j) |
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bar_height += m_freq_magnitudes[x*bins_per_bar+j]; |
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// buff higher frequencies
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bar_height *= log2(2 + i); |
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bar_height *= log2(2 + x); |
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// moderately normalize the heights
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bar_height = pow(bar_height, 0.5); |
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bar_real_height = std::min(size_t(bar_height/freqs_per_col), height); |
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const size_t start_y = y_offset > 0 ? y_offset : height-bar_real_height; |
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const size_t stop_y = std::min(bar_real_height+start_y, w.getHeight()); |
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for (size_t j = start_y; j < stop_y; ++j) |
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bar_bound_height = std::min(std::size_t(bar_height/bins_per_bar), height); |
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for (size_t j = 0; j < bar_bound_height; ++j) |
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{ |
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w << NC::XY(i, j); |
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if (Config.visualizer_in_stereo) |
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w << Config.visualizer_colors[std::abs(int(j - w.getHeight() / 2)) / |
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((double)w.getHeight() / 2) * Config.visualizer_colors.size()]; |
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else |
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w << Config.visualizer_colors[std::abs(int((double)j / stop_y * Config.visualizer_colors.size()) - |
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int(Config.visualizer_colors.size() - 1))]; |
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w << Config.visualizer_chars[1] |
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size_t y = flipped ? y_offset+j : y_offset+height-j-1; |
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w << NC::XY(x, y) |
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<< toColor(j, height) |
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<< Config.visualizer_chars[1] |
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<< NC::Color::End; |
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} |
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} |
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