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106 lines
3.2 KiB
106 lines
3.2 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#ifndef KWIN_SHOWFPS_H |
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#define KWIN_SHOWFPS_H |
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#include <QtCore/QTime> |
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#include <kwineffects.h> |
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namespace KWin |
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{ |
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class GLTexture; |
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class ShowFpsEffect |
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: public Effect |
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{ |
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Q_OBJECT |
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Q_PROPERTY(qreal alpha READ configuredAlpha) |
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Q_PROPERTY(int x READ configuredX) |
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Q_PROPERTY(int y READ configuredY) |
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Q_PROPERTY(QRect fpsTextRect READ configuredFpsTextRect) |
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Q_PROPERTY(int textAlign READ configuredTextAlign) |
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Q_PROPERTY(QFont textFont READ configuredTextFont) |
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Q_PROPERTY(QColor textColor READ configuredTextColor) |
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public: |
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ShowFpsEffect(); |
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virtual void reconfigure(ReconfigureFlags); |
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virtual void prePaintScreen(ScreenPrePaintData& data, int time); |
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virtual void paintScreen(int mask, QRegion region, ScreenPaintData& data); |
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virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data); |
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virtual void postPaintScreen(); |
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enum { INSIDE_GRAPH, NOWHERE, TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT }; // fps text position |
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// for properties |
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qreal configuredAlpha() const { |
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return alpha; |
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} |
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int configuredX() const { |
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return x; |
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} |
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int configuredY() const { |
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return y; |
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} |
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QRect configuredFpsTextRect() const { |
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return fpsTextRect; |
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} |
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int configuredTextAlign() const { |
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return textAlign; |
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} |
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QFont configuredTextFont() const { |
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return textFont; |
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} |
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QColor configuredTextColor() const { |
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return textColor; |
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} |
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private: |
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void paintGL(int fps); |
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING |
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void paintXrender(int fps); |
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#endif |
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void paintFPSGraph(int x, int y); |
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void paintDrawSizeGraph(int x, int y); |
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void paintGraph(int x, int y, QList<int> values, QList<int> lines, bool colorize); |
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void paintFPSText(int fps); |
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QTime t; |
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enum { NUM_PAINTS = 100 }; // remember time needed to paint this many paints |
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int paints[ NUM_PAINTS ]; // time needed to paint |
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int paint_size[ NUM_PAINTS ]; // number of pixels painted |
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int paints_pos; // position in the queue |
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enum { MAX_FPS = 200 }; |
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int frames[ MAX_FPS ]; // (sec*1000+msec) of the time the frame was done |
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int frames_pos; // position in the queue |
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double alpha; |
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int x; |
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int y; |
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QRect fps_rect; |
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GLTexture *fpsText; |
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int textPosition; |
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QFont textFont; |
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QColor textColor; |
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QRect fpsTextRect; |
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int textAlign; |
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}; |
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} // namespace |
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#endif
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