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1292 lines
48 KiB
1292 lines
48 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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|
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org> |
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Copyright (C) 2009 Fredrik Höglund <fredrik@kde.org> |
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org> |
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|
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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|
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#include "scene_xrender.h" |
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|
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#include "utils.h" |
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|
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING |
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|
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#include "toplevel.h" |
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#include "client.h" |
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#include "composite.h" |
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#include "deleted.h" |
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#include "effects.h" |
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#include "main.h" |
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#include "overlaywindow.h" |
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#include "xcbutils.h" |
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#include "kwinxrenderutils.h" |
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#include "decorations/decoratedclient.h" |
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#include <xcb/xfixes.h> |
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#include <QDebug> |
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#include <QtGui/QPainter> |
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#include <qmath.h> |
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|
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namespace KWin |
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{ |
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|
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ScreenPaintData SceneXrender::screen_paint; |
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|
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#define DOUBLE_TO_FIXED(d) ((xcb_render_fixed_t) ((d) * 65536)) |
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#define FIXED_TO_DOUBLE(f) ((double) ((f) / 65536.0)) |
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//**************************************** |
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// XRenderBackend |
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//**************************************** |
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XRenderBackend::XRenderBackend() |
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: m_buffer(XCB_RENDER_PICTURE_NONE) |
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, m_failed(false) |
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{ |
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if (!Xcb::Extensions::self()->isRenderAvailable()) { |
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setFailed("No XRender extension available"); |
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return; |
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} |
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if (!Xcb::Extensions::self()->isFixesRegionAvailable()) { |
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setFailed("No XFixes v3+ extension available"); |
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return; |
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} |
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} |
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|
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XRenderBackend::~XRenderBackend() |
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{ |
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if (m_buffer) { |
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xcb_render_free_picture(connection(), m_buffer); |
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} |
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} |
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OverlayWindow* XRenderBackend::overlayWindow() |
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{ |
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return NULL; |
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} |
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|
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void XRenderBackend::showOverlay() |
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{ |
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} |
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void XRenderBackend::setBuffer(xcb_render_picture_t buffer) |
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{ |
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if (m_buffer != XCB_RENDER_PICTURE_NONE) { |
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xcb_render_free_picture(connection(), m_buffer); |
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} |
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m_buffer = buffer; |
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} |
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void XRenderBackend::setFailed(const QString& reason) |
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{ |
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qCCritical(KWIN_CORE) << "Creating the XRender backend failed: " << reason; |
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m_failed = true; |
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} |
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|
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void XRenderBackend::screenGeometryChanged(const QSize &size) |
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{ |
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Q_UNUSED(size) |
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} |
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//**************************************** |
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// X11XRenderBackend |
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//**************************************** |
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X11XRenderBackend::X11XRenderBackend() |
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: XRenderBackend() |
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, m_overlayWindow(new OverlayWindow()) |
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, m_front(XCB_RENDER_PICTURE_NONE) |
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, m_format(0) |
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{ |
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init(true); |
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} |
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X11XRenderBackend::~X11XRenderBackend() |
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{ |
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if (m_front) { |
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xcb_render_free_picture(connection(), m_front); |
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} |
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m_overlayWindow->destroy(); |
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} |
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OverlayWindow* X11XRenderBackend::overlayWindow() |
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{ |
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return m_overlayWindow.data(); |
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} |
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void X11XRenderBackend::showOverlay() |
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{ |
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if (m_overlayWindow->window()) // show the window only after the first pass, since |
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m_overlayWindow->show(); // that pass may take long |
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} |
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|
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void X11XRenderBackend::init(bool createOverlay) |
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{ |
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if (m_front != XCB_RENDER_PICTURE_NONE) |
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xcb_render_free_picture(connection(), m_front); |
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bool haveOverlay = createOverlay ? m_overlayWindow->create() : (m_overlayWindow->window() != XCB_WINDOW_NONE); |
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if (haveOverlay) { |
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m_overlayWindow->setup(XCB_WINDOW_NONE); |
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ScopedCPointer<xcb_get_window_attributes_reply_t> attribs(xcb_get_window_attributes_reply(connection(), |
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xcb_get_window_attributes_unchecked(connection(), m_overlayWindow->window()), NULL)); |
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if (!attribs) { |
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setFailed("Failed getting window attributes for overlay window"); |
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return; |
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} |
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m_format = XRenderUtils::findPictFormat(attribs->visual); |
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if (m_format == 0) { |
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setFailed("Failed to find XRender format for overlay window"); |
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return; |
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} |
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m_front = xcb_generate_id(connection()); |
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xcb_render_create_picture(connection(), m_front, m_overlayWindow->window(), m_format, 0, NULL); |
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} else { |
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// create XRender picture for the root window |
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m_format = XRenderUtils::findPictFormat(defaultScreen()->root_visual); |
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if (m_format == 0) { |
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setFailed("Failed to find XRender format for root window"); |
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return; // error |
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} |
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m_front = xcb_generate_id(connection()); |
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const uint32_t values[] = {XCB_SUBWINDOW_MODE_INCLUDE_INFERIORS}; |
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xcb_render_create_picture(connection(), m_front, rootWindow(), m_format, XCB_RENDER_CP_SUBWINDOW_MODE, values); |
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} |
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createBuffer(); |
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} |
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void X11XRenderBackend::createBuffer() |
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{ |
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xcb_pixmap_t pixmap = xcb_generate_id(connection()); |
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xcb_create_pixmap(connection(), Xcb::defaultDepth(), pixmap, rootWindow(), displayWidth(), displayHeight()); |
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xcb_render_picture_t b = xcb_generate_id(connection()); |
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xcb_render_create_picture(connection(), b, pixmap, m_format, 0, NULL); |
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xcb_free_pixmap(connection(), pixmap); // The picture owns the pixmap now |
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setBuffer(b); |
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} |
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|
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void X11XRenderBackend::present(int mask, const QRegion &damage) |
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{ |
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if (mask & Scene::PAINT_SCREEN_REGION) { |
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// Use the damage region as the clip region for the root window |
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XFixesRegion frontRegion(damage); |
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xcb_xfixes_set_picture_clip_region(connection(), m_front, frontRegion, 0, 0); |
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// copy composed buffer to the root window |
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xcb_xfixes_set_picture_clip_region(connection(), buffer(), XCB_XFIXES_REGION_NONE, 0, 0); |
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xcb_render_composite(connection(), XCB_RENDER_PICT_OP_SRC, buffer(), XCB_RENDER_PICTURE_NONE, |
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m_front, 0, 0, 0, 0, 0, 0, displayWidth(), displayHeight()); |
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xcb_xfixes_set_picture_clip_region(connection(), m_front, XCB_XFIXES_REGION_NONE, 0, 0); |
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xcb_flush(connection()); |
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} else { |
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// copy composed buffer to the root window |
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xcb_render_composite(connection(), XCB_RENDER_PICT_OP_SRC, buffer(), XCB_RENDER_PICTURE_NONE, |
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m_front, 0, 0, 0, 0, 0, 0, displayWidth(), displayHeight()); |
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xcb_flush(connection()); |
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} |
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} |
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void X11XRenderBackend::screenGeometryChanged(const QSize &size) |
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{ |
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Q_UNUSED(size) |
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init(false); |
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} |
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bool X11XRenderBackend::usesOverlayWindow() const |
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{ |
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return true; |
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} |
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//**************************************** |
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// SceneXrender |
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//**************************************** |
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SceneXrender* SceneXrender::createScene(QObject *parent) |
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{ |
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QScopedPointer<XRenderBackend> backend; |
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backend.reset(new X11XRenderBackend); |
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if (backend->isFailed()) { |
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return NULL; |
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} |
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return new SceneXrender(backend.take(), parent); |
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} |
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SceneXrender::SceneXrender(XRenderBackend *backend, QObject *parent) |
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: Scene(parent) |
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, m_backend(backend) |
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{ |
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} |
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SceneXrender::~SceneXrender() |
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{ |
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SceneXrender::Window::cleanup(); |
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SceneXrender::EffectFrame::cleanup(); |
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} |
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bool SceneXrender::initFailed() const |
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{ |
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return false; |
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} |
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// the entry point for painting |
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qint64 SceneXrender::paint(QRegion damage, ToplevelList toplevels) |
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{ |
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QElapsedTimer renderTimer; |
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renderTimer.start(); |
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createStackingOrder(toplevels); |
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int mask = 0; |
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QRegion updateRegion, validRegion; |
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paintScreen(&mask, damage, QRegion(), &updateRegion, &validRegion); |
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m_backend->showOverlay(); |
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m_backend->present(mask, updateRegion); |
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// do cleanup |
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clearStackingOrder(); |
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return renderTimer.nsecsElapsed(); |
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} |
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void SceneXrender::paintGenericScreen(int mask, ScreenPaintData data) |
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{ |
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screen_paint = data; // save, transformations will be done when painting windows |
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Scene::paintGenericScreen(mask, data); |
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} |
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void SceneXrender::paintDesktop(int desktop, int mask, const QRegion ®ion, ScreenPaintData &data) |
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{ |
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PaintClipper::push(region); |
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KWin::Scene::paintDesktop(desktop, mask, region, data); |
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PaintClipper::pop(region); |
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} |
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// fill the screen background |
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void SceneXrender::paintBackground(QRegion region) |
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{ |
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xcb_render_color_t col = { 0, 0, 0, 0xffff }; // black |
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const QVector<xcb_rectangle_t> &rects = Xcb::regionToRects(region); |
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, bufferPicture(), col, rects.count(), rects.data()); |
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} |
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Scene::Window *SceneXrender::createWindow(Toplevel *toplevel) |
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{ |
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return new Window(toplevel, this); |
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} |
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Scene::EffectFrame *SceneXrender::createEffectFrame(EffectFrameImpl *frame) |
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{ |
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return new SceneXrender::EffectFrame(frame); |
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} |
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Shadow *SceneXrender::createShadow(Toplevel *toplevel) |
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{ |
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return new SceneXRenderShadow(toplevel); |
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} |
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Decoration::Renderer *SceneXrender::createDecorationRenderer(Decoration::DecoratedClientImpl* client) |
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{ |
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return new SceneXRenderDecorationRenderer(client); |
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} |
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//**************************************** |
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// SceneXrender::Window |
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//**************************************** |
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XRenderPicture *SceneXrender::Window::s_tempPicture = 0; |
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QRect SceneXrender::Window::temp_visibleRect; |
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SceneXrender::Window::Window(Toplevel* c, SceneXrender *scene) |
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: Scene::Window(c) |
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, m_scene(scene) |
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, format(XRenderUtils::findPictFormat(c->visual())) |
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, alpha_cached_opacity(0.0) |
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{ |
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} |
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SceneXrender::Window::~Window() |
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{ |
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discardShape(); |
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} |
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void SceneXrender::Window::cleanup() |
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{ |
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delete s_tempPicture; |
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s_tempPicture = NULL; |
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} |
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// Maps window coordinates to screen coordinates |
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QRect SceneXrender::Window::mapToScreen(int mask, const WindowPaintData &data, const QRect &rect) const |
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{ |
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QRect r = rect; |
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if (mask & PAINT_WINDOW_TRANSFORMED) { |
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// Apply the window transformation |
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r.moveTo(r.x() * data.xScale() + data.xTranslation(), |
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r.y() * data.yScale() + data.yTranslation()); |
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r.setWidth(r.width() * data.xScale()); |
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r.setHeight(r.height() * data.yScale()); |
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} |
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// Move the rectangle to the screen position |
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r.translate(x(), y()); |
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if (mask & PAINT_SCREEN_TRANSFORMED) { |
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// Apply the screen transformation |
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r.moveTo(r.x() * screen_paint.xScale() + screen_paint.xTranslation(), |
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r.y() * screen_paint.yScale() + screen_paint.yTranslation()); |
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r.setWidth(r.width() * screen_paint.xScale()); |
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r.setHeight(r.height() * screen_paint.yScale()); |
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} |
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return r; |
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} |
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// Maps window coordinates to screen coordinates |
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QPoint SceneXrender::Window::mapToScreen(int mask, const WindowPaintData &data, const QPoint &point) const |
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{ |
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QPoint pt = point; |
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|
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if (mask & PAINT_WINDOW_TRANSFORMED) { |
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// Apply the window transformation |
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pt.rx() = pt.x() * data.xScale() + data.xTranslation(); |
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pt.ry() = pt.y() * data.yScale() + data.yTranslation(); |
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} |
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// Move the point to the screen position |
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pt += QPoint(x(), y()); |
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if (mask & PAINT_SCREEN_TRANSFORMED) { |
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// Apply the screen transformation |
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pt.rx() = pt.x() * screen_paint.xScale() + screen_paint.xTranslation(); |
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pt.ry() = pt.y() * screen_paint.yScale() + screen_paint.yTranslation(); |
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} |
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return pt; |
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} |
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void SceneXrender::Window::prepareTempPixmap() |
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{ |
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const QSize oldSize = temp_visibleRect.size(); |
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temp_visibleRect = toplevel->visibleRect().translated(-toplevel->pos()); |
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if (s_tempPicture && (oldSize.width() < temp_visibleRect.width() || oldSize.height() < temp_visibleRect.height())) { |
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delete s_tempPicture; |
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s_tempPicture = NULL; |
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scene_setXRenderOffscreenTarget(0); // invalidate, better crash than cause weird results for developers |
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} |
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if (!s_tempPicture) { |
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xcb_pixmap_t pix = xcb_generate_id(connection()); |
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xcb_create_pixmap(connection(), 32, pix, rootWindow(), temp_visibleRect.width(), temp_visibleRect.height()); |
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s_tempPicture = new XRenderPicture(pix, 32); |
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xcb_free_pixmap(connection(), pix); |
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} |
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const xcb_render_color_t transparent = {0, 0, 0, 0}; |
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const xcb_rectangle_t rect = {0, 0, uint16_t(temp_visibleRect.width()), uint16_t(temp_visibleRect.height())}; |
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xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, *s_tempPicture, transparent, 1, &rect); |
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} |
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// paint the window |
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void SceneXrender::Window::performPaint(int mask, QRegion region, WindowPaintData data) |
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{ |
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setTransformedShape(QRegion()); // maybe nothing will be painted |
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// check if there is something to paint |
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bool opaque = isOpaque() && qFuzzyCompare(data.opacity(), 1.0); |
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/* HACK: It seems this causes painting glitches, disable temporarily |
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if (( mask & PAINT_WINDOW_OPAQUE ) ^ ( mask & PAINT_WINDOW_TRANSLUCENT )) |
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{ // We are only painting either opaque OR translucent windows, not both |
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if ( mask & PAINT_WINDOW_OPAQUE && !opaque ) |
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return; // Only painting opaque and window is translucent |
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if ( mask & PAINT_WINDOW_TRANSLUCENT && opaque ) |
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return; // Only painting translucent and window is opaque |
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}*/ |
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// Intersect the clip region with the rectangle the window occupies on the screen |
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if (!(mask & (PAINT_WINDOW_TRANSFORMED | PAINT_SCREEN_TRANSFORMED))) |
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region &= toplevel->visibleRect(); |
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|
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if (region.isEmpty()) |
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return; |
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XRenderWindowPixmap *pixmap = windowPixmap<XRenderWindowPixmap>(); |
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if (!pixmap || !pixmap->isValid()) { |
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return; |
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} |
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xcb_render_picture_t pic = pixmap->picture(); |
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if (pic == XCB_RENDER_PICTURE_NONE) // The render format can be null for GL and/or Xv visuals |
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return; |
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toplevel->resetDamage(); |
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// set picture filter |
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if (options->isXrenderSmoothScale()) { // only when forced, it's slow |
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if (mask & PAINT_WINDOW_TRANSFORMED) |
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filter = ImageFilterGood; |
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else if (mask & PAINT_SCREEN_TRANSFORMED) |
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filter = ImageFilterGood; |
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else |
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filter = ImageFilterFast; |
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} else |
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filter = ImageFilterFast; |
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// do required transformations |
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const QRect wr = mapToScreen(mask, data, QRect(0, 0, width(), height())); |
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QRect cr = QRect(toplevel->clientPos(), toplevel->clientSize()); // Client rect (in the window) |
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qreal xscale = 1; |
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qreal yscale = 1; |
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bool scaled = false; |
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|
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Client *client = dynamic_cast<Client*>(toplevel); |
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Deleted *deleted = dynamic_cast<Deleted*>(toplevel); |
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const QRect decorationRect = toplevel->decorationRect(); |
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if (((client && !client->noBorder()) || (deleted && !deleted->noBorder())) && |
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true) { |
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// decorated client |
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transformed_shape = decorationRect; |
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if (toplevel->shape()) { |
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// "xeyes" + decoration |
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transformed_shape -= cr; |
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transformed_shape += shape(); |
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} |
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} else { |
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transformed_shape = shape(); |
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} |
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if (toplevel->hasShadow()) |
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transformed_shape |= toplevel->shadow()->shadowRegion(); |
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|
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xcb_render_transform_t xform = { |
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DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), |
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DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0), |
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DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1) |
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}; |
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static const xcb_render_transform_t identity = { |
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DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), |
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DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1), DOUBLE_TO_FIXED(0), |
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DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1) |
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}; |
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|
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if (mask & PAINT_WINDOW_TRANSFORMED) { |
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xscale = data.xScale(); |
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yscale = data.yScale(); |
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} |
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if (mask & PAINT_SCREEN_TRANSFORMED) { |
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xscale *= screen_paint.xScale(); |
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yscale *= screen_paint.yScale(); |
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} |
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if (!qFuzzyCompare(xscale, 1.0) || !qFuzzyCompare(yscale, 1.0)) { |
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scaled = true; |
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xform.matrix11 = DOUBLE_TO_FIXED(1.0 / xscale); |
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xform.matrix22 = DOUBLE_TO_FIXED(1.0 / yscale); |
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|
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// transform the shape for clipping in paintTransformedScreen() |
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QVector<QRect> rects = transformed_shape.rects(); |
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for (int i = 0; i < rects.count(); ++i) { |
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QRect& r = rects[ i ]; |
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r.setRect(qRound(r.x() * xscale), qRound(r.y() * yscale), |
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qRound(r.width() * xscale), qRound(r.height() * yscale)); |
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} |
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transformed_shape.setRects(rects.constData(), rects.count()); |
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} |
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|
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transformed_shape.translate(mapToScreen(mask, data, QPoint(0, 0))); |
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PaintClipper pcreg(region); // clip by the region to paint |
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PaintClipper pc(transformed_shape); // clip by window's shape |
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|
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const bool wantShadow = m_shadow && !m_shadow->shadowRegion().isEmpty(); |
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|
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// In order to obtain a pixel perfect rescaling |
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// we need to blit the window content togheter with |
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// decorations in a temporary pixmap and scale |
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// the temporary pixmap at the end. |
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// We should do this only if there is scaling and |
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// the window has border |
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// This solves a number of glitches and on top of this |
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// it optimizes painting quite a bit |
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const bool blitInTempPixmap = xRenderOffscreen() || (data.crossFadeProgress() < 1.0 && !opaque) || |
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(scaled && (wantShadow || (client && !client->noBorder()) || (deleted && !deleted->noBorder()))); |
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|
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xcb_render_picture_t renderTarget = m_scene->bufferPicture(); |
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if (blitInTempPixmap) { |
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if (scene_xRenderOffscreenTarget()) { |
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temp_visibleRect = toplevel->visibleRect().translated(-toplevel->pos()); |
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renderTarget = *scene_xRenderOffscreenTarget(); |
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} else { |
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prepareTempPixmap(); |
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renderTarget = *s_tempPicture; |
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} |
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} else { |
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xcb_render_set_picture_transform(connection(), pic, xform); |
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if (filter == ImageFilterGood) { |
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setPictureFilter(pic, KWin::Scene::ImageFilterGood); |
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} |
|
|
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//BEGIN OF STUPID RADEON HACK |
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// This is needed to avoid hitting a fallback in the radeon driver. |
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// The Render specification states that sampling pixels outside the |
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// source picture results in alpha=0 pixels. This can be achieved by |
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// setting the border color to transparent black, but since the border |
|
// color has the same format as the texture, it only works when the |
|
// texture has an alpha channel. So the driver falls back to software |
|
// when the repeat mode is RepeatNone, the picture has a non-identity |
|
// transformation matrix, and doesn't have an alpha channel. |
|
// Since we only scale the picture, we can work around this by setting |
|
// the repeat mode to RepeatPad. |
|
if (!window()->hasAlpha()) { |
|
const uint32_t values[] = {XCB_RENDER_REPEAT_PAD}; |
|
xcb_render_change_picture(connection(), pic, XCB_RENDER_CP_REPEAT, values); |
|
} |
|
//END OF STUPID RADEON HACK |
|
} |
|
#define MAP_RECT_TO_TARGET(_RECT_) \ |
|
if (blitInTempPixmap) _RECT_.translate(-temp_visibleRect.topLeft()); else _RECT_ = mapToScreen(mask, data, _RECT_) |
|
|
|
//BEGIN deco preparations |
|
bool noBorder = true; |
|
xcb_render_picture_t left = XCB_RENDER_PICTURE_NONE; |
|
xcb_render_picture_t top = XCB_RENDER_PICTURE_NONE; |
|
xcb_render_picture_t right = XCB_RENDER_PICTURE_NONE; |
|
xcb_render_picture_t bottom = XCB_RENDER_PICTURE_NONE; |
|
QRect dtr, dlr, drr, dbr; |
|
const SceneXRenderDecorationRenderer *renderer = nullptr; |
|
if (client) { |
|
if (client && !client->noBorder()) { |
|
if (client->isDecorated()) { |
|
SceneXRenderDecorationRenderer *r = static_cast<SceneXRenderDecorationRenderer*>(client->decoratedClient()->renderer()); |
|
if (r) { |
|
r->render(); |
|
renderer = r; |
|
} |
|
} |
|
noBorder = client->noBorder(); |
|
client->layoutDecorationRects(dlr, dtr, drr, dbr); |
|
} |
|
} |
|
if (deleted && !deleted->noBorder()) { |
|
renderer = static_cast<const SceneXRenderDecorationRenderer*>(deleted->decorationRenderer()); |
|
noBorder = deleted->noBorder(); |
|
deleted->layoutDecorationRects(dlr, dtr, drr, dbr); |
|
} |
|
if (renderer) { |
|
left = renderer->picture(SceneXRenderDecorationRenderer::DecorationPart::Left); |
|
top = renderer->picture(SceneXRenderDecorationRenderer::DecorationPart::Top); |
|
right = renderer->picture(SceneXRenderDecorationRenderer::DecorationPart::Right); |
|
bottom = renderer->picture(SceneXRenderDecorationRenderer::DecorationPart::Bottom); |
|
} |
|
if (!noBorder) { |
|
MAP_RECT_TO_TARGET(dtr); |
|
MAP_RECT_TO_TARGET(dlr); |
|
MAP_RECT_TO_TARGET(drr); |
|
MAP_RECT_TO_TARGET(dbr); |
|
} |
|
//END deco preparations |
|
|
|
//BEGIN shadow preparations |
|
QRect stlr, str, strr, srr, sbrr, sbr, sblr, slr; |
|
SceneXRenderShadow* m_xrenderShadow = static_cast<SceneXRenderShadow*>(m_shadow); |
|
|
|
if (wantShadow) { |
|
m_xrenderShadow->layoutShadowRects(str, strr, srr, sbrr, sbr, sblr, slr, stlr); |
|
MAP_RECT_TO_TARGET(stlr); |
|
MAP_RECT_TO_TARGET(str); |
|
MAP_RECT_TO_TARGET(strr); |
|
MAP_RECT_TO_TARGET(srr); |
|
MAP_RECT_TO_TARGET(sbrr); |
|
MAP_RECT_TO_TARGET(sbr); |
|
MAP_RECT_TO_TARGET(sblr); |
|
MAP_RECT_TO_TARGET(slr); |
|
} |
|
//BEGIN end preparations |
|
|
|
//BEGIN client preparations |
|
QRect dr = cr; |
|
if (blitInTempPixmap) { |
|
dr.translate(-temp_visibleRect.topLeft()); |
|
} else { |
|
dr = mapToScreen(mask, data, dr); // Destination rect |
|
if (scaled) { |
|
cr.moveLeft(cr.x() * xscale); |
|
cr.moveTop(cr.y() * yscale); |
|
} |
|
} |
|
|
|
const int clientRenderOp = (opaque || blitInTempPixmap) ? XCB_RENDER_PICT_OP_SRC : XCB_RENDER_PICT_OP_OVER; |
|
//END client preparations |
|
|
|
#undef MAP_RECT_TO_TARGET |
|
|
|
for (PaintClipper::Iterator iterator; !iterator.isDone(); iterator.next()) { |
|
|
|
#define RENDER_SHADOW_TILE(_TILE_, _RECT_) \ |
|
xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, m_xrenderShadow->picture(SceneXRenderShadow::ShadowElement##_TILE_), \ |
|
shadowAlpha, renderTarget, 0, 0, 0, 0, _RECT_.x(), _RECT_.y(), _RECT_.width(), _RECT_.height()) |
|
|
|
//shadow |
|
if (wantShadow) { |
|
xcb_render_picture_t shadowAlpha = XCB_RENDER_PICTURE_NONE; |
|
if (!opaque) { |
|
shadowAlpha = xRenderBlendPicture(data.opacity()); |
|
} |
|
RENDER_SHADOW_TILE(TopLeft, stlr); |
|
RENDER_SHADOW_TILE(Top, str); |
|
RENDER_SHADOW_TILE(TopRight, strr); |
|
RENDER_SHADOW_TILE(Left, slr); |
|
RENDER_SHADOW_TILE(Right, srr); |
|
RENDER_SHADOW_TILE(BottomLeft, sblr); |
|
RENDER_SHADOW_TILE(Bottom, sbr); |
|
RENDER_SHADOW_TILE(BottomRight, sbrr); |
|
} |
|
#undef RENDER_SHADOW_TILE |
|
|
|
// Paint the window contents |
|
if (!(client && client->isShade())) { |
|
xcb_render_picture_t clientAlpha = XCB_RENDER_PICTURE_NONE; |
|
if (!opaque) { |
|
clientAlpha = xRenderBlendPicture(data.opacity()); |
|
} |
|
xcb_render_composite(connection(), clientRenderOp, pic, clientAlpha, renderTarget, |
|
cr.x(), cr.y(), 0, 0, dr.x(), dr.y(), dr.width(), dr.height()); |
|
if (data.crossFadeProgress() < 1.0 && data.crossFadeProgress() > 0.0) { |
|
XRenderWindowPixmap *previous = previousWindowPixmap<XRenderWindowPixmap>(); |
|
if (previous && previous != pixmap) { |
|
static XRenderPicture cFadeAlpha(XCB_RENDER_PICTURE_NONE); |
|
static xcb_render_color_t cFadeColor = {0, 0, 0, 0}; |
|
cFadeColor.alpha = uint16_t((1.0 - data.crossFadeProgress()) * 0xffff); |
|
if (cFadeAlpha == XCB_RENDER_PICTURE_NONE) { |
|
cFadeAlpha = xRenderFill(cFadeColor); |
|
} else { |
|
xcb_rectangle_t rect = {0, 0, 1, 1}; |
|
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, cFadeAlpha, cFadeColor , 1, &rect); |
|
} |
|
if (previous->size() != pixmap->size()) { |
|
xcb_render_transform_t xform2 = { |
|
DOUBLE_TO_FIXED(FIXED_TO_DOUBLE(xform.matrix11) * previous->size().width() / pixmap->size().width()), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), |
|
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(FIXED_TO_DOUBLE(xform.matrix22) * previous->size().height() / pixmap->size().height()), DOUBLE_TO_FIXED(0), |
|
DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(0), DOUBLE_TO_FIXED(1) |
|
}; |
|
xcb_render_set_picture_transform(connection(), previous->picture(), xform2); |
|
} |
|
|
|
xcb_render_composite(connection(), opaque ? XCB_RENDER_PICT_OP_OVER : XCB_RENDER_PICT_OP_ATOP, |
|
previous->picture(), cFadeAlpha, renderTarget, |
|
cr.x(), cr.y(), 0, 0, dr.x(), dr.y(), dr.width(), dr.height()); |
|
|
|
if (previous->size() != pixmap->size()) { |
|
xcb_render_set_picture_transform(connection(), previous->picture(), identity); |
|
} |
|
} |
|
} |
|
if (!opaque) |
|
transformed_shape = QRegion(); |
|
} |
|
|
|
if (client || deleted) { |
|
if (!noBorder) { |
|
xcb_render_picture_t decorationAlpha = xRenderBlendPicture(data.opacity()); |
|
auto renderDeco = [decorationAlpha, renderTarget](xcb_render_picture_t deco, const QRect &rect) { |
|
if (deco == XCB_RENDER_PICTURE_NONE) { |
|
return; |
|
} |
|
xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, deco, decorationAlpha, renderTarget, |
|
0, 0, 0, 0, rect.x(), rect.y(), rect.width(), rect.height()); |
|
}; |
|
renderDeco(top, dtr); |
|
renderDeco(left, dlr); |
|
renderDeco(right, drr); |
|
renderDeco(bottom, dbr); |
|
} |
|
} |
|
|
|
if (data.brightness() != 1.0) { |
|
// fake brightness change by overlaying black |
|
const float alpha = (1 - data.brightness()) * data.opacity(); |
|
xcb_rectangle_t rect; |
|
if (blitInTempPixmap) { |
|
rect.x = -temp_visibleRect.left(); |
|
rect.y = -temp_visibleRect.top(); |
|
rect.width = width(); |
|
rect.height = height(); |
|
} else { |
|
rect.x = wr.x(); |
|
rect.y = wr.y(); |
|
rect.width = wr.width(); |
|
rect.height = wr.height(); |
|
} |
|
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_OVER, renderTarget, |
|
preMultiply(data.brightness() < 1.0 ? QColor(0,0,0,255*alpha) : QColor(255,255,255,-alpha*255)), |
|
1, &rect); |
|
} |
|
if (blitInTempPixmap) { |
|
const QRect r = mapToScreen(mask, data, temp_visibleRect); |
|
xcb_render_set_picture_transform(connection(), *s_tempPicture, xform); |
|
setPictureFilter(*s_tempPicture, filter); |
|
xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, *s_tempPicture, |
|
XCB_RENDER_PICTURE_NONE, m_scene->bufferPicture(), |
|
0, 0, 0, 0, r.x(), r.y(), r.width(), r.height()); |
|
xcb_render_set_picture_transform(connection(), *s_tempPicture, identity); |
|
} |
|
} |
|
if (scaled && !blitInTempPixmap) { |
|
xcb_render_set_picture_transform(connection(), pic, identity); |
|
if (filter == ImageFilterGood) |
|
setPictureFilter(pic, KWin::Scene::ImageFilterFast); |
|
if (!window()->hasAlpha()) { |
|
const uint32_t values[] = {XCB_RENDER_REPEAT_NONE}; |
|
xcb_render_change_picture(connection(), pic, XCB_RENDER_CP_REPEAT, values); |
|
} |
|
} |
|
if (xRenderOffscreen()) |
|
scene_setXRenderOffscreenTarget(*s_tempPicture); |
|
} |
|
|
|
void SceneXrender::Window::setPictureFilter(xcb_render_picture_t pic, Scene::ImageFilterType filter) |
|
{ |
|
QByteArray filterName; |
|
switch (filter) { |
|
case KWin::Scene::ImageFilterFast: |
|
filterName = QByteArray("fast"); |
|
break; |
|
case KWin::Scene::ImageFilterGood: |
|
filterName = QByteArray("good"); |
|
break; |
|
} |
|
xcb_render_set_picture_filter(connection(), pic, filterName.length(), filterName.constData(), 0, NULL); |
|
} |
|
|
|
WindowPixmap* SceneXrender::Window::createWindowPixmap() |
|
{ |
|
return new XRenderWindowPixmap(this, format); |
|
} |
|
|
|
void SceneXrender::screenGeometryChanged(const QSize &size) |
|
{ |
|
Scene::screenGeometryChanged(size); |
|
m_backend->screenGeometryChanged(size); |
|
} |
|
|
|
//**************************************** |
|
// XRenderWindowPixmap |
|
//**************************************** |
|
|
|
XRenderWindowPixmap::XRenderWindowPixmap(Scene::Window *window, xcb_render_pictformat_t format) |
|
: WindowPixmap(window) |
|
, m_picture(XCB_RENDER_PICTURE_NONE) |
|
, m_format(format) |
|
{ |
|
} |
|
|
|
XRenderWindowPixmap::~XRenderWindowPixmap() |
|
{ |
|
if (m_picture != XCB_RENDER_PICTURE_NONE) { |
|
xcb_render_free_picture(connection(), m_picture); |
|
} |
|
} |
|
|
|
void XRenderWindowPixmap::create() |
|
{ |
|
if (isValid()) { |
|
return; |
|
} |
|
KWin::WindowPixmap::create(); |
|
if (!isValid()) { |
|
return; |
|
} |
|
m_picture = xcb_generate_id(connection()); |
|
xcb_render_create_picture(connection(), m_picture, pixmap(), m_format, 0, NULL); |
|
} |
|
|
|
//**************************************** |
|
// SceneXrender::EffectFrame |
|
//**************************************** |
|
|
|
XRenderPicture *SceneXrender::EffectFrame::s_effectFrameCircle = NULL; |
|
|
|
SceneXrender::EffectFrame::EffectFrame(EffectFrameImpl* frame) |
|
: Scene::EffectFrame(frame) |
|
{ |
|
m_picture = NULL; |
|
m_textPicture = NULL; |
|
m_iconPicture = NULL; |
|
m_selectionPicture = NULL; |
|
} |
|
|
|
SceneXrender::EffectFrame::~EffectFrame() |
|
{ |
|
delete m_picture; |
|
delete m_textPicture; |
|
delete m_iconPicture; |
|
delete m_selectionPicture; |
|
} |
|
|
|
void SceneXrender::EffectFrame::cleanup() |
|
{ |
|
delete s_effectFrameCircle; |
|
s_effectFrameCircle = NULL; |
|
} |
|
|
|
void SceneXrender::EffectFrame::free() |
|
{ |
|
delete m_picture; |
|
m_picture = NULL; |
|
delete m_textPicture; |
|
m_textPicture = NULL; |
|
delete m_iconPicture; |
|
m_iconPicture = NULL; |
|
delete m_selectionPicture; |
|
m_selectionPicture = NULL; |
|
} |
|
|
|
void SceneXrender::EffectFrame::freeIconFrame() |
|
{ |
|
delete m_iconPicture; |
|
m_iconPicture = NULL; |
|
} |
|
|
|
void SceneXrender::EffectFrame::freeTextFrame() |
|
{ |
|
delete m_textPicture; |
|
m_textPicture = NULL; |
|
} |
|
|
|
void SceneXrender::EffectFrame::freeSelection() |
|
{ |
|
delete m_selectionPicture; |
|
m_selectionPicture = NULL; |
|
} |
|
|
|
void SceneXrender::EffectFrame::crossFadeIcon() |
|
{ |
|
// TODO: implement me |
|
} |
|
|
|
void SceneXrender::EffectFrame::crossFadeText() |
|
{ |
|
// TODO: implement me |
|
} |
|
|
|
void SceneXrender::EffectFrame::render(QRegion region, double opacity, double frameOpacity) |
|
{ |
|
Q_UNUSED(region) |
|
if (m_effectFrame->geometry().isEmpty()) { |
|
return; // Nothing to display |
|
} |
|
|
|
// Render the actual frame |
|
if (m_effectFrame->style() == EffectFrameUnstyled) { |
|
renderUnstyled(effects->xrenderBufferPicture(), m_effectFrame->geometry(), opacity * frameOpacity); |
|
} else if (m_effectFrame->style() == EffectFrameStyled) { |
|
if (!m_picture) { // Lazy creation |
|
updatePicture(); |
|
} |
|
if (m_picture) { |
|
qreal left, top, right, bottom; |
|
m_effectFrame->frame().getMargins(left, top, right, bottom); // m_geometry is the inner geometry |
|
QRect geom = m_effectFrame->geometry().adjusted(-left, -top, right, bottom); |
|
xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, *m_picture, |
|
XCB_RENDER_PICTURE_NONE, effects->xrenderBufferPicture(), |
|
0, 0, 0, 0, geom.x(), geom.y(), geom.width(), geom.height()); |
|
} |
|
} |
|
if (!m_effectFrame->selection().isNull()) { |
|
if (!m_selectionPicture) { // Lazy creation |
|
const QPixmap pix = m_effectFrame->selectionFrame().framePixmap(); |
|
if (!pix.isNull()) // don't try if there's no content |
|
m_selectionPicture = new XRenderPicture(m_effectFrame->selectionFrame().framePixmap().toImage()); |
|
} |
|
if (m_selectionPicture) { |
|
const QRect geom = m_effectFrame->selection(); |
|
xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, *m_selectionPicture, |
|
XCB_RENDER_PICTURE_NONE, effects->xrenderBufferPicture(), |
|
0, 0, 0, 0, geom.x(), geom.y(), geom.width(), geom.height()); |
|
} |
|
} |
|
|
|
XRenderPicture fill = xRenderBlendPicture(opacity); |
|
|
|
// Render icon |
|
if (!m_effectFrame->icon().isNull() && !m_effectFrame->iconSize().isEmpty()) { |
|
QPoint topLeft(m_effectFrame->geometry().x(), m_effectFrame->geometry().center().y() - m_effectFrame->iconSize().height() / 2); |
|
|
|
if (!m_iconPicture) // lazy creation |
|
m_iconPicture = new XRenderPicture(m_effectFrame->icon().pixmap(m_effectFrame->iconSize()).toImage()); |
|
QRect geom = QRect(topLeft, m_effectFrame->iconSize()); |
|
xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, *m_iconPicture, fill, |
|
effects->xrenderBufferPicture(), |
|
0, 0, 0, 0, geom.x(), geom.y(), geom.width(), geom.height()); |
|
} |
|
|
|
// Render text |
|
if (!m_effectFrame->text().isEmpty()) { |
|
if (!m_textPicture) { // Lazy creation |
|
updateTextPicture(); |
|
} |
|
xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, *m_textPicture, fill, effects->xrenderBufferPicture(), |
|
0, 0, 0, 0, m_effectFrame->geometry().x(), m_effectFrame->geometry().y(), |
|
m_effectFrame->geometry().width(), m_effectFrame->geometry().height()); |
|
} |
|
} |
|
|
|
void SceneXrender::EffectFrame::renderUnstyled(xcb_render_picture_t pict, const QRect &rect, qreal opacity) |
|
{ |
|
const int roundness = 5; |
|
const QRect area = rect.adjusted(-roundness, -roundness, roundness, roundness); |
|
xcb_rectangle_t rects[3]; |
|
// center |
|
rects[0].x = area.left(); |
|
rects[0].y = area.top() + roundness; |
|
rects[0].width = area.width(); |
|
rects[0].height = area.height() - roundness * 2; |
|
// top |
|
rects[1].x = area.left() + roundness; |
|
rects[1].y = area.top(); |
|
rects[1].width = area.width() - roundness * 2; |
|
rects[1].height = roundness; |
|
// bottom |
|
rects[2].x = area.left() + roundness; |
|
rects[2].y = area.top() + area.height() - roundness; |
|
rects[2].width = area.width() - roundness * 2; |
|
rects[2].height = roundness; |
|
xcb_render_color_t color = {0, 0, 0, uint16_t(opacity * 0xffff)}; |
|
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_OVER, pict, color, 3, rects); |
|
|
|
if (!s_effectFrameCircle) { |
|
// create the circle |
|
const int diameter = roundness * 2; |
|
xcb_pixmap_t pix = xcb_generate_id(connection()); |
|
xcb_create_pixmap(connection(), 32, pix, rootWindow(), diameter, diameter); |
|
s_effectFrameCircle = new XRenderPicture(pix, 32); |
|
xcb_free_pixmap(connection(), pix); |
|
|
|
// clear it with transparent |
|
xcb_rectangle_t xrect = {0, 0, diameter, diameter}; |
|
xcb_render_color_t tranparent = {0, 0, 0, 0}; |
|
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, *s_effectFrameCircle, tranparent, 1, &xrect); |
|
|
|
static const int num_segments = 80; |
|
static const qreal theta = 2 * M_PI / qreal(num_segments); |
|
static const qreal c = qCos(theta); //precalculate the sine and cosine |
|
static const qreal s = qSin(theta); |
|
qreal t; |
|
|
|
qreal x = roundness;//we start at angle = 0 |
|
qreal y = 0; |
|
|
|
QVector<xcb_render_pointfix_t> points; |
|
xcb_render_pointfix_t point; |
|
point.x = DOUBLE_TO_FIXED(roundness); |
|
point.y = DOUBLE_TO_FIXED(roundness); |
|
points << point; |
|
for (int ii = 0; ii <= num_segments; ++ii) { |
|
point.x = DOUBLE_TO_FIXED(x + roundness); |
|
point.y = DOUBLE_TO_FIXED(y + roundness); |
|
points << point; |
|
//apply the rotation matrix |
|
t = x; |
|
x = c * x - s * y; |
|
y = s * t + c * y; |
|
} |
|
XRenderPicture fill = xRenderFill(Qt::black); |
|
xcb_render_tri_fan(connection(), XCB_RENDER_PICT_OP_OVER, fill, *s_effectFrameCircle, |
|
0, 0, 0, points.count(), points.constData()); |
|
} |
|
// TODO: merge alpha mask with SceneXrender::Window::alphaMask |
|
// alpha mask |
|
xcb_pixmap_t pix = xcb_generate_id(connection()); |
|
xcb_create_pixmap(connection(), 8, pix, rootWindow(), 1, 1); |
|
XRenderPicture alphaMask(pix, 8); |
|
xcb_free_pixmap(connection(), pix); |
|
const uint32_t values[] = {true}; |
|
xcb_render_change_picture(connection(), alphaMask, XCB_RENDER_CP_REPEAT, values); |
|
color.alpha = int(opacity * 0xffff); |
|
xcb_rectangle_t xrect = {0, 0, 1, 1}; |
|
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, alphaMask, color, 1, &xrect); |
|
|
|
// TODO: replace by lambda |
|
#define RENDER_CIRCLE(srcX, srcY, destX, destY) \ |
|
xcb_render_composite(connection(), XCB_RENDER_PICT_OP_OVER, *s_effectFrameCircle, alphaMask, \ |
|
pict, srcX, srcY, 0, 0, destX, destY, roundness, roundness) |
|
|
|
RENDER_CIRCLE(0, 0, area.left(), area.top()); |
|
RENDER_CIRCLE(0, roundness, area.left(), area.top() + area.height() - roundness); |
|
RENDER_CIRCLE(roundness, 0, area.left() + area.width() - roundness, area.top()); |
|
RENDER_CIRCLE(roundness, roundness, |
|
area.left() + area.width() - roundness, area.top() + area.height() - roundness); |
|
#undef RENDER_CIRCLE |
|
} |
|
|
|
void SceneXrender::EffectFrame::updatePicture() |
|
{ |
|
delete m_picture; |
|
m_picture = 0L; |
|
if (m_effectFrame->style() == EffectFrameStyled) { |
|
const QPixmap pix = m_effectFrame->frame().framePixmap(); |
|
if (!pix.isNull()) |
|
m_picture = new XRenderPicture(pix.toImage()); |
|
} |
|
} |
|
|
|
void SceneXrender::EffectFrame::updateTextPicture() |
|
{ |
|
// Mostly copied from SceneOpenGL::EffectFrame::updateTextTexture() above |
|
delete m_textPicture; |
|
m_textPicture = 0L; |
|
|
|
if (m_effectFrame->text().isEmpty()) { |
|
return; |
|
} |
|
|
|
// Determine position on texture to paint text |
|
QRect rect(QPoint(0, 0), m_effectFrame->geometry().size()); |
|
if (!m_effectFrame->icon().isNull() && !m_effectFrame->iconSize().isEmpty()) { |
|
rect.setLeft(m_effectFrame->iconSize().width()); |
|
} |
|
|
|
// If static size elide text as required |
|
QString text = m_effectFrame->text(); |
|
if (m_effectFrame->isStatic()) { |
|
QFontMetrics metrics(m_effectFrame->text()); |
|
text = metrics.elidedText(text, Qt::ElideRight, rect.width()); |
|
} |
|
|
|
QPixmap pixmap(m_effectFrame->geometry().size()); |
|
pixmap.fill(Qt::transparent); |
|
QPainter p(&pixmap); |
|
p.setFont(m_effectFrame->font()); |
|
if (m_effectFrame->style() == EffectFrameStyled) { |
|
p.setPen(m_effectFrame->styledTextColor()); |
|
} else { |
|
// TODO: What about no frame? Custom color setting required |
|
p.setPen(Qt::white); |
|
} |
|
p.drawText(rect, m_effectFrame->alignment(), text); |
|
p.end(); |
|
m_textPicture = new XRenderPicture(pixmap.toImage()); |
|
} |
|
|
|
SceneXRenderShadow::SceneXRenderShadow(Toplevel *toplevel) |
|
:Shadow(toplevel) |
|
{ |
|
for (int i=0; i<ShadowElementsCount; ++i) { |
|
m_pictures[i] = NULL; |
|
} |
|
} |
|
|
|
SceneXRenderShadow::~SceneXRenderShadow() |
|
{ |
|
for (int i=0; i<ShadowElementsCount; ++i) { |
|
delete m_pictures[i]; |
|
} |
|
} |
|
|
|
void SceneXRenderShadow::layoutShadowRects(QRect& top, QRect& topRight, |
|
QRect& right, QRect& bottomRight, |
|
QRect& bottom, QRect& bottomLeft, |
|
QRect& left, QRect& topLeft) |
|
{ |
|
WindowQuadList quads = shadowQuads(); |
|
|
|
if (quads.count() == 0) { |
|
return; |
|
} |
|
|
|
WindowQuad topQuad = quads.select(WindowQuadShadowTop)[0]; |
|
WindowQuad topRightQuad = quads.select(WindowQuadShadowTopRight)[0]; |
|
WindowQuad topLeftQuad = quads.select(WindowQuadShadowTopLeft)[0]; |
|
WindowQuad leftQuad = quads.select(WindowQuadShadowLeft)[0]; |
|
WindowQuad rightQuad = quads.select(WindowQuadShadowRight)[0]; |
|
WindowQuad bottomQuad = quads.select(WindowQuadShadowBottom)[0]; |
|
WindowQuad bottomRightQuad = quads.select(WindowQuadShadowBottomRight)[0]; |
|
WindowQuad bottomLeftQuad = quads.select(WindowQuadShadowBottomLeft)[0]; |
|
|
|
top = QRect(topQuad.left(), topQuad.top(), (topQuad.right()-topQuad.left()), (topQuad.bottom()-topQuad.top())); |
|
topLeft = QRect(topLeftQuad.left(), topLeftQuad.top(), (topLeftQuad.right()-topLeftQuad.left()), (topLeftQuad.bottom()-topLeftQuad.top())); |
|
topRight = QRect(topRightQuad.left(), topRightQuad.top(), (topRightQuad.right()-topRightQuad.left()), (topRightQuad.bottom()-topRightQuad.top())); |
|
left = QRect(leftQuad.left(), leftQuad.top(), (leftQuad.right()-leftQuad.left()), (leftQuad.bottom()-leftQuad.top())); |
|
right = QRect(rightQuad.left(), rightQuad.top(), (rightQuad.right()-rightQuad.left()), (rightQuad.bottom()-rightQuad.top())); |
|
bottom = QRect(bottomQuad.left(), bottomQuad.top(), (bottomQuad.right()-bottomQuad.left()), (bottomQuad.bottom()-bottomQuad.top())); |
|
bottomLeft = QRect(bottomLeftQuad.left(), bottomLeftQuad.top(), (bottomLeftQuad.right()-bottomLeftQuad.left()), (bottomLeftQuad.bottom()-bottomLeftQuad.top())); |
|
bottomRight = QRect(bottomRightQuad.left(), bottomRightQuad.top(), (bottomRightQuad.right()-bottomRightQuad.left()), (bottomRightQuad.bottom()-bottomRightQuad.top())); |
|
} |
|
|
|
void SceneXRenderShadow::buildQuads() |
|
{ |
|
Shadow::buildQuads(); |
|
|
|
if (shadowQuads().count() == 0) { |
|
return; |
|
} |
|
|
|
QRect stlr, str, strr, srr, sbrr, sbr, sblr, slr; |
|
layoutShadowRects(str, strr, srr, sbrr, sbr, sblr, slr, stlr); |
|
} |
|
|
|
bool SceneXRenderShadow::prepareBackend() |
|
{ |
|
if (hasDecorationShadow()) { |
|
const QImage shadowImage = decorationShadowImage(); |
|
QPainter p; |
|
int x = 0; |
|
int y = 0; |
|
auto drawElement = [this, &x, &y, &p, &shadowImage] (ShadowElements element) { |
|
QPixmap pix(elementSize(element)); |
|
pix.fill(Qt::transparent); |
|
p.begin(&pix); |
|
p.drawImage(0, 0, shadowImage, x, y, pix.width(), pix.height()); |
|
p.end(); |
|
setShadowElement(pix, element); |
|
return pix.size(); |
|
}; |
|
x += drawElement(ShadowElementTopLeft).width(); |
|
x += drawElement(ShadowElementTop).width(); |
|
y += drawElement(ShadowElementTopRight).height(); |
|
drawElement(ShadowElementRight); |
|
x = 0; |
|
y += drawElement(ShadowElementLeft).height(); |
|
x += drawElement(ShadowElementBottomLeft).width(); |
|
x += drawElement(ShadowElementBottom).width(); |
|
drawElement(ShadowElementBottomRight).width(); |
|
} |
|
const uint32_t values[] = {XCB_RENDER_REPEAT_NORMAL}; |
|
for (int i=0; i<ShadowElementsCount; ++i) { |
|
delete m_pictures[i]; |
|
m_pictures[i] = new XRenderPicture(shadowPixmap(ShadowElements(i)).toImage()); |
|
xcb_render_change_picture(connection(), *m_pictures[i], XCB_RENDER_CP_REPEAT, values); |
|
} |
|
return true; |
|
} |
|
|
|
xcb_render_picture_t SceneXRenderShadow::picture(Shadow::ShadowElements element) const |
|
{ |
|
if (!m_pictures[element]) { |
|
return XCB_RENDER_PICTURE_NONE; |
|
} |
|
return *m_pictures[element]; |
|
} |
|
|
|
SceneXRenderDecorationRenderer::SceneXRenderDecorationRenderer(Decoration::DecoratedClientImpl *client) |
|
: Renderer(client) |
|
, m_gc(XCB_NONE) |
|
{ |
|
connect(this, &Renderer::renderScheduled, client->client(), static_cast<void (Client::*)(const QRect&)>(&Client::addRepaint)); |
|
for (int i = 0; i < int(DecorationPart::Count); ++i) { |
|
m_pixmaps[i] = XCB_PIXMAP_NONE; |
|
m_pictures[i] = nullptr; |
|
} |
|
} |
|
|
|
SceneXRenderDecorationRenderer::~SceneXRenderDecorationRenderer() |
|
{ |
|
for (int i = 0; i < int(DecorationPart::Count); ++i) { |
|
if (m_pixmaps[i] != XCB_PIXMAP_NONE) { |
|
xcb_free_pixmap(connection(), m_pixmaps[i]); |
|
} |
|
delete m_pictures[i]; |
|
} |
|
if (m_gc != 0) { |
|
xcb_free_gc(connection(), m_gc); |
|
} |
|
} |
|
|
|
void SceneXRenderDecorationRenderer::render() |
|
{ |
|
QRegion scheduled = getScheduled(); |
|
if (scheduled.isEmpty()) { |
|
return; |
|
} |
|
if (areImageSizesDirty()) { |
|
resizePixmaps(); |
|
resetImageSizesDirty(); |
|
scheduled = client()->client()->decorationRect(); |
|
} |
|
|
|
const QRect top(QPoint(0, 0), m_sizes[int(DecorationPart::Top)]); |
|
const QRect left(QPoint(0, top.height()), m_sizes[int(DecorationPart::Left)]); |
|
const QRect right(QPoint(top.width() - m_sizes[int(DecorationPart::Right)].width(), top.height()), m_sizes[int(DecorationPart::Right)]); |
|
const QRect bottom(QPoint(0, left.y() + left.height()), m_sizes[int(DecorationPart::Bottom)]); |
|
|
|
xcb_connection_t *c = connection(); |
|
if (m_gc == 0) { |
|
m_gc = xcb_generate_id(connection()); |
|
xcb_create_gc(c, m_gc, m_pixmaps[int(DecorationPart::Top)], 0, nullptr); |
|
} |
|
auto renderPart = [this, c](const QRect &geo, const QPoint &offset, int index) { |
|
if (geo.isNull()) { |
|
return; |
|
} |
|
QImage image = renderToImage(geo); |
|
xcb_put_image(c, XCB_IMAGE_FORMAT_Z_PIXMAP, m_pixmaps[index], m_gc, |
|
image.width(), image.height(), geo.x() - offset.x(), geo.y() - offset.y(), 0, 32, |
|
image.byteCount(), image.constBits()); |
|
}; |
|
const QRect geometry = scheduled.boundingRect(); |
|
renderPart(left.intersected(geometry), left.topLeft(), int(DecorationPart::Left)); |
|
renderPart(top.intersected(geometry), top.topLeft(), int(DecorationPart::Top)); |
|
renderPart(right.intersected(geometry), right.topLeft(), int(DecorationPart::Right)); |
|
renderPart(bottom.intersected(geometry), bottom.topLeft(), int(DecorationPart::Bottom)); |
|
xcb_flush(c); |
|
} |
|
|
|
void SceneXRenderDecorationRenderer::resizePixmaps() |
|
{ |
|
QRect left, top, right, bottom; |
|
client()->client()->layoutDecorationRects(left, top, right, bottom); |
|
|
|
xcb_connection_t *c = connection(); |
|
auto checkAndCreate = [this, c](int border, const QRect &rect) { |
|
const QSize size = rect.size(); |
|
if (m_sizes[border] != size) { |
|
m_sizes[border] = size; |
|
if (m_pixmaps[border] != XCB_PIXMAP_NONE) { |
|
xcb_free_pixmap(c, m_pixmaps[border]); |
|
} |
|
delete m_pictures[border]; |
|
if (!size.isEmpty()) { |
|
m_pixmaps[border] = xcb_generate_id(connection()); |
|
xcb_create_pixmap(connection(), 32, m_pixmaps[border], rootWindow(), size.width(), size.height()); |
|
m_pictures[border] = new XRenderPicture(m_pixmaps[border], 32); |
|
} else { |
|
m_pixmaps[border] = XCB_PIXMAP_NONE; |
|
m_pictures[border] = nullptr; |
|
} |
|
} |
|
if (!m_pictures[border]) { |
|
return; |
|
} |
|
// fill transparent |
|
xcb_rectangle_t r = {0, 0, uint16_t(size.width()), uint16_t(size.height())}; |
|
xcb_render_fill_rectangles(connection(), XCB_RENDER_PICT_OP_SRC, *m_pictures[border], preMultiply(Qt::transparent), 1, &r); |
|
}; |
|
|
|
checkAndCreate(int(DecorationPart::Left), left); |
|
checkAndCreate(int(DecorationPart::Top), top); |
|
checkAndCreate(int(DecorationPart::Right), right); |
|
checkAndCreate(int(DecorationPart::Bottom), bottom); |
|
} |
|
|
|
xcb_render_picture_t SceneXRenderDecorationRenderer::picture(SceneXRenderDecorationRenderer::DecorationPart part) const |
|
{ |
|
Q_ASSERT(part != DecorationPart::Count); |
|
XRenderPicture *picture = m_pictures[int(part)]; |
|
if (!picture) { |
|
return XCB_RENDER_PICTURE_NONE; |
|
} |
|
return *picture; |
|
} |
|
|
|
void SceneXRenderDecorationRenderer::reparent(Deleted *deleted) |
|
{ |
|
render(); |
|
Renderer::reparent(deleted); |
|
} |
|
|
|
#undef DOUBLE_TO_FIXED |
|
#undef FIXED_TO_DOUBLE |
|
|
|
} // namespace |
|
#endif
|
|
|