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168 lines
5.1 KiB
168 lines
5.1 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2011 Arthur Arlt <a.arlt@stud.uni-heidelberg.de> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#ifndef KWIN_COMPOSITE_H |
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#define KWIN_COMPOSITE_H |
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#include <QtCore/QObject> |
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#include <QtCore/QTimer> |
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#include <QRegion> |
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class KSelectionOwner; |
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namespace KWin { |
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class Scene; |
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class Compositor : public QObject { |
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Q_OBJECT |
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public: |
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Compositor(QObject *workspace); |
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~Compositor(); |
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void checkCompositeTimer(); |
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// when adding repaints caused by a window, you probably want to use |
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// either Toplevel::addRepaint() or Toplevel::addWorkspaceRepaint() |
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void addRepaint(const QRect& r); |
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void addRepaint(const QRegion& r); |
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void addRepaint(int x, int y, int w, int h); |
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void checkUnredirect(bool force = false); |
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/** |
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* Called from the D-Bus interface. Does the same as slotToggleCompositing with the |
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* addition to show a notification on how to revert the compositing state. |
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**/ |
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void toggleCompositing(); |
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void updateCompositeBlocking(Client* c = NULL); |
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// Mouse polling |
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void startMousePolling(); |
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void stopMousePolling(); |
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/** |
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* Whether the Compositor is active. That is a Scene is present and the Compositor is |
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* not shutting down itself. |
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**/ |
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bool isActive(); |
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int xrrRefreshRate() const { |
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return m_xrrRefreshRate; |
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} |
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void setCompositeResetTimer(int msecs); |
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// returns the _estimated_ delay to the next screen update |
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// good for having a rough idea to calculate transformations, bad to rely on. |
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// might happen few ms earlier, might be an entire frame to short. This is NOT deterministic. |
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int nextFrameDelay() const { |
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return m_nextFrameDelay; |
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} |
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bool hasScene() const { |
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return m_scene != NULL; |
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} |
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/** |
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* Checks whether @p w is the Scene's overlay window. |
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**/ |
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bool checkForOverlayWindow(WId w) const; |
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/** |
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* @returns The Scene's Overlay X Window. |
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**/ |
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WId overlayWindow() const; |
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/** |
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* @returns Whether the Scene's Overlay X Window is visible. |
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**/ |
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bool isOverlayWindowVisible() const; |
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/** |
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* Set's the Scene's Overlay X Window visibility to @p visible. |
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**/ |
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void setOverlayWindowVisibility(bool visible); |
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Scene *scene() { |
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return m_scene; |
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} |
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public Q_SLOTS: |
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void addRepaintFull(); |
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/** |
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* Actual slot to perform the toggling compositing. |
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* That is if the Compositor is suspended it will be resumed and if the Compositor is active |
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* it will be suspended. |
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* Invoked primarily by the keybinding. |
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* TODO: make private slot |
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**/ |
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void slotToggleCompositing(); |
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Q_SIGNALS: |
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void compositingToggled(bool active); |
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void signalRestartKWin(const QString &reason); |
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protected: |
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void timerEvent(QTimerEvent *te); |
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private Q_SLOTS: |
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void setup(); |
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/** |
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* Called from setupCompositing() when the CompositingPrefs are ready. |
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**/ |
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void slotCompositingOptionsInitialized(); |
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void finish(); |
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/** |
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* Restarts the Compositor if running. |
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* That is the Compositor will be stopped and started again. |
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**/ |
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void restart(); |
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void fallbackToXRenderCompositing(); |
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void performCompositing(); |
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void performMousePoll(); |
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void delayedCheckUnredirect(); |
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void slotConfigChanged(); |
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void slotReinitialize(); |
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private: |
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/** |
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* Suspends or Resumes the Compositor. |
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* That is stops the Scene in case of @p suspend and restores otherwise. |
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* @param suspend If @c true suspends the Compositor, if @c false starts the Compositor. |
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* TODO: split in two methods: suspend and resume |
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**/ |
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void suspendResume(bool suspend = true); |
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void setCompositeTimer(); |
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bool windowRepaintsPending() const; |
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/** |
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* Whether the Compositor is currently suspended. |
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**/ |
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bool m_suspended; |
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/** |
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* Whether the Compositor is currently blocked by at least one Client requesting full resources. |
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**/ |
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bool m_blocked; |
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QBasicTimer compositeTimer; |
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KSelectionOwner* cm_selection; |
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uint vBlankInterval, fpsInterval; |
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int m_xrrRefreshRate; |
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QElapsedTimer nextPaintReference; |
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QTimer mousePollingTimer; |
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QRegion repaints_region; |
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QTimer unredirectTimer; |
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bool forceUnredirectCheck; |
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QTimer compositeResetTimer; // for compressing composite resets |
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bool m_finishing; // finish() sets this variable while shutting down |
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int m_timeSinceLastVBlank, m_nextFrameDelay; |
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Scene *m_scene; |
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}; |
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} |
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# endif // KWIN_COMPOSITE_H
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