block displaying elapsed time while seeking properly (alternative ui)

master
Andrzej Rybczak 17 years ago
parent 762f233b96
commit 0a22debf0e
  1. 1
      src/global.h
  2. 3
      src/ncmpcpp.cpp
  3. 3
      src/status.cpp

@ -44,6 +44,7 @@ namespace Global
extern bool UpdateStatusImmediately;
extern bool MessagesAllowed;
extern bool SeekingInProgress;
extern bool RedrawHeader;
extern bool RedrawStatusbar;

@ -81,6 +81,7 @@ size_t Global::MainHeight;
bool Global::BlockItemListUpdate = 0;
bool Global::MessagesAllowed = 0;
bool Global::SeekingInProgress = 0;
bool Global::RedrawHeader = 1;
namespace
@ -1108,6 +1109,7 @@ int main(int argc, char *argv[])
songpos = Mpd.GetElapsedTime();
SeekingInProgress = 1;
while (Keypressed(input, Key.SeekForward) || Keypressed(input, Key.SeekBackward))
{
TraceMpdStatus();
@ -1172,6 +1174,7 @@ int main(int argc, char *argv[])
wFooter->Refresh();
}
Mpd.Seek(songpos);
SeekingInProgress = 0;
UpdateStatusImmediately = 1;
UnlockProgressbar();

@ -447,8 +447,7 @@ void NcmpcppStatusChanged(Connection *, StatusChanges changed, void *)
size_t second_margin = (std::max(player_state.length(), size_t(8))+1)*2;
size_t second_start = second_len < COLS-second_margin ? (COLS-second_len)/2 : player_state.length()+1;
if (!block_progressbar_update // if blocked, seeking in progress
|| lock_statusbar_delay >= 0) // do not block it if message is displayed
if (!SeekingInProgress)
*wHeader << XY(0, 0) << wclrtoeol << tracklength;
*wHeader << XY(first_start, 0);
first.Write(*wHeader, first_line_scroll_begin, COLS-tracklength.length()-VolumeState.length()-1, U(" ** "));

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