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293 lines
8.3 KiB
293 lines
8.3 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#include "egl_gbm_backend.h" |
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// kwin |
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#include "composite.h" |
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#include "virtual_backend.h" |
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#include "options.h" |
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#include "screens.h" |
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#if HAVE_UDEV |
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#include "udev.h" |
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#endif |
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#include <logging.h> |
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// kwin libs |
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#include <kwinglplatform.h> |
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// Qt |
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#include <QOpenGLContext> |
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// system |
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#include <fcntl.h> |
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#include <unistd.h> |
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#if HAVE_GBM |
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#include <gbm.h> |
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#endif |
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namespace KWin |
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{ |
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EglGbmBackend::EglGbmBackend(VirtualBackend *b) |
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: QObject(nullptr) |
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, AbstractEglBackend() |
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, m_backend(b) |
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{ |
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// Egl is always direct rendering |
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setIsDirectRendering(true); |
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} |
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EglGbmBackend::~EglGbmBackend() |
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{ |
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while (GLRenderTarget::isRenderTargetBound()) { |
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GLRenderTarget::popRenderTarget(); |
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} |
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delete m_fbo; |
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delete m_backBuffer; |
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cleanup(); |
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} |
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void EglGbmBackend::initGbmDevice() |
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{ |
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#if HAVE_UDEV |
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if (m_backend->drmFd() != -1) { |
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// already initialized |
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return; |
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} |
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QScopedPointer<Udev> udev(new Udev); |
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UdevDevice::Ptr device = udev->renderNode(); |
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if (!device) { |
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// if we don't have a render node, try to find a virtual (vgem) device |
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qCDebug(KWIN_VIRTUAL) << "No render node, looking for a vgem device"; |
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device = udev->virtualGpu(); |
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} |
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if (!device) { |
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qCDebug(KWIN_VIRTUAL) << "Neither a render node, nor a vgem device found"; |
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return; |
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} |
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qCDebug(KWIN_VIRTUAL) << "Found a device: " << device->devNode(); |
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int fd = open(device->devNode(), O_RDWR | O_CLOEXEC); |
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if (fd == -1) { |
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qCWarning(KWIN_VIRTUAL) << "Failed to open: " << device->devNode(); |
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return; |
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} |
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m_backend->setDrmFd(fd); |
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#if HAVE_GBM |
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auto gbmDevice = gbm_create_device(fd); |
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if (!gbmDevice) { |
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qCWarning(KWIN_VIRTUAL) << "Failed to open gbm device"; |
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} |
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m_backend->setGbmDevice(gbmDevice); |
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#endif |
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#endif |
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} |
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bool EglGbmBackend::initializeEgl() |
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{ |
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initClientExtensions(); |
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EGLDisplay display = m_backend->sceneEglDisplay(); |
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// Use eglGetPlatformDisplayEXT() to get the display pointer |
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// if the implementation supports it. |
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if (display == EGL_NO_DISPLAY) { |
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if (!hasClientExtension(QByteArrayLiteral("EGL_EXT_platform_base")) || |
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!hasClientExtension(QByteArrayLiteral("EGL_MESA_platform_gbm"))) { |
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setFailed("EGL_EXT_platform_base and/or EGL_MESA_platform_gbm missing"); |
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return false; |
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} |
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#if HAVE_GBM |
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initGbmDevice(); |
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if (auto device = m_backend->gbmDevice()) { |
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display = eglGetPlatformDisplayEXT(EGL_PLATFORM_GBM_MESA, device, nullptr); |
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} |
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#endif |
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if (display == EGL_NO_DISPLAY) { |
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qCWarning(KWIN_VIRTUAL) << "Failed to create EGLDisplay through GBM device, trying with default device"; |
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display = eglGetPlatformDisplay(EGL_PLATFORM_GBM_MESA, EGL_DEFAULT_DISPLAY, nullptr); |
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} |
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} |
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if (display == EGL_NO_DISPLAY) |
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return false; |
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setEglDisplay(display); |
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return initEglAPI(); |
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} |
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void EglGbmBackend::init() |
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{ |
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if (!initializeEgl()) { |
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setFailed("Could not initialize egl"); |
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return; |
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} |
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if (!initRenderingContext()) { |
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setFailed("Could not initialize rendering context"); |
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return; |
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} |
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initKWinGL(); |
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m_backBuffer = new GLTexture(GL_RGB8, screens()->size().width(), screens()->size().height()); |
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m_fbo = new GLRenderTarget(*m_backBuffer); |
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if (!m_fbo->valid()) { |
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setFailed("Could not create framebuffer object"); |
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return; |
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} |
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GLRenderTarget::pushRenderTarget(m_fbo); |
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if (!m_fbo->isRenderTargetBound()) { |
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setFailed("Failed to bind framebuffer object"); |
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return; |
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} |
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if (checkGLError("Init")) { |
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setFailed("Error during init of EglGbmBackend"); |
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return; |
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} |
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setSupportsBufferAge(false); |
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initWayland(); |
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} |
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bool EglGbmBackend::initRenderingContext() |
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{ |
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initBufferConfigs(); |
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const char* eglExtensionsCString = eglQueryString(eglDisplay(), EGL_EXTENSIONS); |
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const QList<QByteArray> extensions = QByteArray::fromRawData(eglExtensionsCString, qstrlen(eglExtensionsCString)).split(' '); |
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if (!extensions.contains(QByteArrayLiteral("EGL_KHR_surfaceless_context"))) { |
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return false; |
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} |
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if (!createContext()) { |
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return false; |
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} |
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setSurfaceLessContext(true); |
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return makeCurrent(); |
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} |
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bool EglGbmBackend::initBufferConfigs() |
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{ |
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const EGLint config_attribs[] = { |
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT, |
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EGL_RED_SIZE, 1, |
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EGL_GREEN_SIZE, 1, |
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EGL_BLUE_SIZE, 1, |
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EGL_ALPHA_SIZE, 0, |
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EGL_RENDERABLE_TYPE, isOpenGLES() ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_BIT, |
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EGL_CONFIG_CAVEAT, EGL_NONE, |
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EGL_NONE, |
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}; |
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EGLint count; |
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EGLConfig configs[1024]; |
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if (eglChooseConfig(eglDisplay(), config_attribs, configs, 1, &count) == EGL_FALSE) { |
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return false; |
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} |
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if (count != 1) { |
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return false; |
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} |
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setConfig(configs[0]); |
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return true; |
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} |
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void EglGbmBackend::present() |
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{ |
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} |
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void EglGbmBackend::screenGeometryChanged(const QSize &size) |
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{ |
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Q_UNUSED(size) |
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// TODO, create new buffer? |
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} |
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SceneOpenGL::TexturePrivate *EglGbmBackend::createBackendTexture(SceneOpenGL::Texture *texture) |
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{ |
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return new EglGbmTexture(texture, this); |
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} |
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QRegion EglGbmBackend::prepareRenderingFrame() |
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{ |
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startRenderTimer(); |
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if (!GLRenderTarget::isRenderTargetBound()) { |
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GLRenderTarget::pushRenderTarget(m_fbo); |
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} |
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return QRegion(0, 0, screens()->size().width(), screens()->size().height()); |
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} |
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static void convertFromGLImage(QImage &img, int w, int h) |
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{ |
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// from QtOpenGL/qgl.cpp |
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// Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
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// see http://qt.gitorious.org/qt/qt/blobs/master/src/opengl/qgl.cpp |
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if (QSysInfo::ByteOrder == QSysInfo::BigEndian) { |
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// OpenGL gives RGBA; Qt wants ARGB |
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uint *p = (uint*)img.bits(); |
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uint *end = p + w * h; |
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while (p < end) { |
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uint a = *p << 24; |
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*p = (*p >> 8) | a; |
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p++; |
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} |
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} else { |
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// OpenGL gives ABGR (i.e. RGBA backwards); Qt wants ARGB |
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for (int y = 0; y < h; y++) { |
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uint *q = (uint*)img.scanLine(y); |
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for (int x = 0; x < w; ++x) { |
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const uint pixel = *q; |
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*q = ((pixel << 16) & 0xff0000) | ((pixel >> 16) & 0xff) |
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| (pixel & 0xff00ff00); |
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q++; |
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} |
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} |
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} |
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img = img.mirrored(); |
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} |
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void EglGbmBackend::endRenderingFrame(const QRegion &renderedRegion, const QRegion &damagedRegion) |
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{ |
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Q_UNUSED(renderedRegion) |
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Q_UNUSED(damagedRegion) |
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glFlush(); |
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if (m_backend->saveFrames()) { |
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QImage img = QImage(QSize(m_backBuffer->width(), m_backBuffer->height()), QImage::Format_ARGB32); |
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glReadnPixels(0, 0, m_backBuffer->width(), m_backBuffer->height(), GL_RGBA, GL_UNSIGNED_BYTE, img.byteCount(), (GLvoid*)img.bits()); |
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convertFromGLImage(img, m_backBuffer->width(), m_backBuffer->height()); |
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img.save(QStringLiteral("%1/%2.png").arg(m_backend->saveFrames()).arg(QString::number(m_frameCounter++))); |
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} |
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GLRenderTarget::popRenderTarget(); |
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} |
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bool EglGbmBackend::usesOverlayWindow() const |
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{ |
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return false; |
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} |
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/************************************************ |
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* EglTexture |
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************************************************/ |
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EglGbmTexture::EglGbmTexture(KWin::SceneOpenGL::Texture *texture, EglGbmBackend *backend) |
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: AbstractEglTexture(texture, backend) |
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{ |
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} |
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EglGbmTexture::~EglGbmTexture() = default; |
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} // namespace
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