You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
169 lines
7.9 KiB
169 lines
7.9 KiB
/***************************************************************** |
|
KWin - the KDE window manager |
|
This file is part of the KDE project. |
|
|
|
Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee> |
|
|
|
You can Freely distribute this program under the GNU General Public |
|
License. See the file "COPYING" for the exact licensing terms. |
|
******************************************************************/ |
|
|
|
#ifndef KWIN_GLUTILS_FUNCS_H |
|
#define KWIN_GLUTILS_FUNCS_H |
|
|
|
#ifdef HAVE_OPENGL |
|
|
|
namespace KWinInternal |
|
{ |
|
|
|
void glxResolveFunctions(); |
|
void glResolveFunctions(); |
|
|
|
|
|
// Defines |
|
/* |
|
** GLX_EXT_texture_from_pixmap |
|
*/ |
|
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 |
|
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 |
|
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 |
|
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 |
|
#define GLX_Y_INVERTED_EXT 0x20D4 |
|
|
|
#define GLX_TEXTURE_FORMAT_EXT 0x20D5 |
|
#define GLX_TEXTURE_TARGET_EXT 0x20D6 |
|
#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 |
|
|
|
#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 |
|
#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 |
|
#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA |
|
|
|
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 |
|
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 |
|
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 |
|
|
|
#define GLX_TEXTURE_1D_EXT 0x20DB |
|
#define GLX_TEXTURE_2D_EXT 0x20DC |
|
#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD |
|
|
|
#define GLX_FRONT_LEFT_EXT 0x20DE |
|
|
|
// Shader stuff |
|
#define GL_COMPILE_STATUS 0x8B81 |
|
#define GL_LINK_STATUS 0x8B82 |
|
#define GL_INFO_LOG_LENGTH 0x8B84 |
|
#define GL_FRAGMENT_SHADER 0x8B30 |
|
#define GL_VERTEX_SHADER 0x8B31 |
|
|
|
|
|
// Function pointers |
|
// finding of OpenGL extensions functions |
|
typedef void (*glXFuncPtr)(); |
|
typedef glXFuncPtr (*glXGetProcAddress_func)( const GLubyte* ); |
|
extern glXGetProcAddress_func glXGetProcAddress; |
|
// glXQueryDrawable (added in GLX 1.3) |
|
typedef void (*glXQueryDrawable_func)( Display* dpy, GLXDrawable drawable, |
|
int attribute, unsigned int *value ); |
|
extern glXQueryDrawable_func glXQueryDrawable; |
|
// texture_from_pixmap extension functions |
|
typedef void (*glXBindTexImageEXT_func)( Display* dpy, GLXDrawable drawable, |
|
int buffer, const int* attrib_list ); |
|
typedef void (*glXReleaseTexImageEXT_func)( Display* dpy, GLXDrawable drawable, int buffer ); |
|
extern glXReleaseTexImageEXT_func glXReleaseTexImageEXT; |
|
extern glXBindTexImageEXT_func glXBindTexImageEXT; |
|
// glXCopySubBufferMESA |
|
typedef void (*glXCopySubBuffer_func) ( Display* , GLXDrawable, int, int, int, int ); |
|
extern glXCopySubBuffer_func glXCopySubBuffer; |
|
// video_sync extension functions |
|
typedef void (*glXGetVideoSync_func)( unsigned int *count ); |
|
typedef void (*glXWaitVideoSync_func)( int divisor, int remainder, unsigned int *count ); |
|
extern glXGetVideoSync_func glXGetVideoSync; |
|
extern glXWaitVideoSync_func glXWaitVideoSync; |
|
// glActiveTexture |
|
typedef void (*glActiveTexture_func)(GLenum); |
|
extern glActiveTexture_func glActiveTexture; |
|
// framebuffer_object extension functions |
|
typedef bool (*glIsRenderbuffer_func)( GLuint renderbuffer ); |
|
typedef void (*glBindRenderbuffer_func)( GLenum target, GLuint renderbuffer ); |
|
typedef void (*glDeleteRenderbuffers_func)( GLsizei n, const GLuint *renderbuffers ); |
|
typedef void (*glGenRenderbuffers_func)( GLsizei n, GLuint *renderbuffers ); |
|
typedef void (*glRenderbufferStorage_func)( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ); |
|
typedef void (*glGetRenderbufferParameteriv_func)( GLenum target, GLenum pname, GLint *params ); |
|
typedef bool (*glIsFramebuffer_func)( GLuint framebuffer ); |
|
typedef void (*glBindFramebuffer_func)( GLenum target, GLuint framebuffer ); |
|
typedef void (*glDeleteFramebuffers_func)( GLsizei n, const GLuint *framebuffers ); |
|
typedef void (*glGenFramebuffers_func)( GLsizei n, GLuint *framebuffers ); |
|
typedef void (*glCheckFramebufferStatus_func)( GLenum target ); |
|
typedef void (*glFramebufferTexture1D_func)( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ); |
|
typedef void (*glFramebufferTexture2D_func)( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ); |
|
typedef void (*glFramebufferTexture3D_func)( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ); |
|
typedef void (*glFramebufferRenderbuffer_func)( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ); |
|
typedef void (*glGetFramebufferAttachmentParameteriv_func)( GLenum target, GLenum attachment, GLenum pname, GLint *params ); |
|
typedef void (*glGenerateMipmap_func)( GLenum target ); |
|
extern glIsRenderbuffer_func glIsRenderbuffer; |
|
extern glBindRenderbuffer_func glBindRenderbuffer; |
|
extern glDeleteRenderbuffers_func glDeleteRenderbuffers; |
|
extern glGenRenderbuffers_func glGenRenderbuffers; |
|
extern glRenderbufferStorage_func glRenderbufferStorage; |
|
extern glGetRenderbufferParameteriv_func glGetRenderbufferParameteriv; |
|
extern glIsFramebuffer_func glIsFramebuffer; |
|
extern glBindFramebuffer_func glBindFramebuffer; |
|
extern glDeleteFramebuffers_func glDeleteFramebuffers; |
|
extern glGenFramebuffers_func glGenFramebuffers; |
|
extern glCheckFramebufferStatus_func glCheckFramebufferStatus; |
|
extern glFramebufferTexture1D_func glFramebufferTexture1D; |
|
extern glFramebufferTexture2D_func glFramebufferTexture2D; |
|
extern glFramebufferTexture3D_func glFramebufferTexture3D; |
|
extern glFramebufferRenderbuffer_func glFramebufferRenderbuffer; |
|
extern glGetFramebufferAttachmentParameteriv_func glGetFramebufferAttachmentParameteriv; |
|
extern glGenerateMipmap_func glGenerateMipmap; |
|
// Shader stuff |
|
typedef GLuint (*glCreateShader_func)(GLenum); |
|
typedef GLvoid (*glShaderSource_func)(GLuint, GLsizei, const GLchar**, const GLint*); |
|
typedef GLvoid (*glCompileShader_func)(GLuint); |
|
typedef GLvoid (*glDeleteShader_func)(GLuint); |
|
typedef GLuint (*glCreateProgram_func)(); |
|
typedef GLvoid (*glAttachShader_func)(GLuint, GLuint); |
|
typedef GLvoid (*glLinkProgram_func)(GLuint); |
|
typedef GLvoid (*glUseProgram_func)(GLuint); |
|
typedef GLvoid (*glDeleteProgram_func)(GLuint); |
|
typedef GLvoid (*glGetShaderInfoLog_func)(GLuint, GLsizei, GLsizei*, GLchar*); |
|
typedef GLvoid (*glGetProgramInfoLog_func)(GLuint, GLsizei, GLsizei*, GLchar*); |
|
typedef GLvoid (*glGetProgramiv_func)(GLuint, GLenum, GLint*); |
|
typedef GLvoid (*glGetShaderiv_func)(GLuint, GLenum, GLint*); |
|
typedef GLvoid (*glUniform1f_func)(GLint, GLfloat); |
|
typedef GLvoid (*glUniform1i_func)(GLint, GLint); |
|
typedef GLvoid (*glUniform1fv_func)(GLint, GLsizei, const GLfloat*); |
|
typedef GLvoid (*glUniform2fv_func)(GLint, GLsizei, const GLfloat*); |
|
typedef GLvoid (*glUniform3fv_func)(GLint, GLsizei, const GLfloat*); |
|
typedef GLvoid (*glValidateProgram_func)(GLuint); |
|
typedef GLint (*glGetUniformLocation_func)(GLuint, const GLchar*); |
|
typedef GLvoid (*glVertexAttrib1f_func)(GLuint, GLfloat); |
|
typedef GLint (*glGetAttribLocation_func)(GLuint, const GLchar*); |
|
extern glCreateShader_func glCreateShader; |
|
extern glShaderSource_func glShaderSource; |
|
extern glCompileShader_func glCompileShader; |
|
extern glDeleteShader_func glDeleteShader; |
|
extern glCreateProgram_func glCreateProgram; |
|
extern glAttachShader_func glAttachShader; |
|
extern glLinkProgram_func glLinkProgram; |
|
extern glUseProgram_func glUseProgram; |
|
extern glDeleteProgram_func glDeleteProgram; |
|
extern glGetShaderInfoLog_func glGetShaderInfoLog; |
|
extern glGetProgramInfoLog_func glGetProgramInfoLog; |
|
extern glGetProgramiv_func glGetProgramiv; |
|
extern glGetShaderiv_func glGetShaderiv; |
|
extern glUniform1f_func glUniform1f; |
|
extern glUniform1i_func glUniform1i; |
|
extern glUniform1fv_func glUniform1fv; |
|
extern glUniform2fv_func glUniform2fv; |
|
extern glValidateProgram_func glValidateProgram; |
|
extern glGetUniformLocation_func glGetUniformLocation; |
|
extern glVertexAttrib1f_func glVertexAttrib1f; |
|
extern glGetAttribLocation_func glGetAttribLocation; |
|
|
|
} // namespace |
|
|
|
#endif |
|
|
|
#endif
|
|
|