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126 lines
3.1 KiB
126 lines
3.1 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2017 Martin Flöser <mgraesslin@kde.org> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#pragma once |
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#include <QDebug> |
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#include <kwin_export.h> |
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namespace KWin |
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{ |
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class KWIN_EXPORT AbstractOpenGLContextAttributeBuilder |
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{ |
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public: |
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virtual ~AbstractOpenGLContextAttributeBuilder() { |
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} |
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void setVersion(int major, int minor = 0) { |
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m_versionRequested = true; |
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m_majorVersion = major; |
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m_minorVersion = minor; |
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} |
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bool isVersionRequested() const { |
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return m_versionRequested; |
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} |
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int majorVersion() const { |
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return m_majorVersion; |
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} |
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int minorVersion() const { |
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return m_minorVersion; |
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} |
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void setRobust(bool robust) { |
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m_robust = robust; |
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} |
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bool isRobust() const { |
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return m_robust; |
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} |
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void setForwardCompatible(bool forward) { |
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m_forwardCompatible = forward; |
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} |
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bool isForwardCompatible() const { |
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return m_forwardCompatible; |
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} |
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void setCoreProfile(bool core) { |
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m_coreProfile = core; |
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if (m_coreProfile) { |
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setCompatibilityProfile(false); |
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} |
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} |
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bool isCoreProfile() const { |
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return m_coreProfile; |
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} |
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void setCompatibilityProfile(bool compatibility) { |
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m_compatibilityProfile = compatibility; |
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if (m_compatibilityProfile) { |
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setCoreProfile(false); |
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} |
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} |
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bool isCompatibilityProfile() const { |
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return m_compatibilityProfile; |
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} |
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void setResetOnVideoMemoryPurge(bool reset) { |
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m_resetOnVideoMemoryPurge = reset; |
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} |
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bool isResetOnVideoMemoryPurge() const { |
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return m_resetOnVideoMemoryPurge; |
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} |
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void setHighPriority(bool highPriority) { |
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m_highPriority = highPriority; |
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} |
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bool isHighPriority() const { |
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return m_highPriority; |
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} |
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virtual std::vector<int> build() const = 0; |
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QDebug operator<<(QDebug dbg) const; |
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private: |
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bool m_versionRequested = false; |
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int m_majorVersion = 0; |
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int m_minorVersion = 0; |
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bool m_robust = false; |
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bool m_forwardCompatible = false; |
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bool m_coreProfile = false; |
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bool m_compatibilityProfile = false; |
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bool m_resetOnVideoMemoryPurge = false; |
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bool m_highPriority = false; |
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}; |
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inline QDebug operator<<(QDebug dbg, const AbstractOpenGLContextAttributeBuilder *attribs) |
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{ |
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return attribs->operator<<(dbg); |
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} |
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}
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