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Martin Gräßlin 82e1c0741e Correctly change brightness and opacity in cylinder/sphere shader 17 years ago
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cylinder.frag Correctly change brightness and opacity in cylinder/sphere shader 17 years ago
cylinder.vert Fill empty areas in multi screen setups in cylinder and sphere as well. 17 years ago
sphere.vert Fill empty areas in multi screen setups in cylinder and sphere as well. 17 years ago