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Michael Zanetti 32ef57aae7 Add bool keepAbove() to EffectWindow 17 years ago
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CMakeLists.txt Added EffectFrame, a helper class that creates, manages and caches a 17 years ago
Mainpage.dox Split kdecoration and kwineffects libraries as two modules for doxygen. 18 years ago
Messages.sh
kcommondecoration.cpp Make it possible for the decorations to paint outside the window frame 17 years ago
kcommondecoration.h Pedantic 17 years ago
kcommondecoration_p.cpp Make it possible for the decorations to paint outside the window frame 17 years ago
kcommondecoration_p.h Make it possible for the decorations to paint outside the window frame 17 years ago
kdecoration.cpp Make it possible for the decorations to paint outside the window frame 17 years ago
kdecoration.h Make it possible for the decorations to paint outside the window frame 17 years ago
kdecoration_p.cpp Fix iterator 18 years ago
kdecoration_p.h Make it possible to use KDecorationOptions without private headers. 18 years ago
kdecoration_plugins_p.cpp Moved all debug, warning and error messages into the KWin 1212 area. 18 years ago
kdecoration_plugins_p.h Make it possible to use KDecorationOptions without private headers. 18 years ago
kdecorationbridge.h Rename the new decoration API and mark it as unstable. Supporting a hacked API is suicide. 18 years ago
kdecorationfactory.cpp Fix iterator 18 years ago
kdecorationfactory.h Make the client shadowOpacity() return a relative opacity instead of absolute. 18 years ago
kwinconfig.h.cmake Redo checks for KWIN_HAVE(_XXX)_COMPOSITING again, in order 18 years ago
kwineffects.cpp slight performance for xrender shadows 17 years ago
kwineffects.h Add bool keepAbove() to EffectWindow 17 years ago
kwinglobals.cpp Use a modified errorMessage() with explicitly listing all extensions used by KWin. 18 years ago
kwinglobals.h Add support for hardcoded non-KWin-related active screen edge actions, 17 years ago
kwinglutils.cpp Texture width and height is stored in GLShader and the uniform value is set during prepareShaderRenderStates in scene_opengl. So the effects do not have to set the uniform manually. This is useful as other effects can still set this uniform if something different is rendered with a different texture width/height (e.g. shadows or thumbnails). When the window is finally rendered the original value set by the effect is definatelly used. 17 years ago
kwinglutils.h Texture width and height is stored in GLShader and the uniform value is set during prepareShaderRenderStates in scene_opengl. So the effects do not have to set the uniform manually. This is useful as other effects can still set this uniform if something different is rendered with a different texture width/height (e.g. shadows or thumbnails). When the window is finally rendered the original value set by the effect is definatelly used. 17 years ago
kwinglutils_funcs.cpp No longer include config*.h files in installed headers. 19 years ago
kwinglutils_funcs.h Fix opengl wrappers to match the opengl functions. 18 years ago
kwinshadereffect.cpp The assert for popRenderTarget in kwinshadereffect caused the kwin freezes as if assert has not been compiled in, the fbo will never be detached. So now we have working looking glass and sharpen effect back. 17 years ago
kwinshadereffect.h Funny, I didn't know XRender now had shaders too :). 18 years ago
kwinxrenderutils.cpp slight performance for xrender shadows 17 years ago
kwinxrenderutils.h slight performance for xrender shadows 17 years ago