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106 lines
3.0 KiB
106 lines
3.0 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#ifndef KWIN_ABSTRACT_EGL_BACKEND_H |
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#define KWIN_ABSTRACT_EGL_BACKEND_H |
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#include "scene_opengl.h" |
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namespace KWin |
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{ |
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class AbstractEglBackend : public OpenGLBackend |
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{ |
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public: |
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virtual ~AbstractEglBackend(); |
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bool makeCurrent() override; |
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void doneCurrent() override; |
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EGLDisplay eglDisplay() const { |
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return m_display; |
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} |
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protected: |
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AbstractEglBackend(); |
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EGLContext context() const { |
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return m_context; |
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} |
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EGLSurface surface() const { |
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return m_surface; |
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} |
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EGLConfig config() const { |
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return m_config; |
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} |
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void setEglDisplay(const EGLDisplay &display) { |
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m_display = display; |
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} |
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void setContext(const EGLContext &context) { |
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m_context = context; |
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} |
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void setSurface(const EGLSurface &surface) { |
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m_surface = surface; |
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} |
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void setConfig(const EGLConfig &config) { |
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m_config = config; |
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} |
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void cleanup(); |
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virtual void cleanupSurfaces(); |
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bool initEglAPI(); |
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void initKWinGL(); |
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void initBufferAge(); |
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void initClientExtensions(); |
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void initWayland(); |
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bool hasClientExtension(const QByteArray &ext) const; |
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private: |
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EGLDisplay m_display = EGL_NO_DISPLAY; |
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EGLSurface m_surface = EGL_NO_SURFACE; |
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EGLContext m_context = EGL_NO_CONTEXT; |
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EGLConfig m_config = nullptr; |
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QList<QByteArray> m_clientExtensions; |
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}; |
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class AbstractEglTexture : public SceneOpenGL::TexturePrivate |
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{ |
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public: |
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virtual ~AbstractEglTexture(); |
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bool loadTexture(WindowPixmap *pixmap) override; |
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void updateTexture(WindowPixmap *pixmap) override; |
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OpenGLBackend *backend() override; |
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protected: |
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AbstractEglTexture(SceneOpenGL::Texture *texture, AbstractEglBackend *backend); |
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EGLImageKHR image() const { |
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return m_image; |
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} |
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private: |
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bool loadTexture(xcb_pixmap_t pix, const QSize &size); |
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#if HAVE_WAYLAND |
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bool loadShmTexture(const QPointer<KWayland::Server::BufferInterface> &buffer); |
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bool loadEglTexture(const QPointer<KWayland::Server::BufferInterface> &buffer); |
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EGLImageKHR attach(const QPointer<KWayland::Server::BufferInterface> &buffer); |
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#endif |
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SceneOpenGL::Texture *q; |
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AbstractEglBackend *m_backend; |
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EGLImageKHR m_image; |
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}; |
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} |
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#endif
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