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474 lines
14 KiB
474 lines
14 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#define WL_EGL_PLATFORM 1 |
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#include "egl_wayland_backend.h" |
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// kwin |
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#include "composite.h" |
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#include "options.h" |
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#include "wayland_backend.h" |
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#include <KWayland/Client/surface.h> |
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#include "xcbutils.h" |
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// kwin libs |
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#include <kwinglplatform.h> |
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// KDE |
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// Qt |
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#include <QOpenGLContext> |
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namespace KWin |
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{ |
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EglWaylandBackend::EglWaylandBackend() |
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: QObject(NULL) |
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, OpenGLBackend() |
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, m_context(EGL_NO_CONTEXT) |
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, m_bufferAge(0) |
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, m_wayland(Wayland::WaylandBackend::self()) |
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, m_overlay(NULL) |
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{ |
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if (!m_wayland) { |
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setFailed("Wayland Backend has not been created"); |
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return; |
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} |
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qDebug() << "Connected to Wayland display?" << (m_wayland->display() ? "yes" : "no" ); |
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if (!m_wayland->display()) { |
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setFailed("Could not connect to Wayland compositor"); |
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return; |
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} |
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connect(m_wayland, SIGNAL(shellSurfaceSizeChanged(QSize)), SLOT(overlaySizeChanged(QSize))); |
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initializeEgl(); |
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init(); |
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// Egl is always direct rendering |
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setIsDirectRendering(true); |
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qWarning() << "Using Wayland rendering backend"; |
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qWarning() << "This is a highly experimental backend, do not use for productive usage!"; |
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qWarning() << "Please do not report any issues you might encounter when using this backend!"; |
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} |
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EglWaylandBackend::~EglWaylandBackend() |
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{ |
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cleanupGL(); |
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doneCurrent(); |
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eglDestroyContext(m_display, m_context); |
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eglDestroySurface(m_display, m_surface); |
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eglTerminate(m_display); |
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eglReleaseThread(); |
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if (m_overlay) { |
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wl_egl_window_destroy(m_overlay); |
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} |
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} |
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bool EglWaylandBackend::initializeEgl() |
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{ |
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// Get the list of client extensions |
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const QByteArray clientExtensionString = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS); |
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if (clientExtensionString.isEmpty()) { |
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// If eglQueryString() returned NULL, the implementation doesn't support |
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// EGL_EXT_client_extensions. Expect an EGL_BAD_DISPLAY error. |
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(void) eglGetError(); |
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} |
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const QList<QByteArray> clientExtensions = clientExtensionString.split(' '); |
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// Use eglGetPlatformDisplayEXT() to get the display pointer |
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// if the implementation supports it. |
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m_havePlatformBase = clientExtensions.contains("EGL_EXT_platform_base"); |
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if (m_havePlatformBase) { |
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// Make sure that the wayland platform is supported |
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if (!clientExtensions.contains("EGL_EXT_platform_wayland")) |
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return false; |
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m_display = eglGetPlatformDisplayEXT(EGL_PLATFORM_WAYLAND_EXT, m_wayland->display(), nullptr); |
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} else { |
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m_display = eglGetDisplay(m_wayland->display()); |
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} |
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if (m_display == EGL_NO_DISPLAY) |
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return false; |
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EGLint major, minor; |
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if (eglInitialize(m_display, &major, &minor) == EGL_FALSE) |
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return false; |
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EGLint error = eglGetError(); |
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if (error != EGL_SUCCESS) { |
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qWarning() << "Error during eglInitialize " << error; |
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return false; |
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} |
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qDebug() << "Egl Initialize succeeded"; |
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#ifdef KWIN_HAVE_OPENGLES |
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eglBindAPI(EGL_OPENGL_ES_API); |
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#else |
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if (eglBindAPI(EGL_OPENGL_API) == EGL_FALSE) { |
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qCritical() << "bind OpenGL API failed"; |
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return false; |
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} |
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#endif |
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qDebug() << "EGL version: " << major << "." << minor; |
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return true; |
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} |
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void EglWaylandBackend::init() |
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{ |
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if (!initRenderingContext()) { |
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setFailed("Could not initialize rendering context"); |
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return; |
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} |
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initEGL(); |
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GLPlatform *glPlatform = GLPlatform::instance(); |
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glPlatform->detect(EglPlatformInterface); |
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glPlatform->printResults(); |
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initGL(EglPlatformInterface); |
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setSupportsBufferAge(false); |
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if (hasGLExtension(QByteArrayLiteral("EGL_EXT_buffer_age"))) { |
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const QByteArray useBufferAge = qgetenv("KWIN_USE_BUFFER_AGE"); |
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if (useBufferAge != "0") |
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setSupportsBufferAge(true); |
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} |
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} |
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bool EglWaylandBackend::initRenderingContext() |
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{ |
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initBufferConfigs(); |
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#ifdef KWIN_HAVE_OPENGLES |
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const EGLint context_attribs[] = { |
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EGL_CONTEXT_CLIENT_VERSION, 2, |
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EGL_NONE |
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}; |
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m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, context_attribs); |
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#else |
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const EGLint context_attribs_31_core[] = { |
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EGL_CONTEXT_MAJOR_VERSION_KHR, 3, |
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EGL_CONTEXT_MINOR_VERSION_KHR, 1, |
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EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR, |
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EGL_NONE |
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}; |
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const EGLint context_attribs_legacy[] = { |
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EGL_NONE |
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}; |
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const QByteArray eglExtensions = eglQueryString(m_display, EGL_EXTENSIONS); |
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const QList<QByteArray> extensions = eglExtensions.split(' '); |
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// Try to create a 3.1 core context |
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if (options->glCoreProfile() && extensions.contains("EGL_KHR_create_context")) |
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m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, context_attribs_31_core); |
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if (m_context == EGL_NO_CONTEXT) |
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m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, context_attribs_legacy); |
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#endif |
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if (m_context == EGL_NO_CONTEXT) { |
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qCritical() << "Create Context failed"; |
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return false; |
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} |
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if (!m_wayland->surface()) { |
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return false; |
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} |
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const QSize &size = m_wayland->shellSurfaceSize(); |
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auto s = m_wayland->surface(); |
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connect(s, &KWayland::Client::Surface::frameRendered, Compositor::self(), &Compositor::bufferSwapComplete); |
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m_overlay = wl_egl_window_create(*s, size.width(), size.height()); |
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if (!m_overlay) { |
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qCritical() << "Creating Wayland Egl window failed"; |
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return false; |
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} |
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if (m_havePlatformBase) |
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m_surface = eglCreatePlatformWindowSurfaceEXT(m_display, m_config, (void *) m_overlay, nullptr); |
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else |
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m_surface = eglCreateWindowSurface(m_display, m_config, m_overlay, nullptr); |
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if (m_surface == EGL_NO_SURFACE) { |
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qCritical() << "Create Window Surface failed"; |
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return false; |
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} |
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return makeContextCurrent(); |
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} |
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bool EglWaylandBackend::makeContextCurrent() |
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{ |
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if (eglMakeCurrent(m_display, m_surface, m_surface, m_context) == EGL_FALSE) { |
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qCritical() << "Make Context Current failed"; |
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return false; |
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} |
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EGLint error = eglGetError(); |
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if (error != EGL_SUCCESS) { |
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qWarning() << "Error occurred while creating context " << error; |
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return false; |
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} |
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return true; |
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} |
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bool EglWaylandBackend::initBufferConfigs() |
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{ |
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const EGLint config_attribs[] = { |
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT, |
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EGL_RED_SIZE, 1, |
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EGL_GREEN_SIZE, 1, |
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EGL_BLUE_SIZE, 1, |
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EGL_ALPHA_SIZE, 0, |
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#ifdef KWIN_HAVE_OPENGLES |
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
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#else |
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, |
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#endif |
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EGL_CONFIG_CAVEAT, EGL_NONE, |
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EGL_NONE, |
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}; |
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EGLint count; |
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EGLConfig configs[1024]; |
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if (eglChooseConfig(m_display, config_attribs, configs, 1, &count) == EGL_FALSE) { |
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qCritical() << "choose config failed"; |
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return false; |
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} |
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if (count != 1) { |
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qCritical() << "choose config did not return a config" << count; |
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return false; |
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} |
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m_config = configs[0]; |
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return true; |
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} |
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void EglWaylandBackend::present() |
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{ |
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m_wayland->surface()->setupFrameCallback(); |
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Compositor::self()->aboutToSwapBuffers(); |
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if (supportsBufferAge()) { |
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eglSwapBuffers(m_display, m_surface); |
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eglQuerySurface(m_display, m_surface, EGL_BUFFER_AGE_EXT, &m_bufferAge); |
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setLastDamage(QRegion()); |
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return; |
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} else { |
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eglSwapBuffers(m_display, m_surface); |
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setLastDamage(QRegion()); |
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} |
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} |
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void EglWaylandBackend::screenGeometryChanged(const QSize &size) |
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{ |
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Q_UNUSED(size) |
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// no backend specific code needed |
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// TODO: base implementation in OpenGLBackend |
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// The back buffer contents are now undefined |
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m_bufferAge = 0; |
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} |
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SceneOpenGL::TexturePrivate *EglWaylandBackend::createBackendTexture(SceneOpenGL::Texture *texture) |
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{ |
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return new EglWaylandTexture(texture, this); |
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} |
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QRegion EglWaylandBackend::prepareRenderingFrame() |
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{ |
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if (!lastDamage().isEmpty()) |
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present(); |
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QRegion repaint; |
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if (supportsBufferAge()) |
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repaint = accumulatedDamageHistory(m_bufferAge); |
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eglWaitNative(EGL_CORE_NATIVE_ENGINE); |
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startRenderTimer(); |
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return repaint; |
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} |
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void EglWaylandBackend::endRenderingFrame(const QRegion &renderedRegion, const QRegion &damagedRegion) |
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{ |
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if (damagedRegion.isEmpty()) { |
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setLastDamage(QRegion()); |
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// If the damaged region of a window is fully occluded, the only |
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// rendering done, if any, will have been to repair a reused back |
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// buffer, making it identical to the front buffer. |
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// |
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// In this case we won't post the back buffer. Instead we'll just |
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// set the buffer age to 1, so the repaired regions won't be |
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// rendered again in the next frame. |
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if (!renderedRegion.isEmpty()) |
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glFlush(); |
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m_bufferAge = 1; |
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return; |
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} |
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setLastDamage(renderedRegion); |
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if (!blocksForRetrace()) { |
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// This also sets lastDamage to empty which prevents the frame from |
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// being posted again when prepareRenderingFrame() is called. |
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present(); |
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} else { |
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// Make sure that the GPU begins processing the command stream |
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// now and not the next time prepareRenderingFrame() is called. |
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glFlush(); |
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} |
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// Save the damaged region to history |
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if (supportsBufferAge()) |
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addToDamageHistory(damagedRegion); |
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} |
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bool EglWaylandBackend::makeCurrent() |
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{ |
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if (QOpenGLContext *context = QOpenGLContext::currentContext()) { |
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// Workaround to tell Qt that no QOpenGLContext is current |
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context->doneCurrent(); |
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} |
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const bool current = eglMakeCurrent(m_display, m_surface, m_surface, m_context); |
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return current; |
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} |
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void EglWaylandBackend::doneCurrent() |
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{ |
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eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
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} |
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Xcb::Shm *EglWaylandBackend::shm() |
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{ |
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if (m_shm.isNull()) { |
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m_shm.reset(new Xcb::Shm); |
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} |
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return m_shm.data(); |
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} |
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void EglWaylandBackend::overlaySizeChanged(const QSize &size) |
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{ |
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wl_egl_window_resize(m_overlay, size.width(), size.height(), 0, 0); |
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} |
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bool EglWaylandBackend::usesOverlayWindow() const |
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{ |
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return false; |
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} |
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/************************************************ |
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* EglTexture |
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************************************************/ |
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EglWaylandTexture::EglWaylandTexture(KWin::SceneOpenGL::Texture *texture, KWin::EglWaylandBackend *backend) |
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: SceneOpenGL::TexturePrivate() |
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, q(texture) |
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, m_backend(backend) |
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, m_referencedPixmap(XCB_PIXMAP_NONE) |
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{ |
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m_target = GL_TEXTURE_2D; |
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} |
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EglWaylandTexture::~EglWaylandTexture() |
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{ |
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} |
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OpenGLBackend *EglWaylandTexture::backend() |
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{ |
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return m_backend; |
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} |
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bool EglWaylandTexture::loadTexture(xcb_pixmap_t pix, const QSize &size, xcb_visualid_t visual) |
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{ |
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Q_UNUSED(visual) |
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// HACK: egl wayland platform doesn't support texture from X11 pixmap through the KHR_image_pixmap |
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// extension. To circumvent this problem we copy the pixmap content into a SHM image and from there |
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// to the OpenGL texture. This is a temporary solution. In future we won't need to get the content |
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// from X11 pixmaps. That's what we have XWayland for to get the content into a nice Wayland buffer. |
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if (pix == XCB_PIXMAP_NONE) |
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return false; |
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m_referencedPixmap = pix; |
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Xcb::Shm *shm = m_backend->shm(); |
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if (!shm->isValid()) { |
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return false; |
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} |
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xcb_shm_get_image_cookie_t cookie = xcb_shm_get_image_unchecked(connection(), pix, 0, 0, size.width(), |
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size.height(), ~0, XCB_IMAGE_FORMAT_Z_PIXMAP, shm->segment(), 0); |
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glGenTextures(1, &m_texture); |
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q->setWrapMode(GL_CLAMP_TO_EDGE); |
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q->setFilter(GL_LINEAR); |
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q->bind(); |
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ScopedCPointer<xcb_shm_get_image_reply_t> image(xcb_shm_get_image_reply(connection(), cookie, NULL)); |
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if (image.isNull()) { |
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return false; |
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} |
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// TODO: other formats |
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#ifndef KWIN_HAVE_OPENGLES |
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glTexImage2D(m_target, 0, GL_RGBA8, size.width(), size.height(), 0, |
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GL_BGRA, GL_UNSIGNED_BYTE, shm->buffer()); |
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#endif |
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q->unbind(); |
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q->setYInverted(true); |
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m_size = size; |
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updateMatrix(); |
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return true; |
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} |
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bool EglWaylandTexture::update(const QRegion &damage) |
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{ |
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if (m_referencedPixmap == XCB_PIXMAP_NONE) { |
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return false; |
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} |
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Xcb::Shm *shm = m_backend->shm(); |
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if (!shm->isValid()) { |
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return false; |
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} |
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// TODO: optimize by only updating the damaged areas |
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const QRect &damagedRect = damage.boundingRect(); |
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xcb_shm_get_image_cookie_t cookie = xcb_shm_get_image_unchecked(connection(), m_referencedPixmap, |
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damagedRect.x(), damagedRect.y(), damagedRect.width(), damagedRect.height(), |
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~0, XCB_IMAGE_FORMAT_Z_PIXMAP, shm->segment(), 0); |
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q->bind(); |
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ScopedCPointer<xcb_shm_get_image_reply_t> image(xcb_shm_get_image_reply(connection(), cookie, NULL)); |
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if (image.isNull()) { |
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return false; |
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} |
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// TODO: other formats |
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#ifndef KWIN_HAVE_OPENGLES |
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glTexSubImage2D(m_target, 0, damagedRect.x(), damagedRect.y(), damagedRect.width(), damagedRect.height(), GL_BGRA, GL_UNSIGNED_BYTE, shm->buffer()); |
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#endif |
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q->unbind(); |
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return true; |
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} |
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} // namespace
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