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601 lines
19 KiB
601 lines
19 KiB
/* |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org> |
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SPDX-License-Identifier: GPL-2.0-or-later |
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*/ |
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#ifndef KWIN_PLATFORM_H |
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#define KWIN_PLATFORM_H |
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#include <kwin_export.h> |
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#include <kwinglobals.h> |
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#include <epoxy/egl.h> |
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#include "input.h" |
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#include <QImage> |
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#include <QObject> |
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#include <functional> |
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class QAction; |
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namespace KWaylandServer { |
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class OutputConfigurationInterface; |
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} |
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namespace KWin |
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{ |
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class AbstractOutput; |
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class Edge; |
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class Compositor; |
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class DmaBufTexture; |
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class OverlayWindow; |
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class OpenGLBackend; |
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class Outline; |
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class OutlineVisual; |
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class QPainterBackend; |
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class Scene; |
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class ScreenEdges; |
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class Toplevel; |
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING |
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class XRenderBackend; |
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#endif |
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namespace Decoration |
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{ |
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class Renderer; |
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class DecoratedClientImpl; |
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} |
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class KWIN_EXPORT Outputs : public QVector<AbstractOutput*> |
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{ |
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public: |
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Outputs(){}; |
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template <typename T> |
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Outputs(const QVector<T> &other) { |
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resize(other.size()); |
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std::copy(other.constBegin(), other.constEnd(), begin()); |
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} |
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}; |
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class KWIN_EXPORT Platform : public QObject |
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{ |
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Q_OBJECT |
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public: |
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~Platform() override; |
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virtual void init() = 0; |
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virtual OpenGLBackend *createOpenGLBackend(); |
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virtual QPainterBackend *createQPainterBackend(); |
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#ifdef KWIN_HAVE_XRENDER_COMPOSITING |
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virtual XRenderBackend *createXRenderBackend(); |
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#endif |
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virtual DmaBufTexture *createDmaBufTexture(const QSize &size) { |
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Q_UNUSED(size); |
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return nullptr; |
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} |
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/** |
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* Informs the Platform that it is about to go down and shall do appropriate cleanup. |
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* Child classes can override this function but must call the parent implementation in |
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* the end. |
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*/ |
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virtual void prepareShutdown(); |
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/** |
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* Allows the platform to create a platform specific screen edge. |
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* The default implementation creates a Edge. |
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*/ |
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virtual Edge *createScreenEdge(ScreenEdges *parent); |
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/** |
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* Allows the platform to create a platform specific Cursor. |
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* The default implementation creates an InputRedirectionCursor. |
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*/ |
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virtual void createPlatformCursor(QObject *parent = nullptr); |
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virtual void warpPointer(const QPointF &globalPos); |
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/** |
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* Whether our Compositing EGL display allows a surface less context |
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* so that a sharing context could be created. |
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*/ |
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bool supportsSurfacelessContext() const; |
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/** |
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* Whether our Compositing EGL display supports creating native EGL fences. |
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*/ |
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bool supportsNativeFence() const; |
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/** |
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* The EGLDisplay used by the compositing scene. |
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*/ |
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EGLDisplay sceneEglDisplay() const; |
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void setSceneEglDisplay(EGLDisplay display); |
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/** |
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* The EGLContext used by the compositing scene. |
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*/ |
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virtual EGLContext sceneEglContext() const { |
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return m_context; |
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} |
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/** |
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* Sets the @p context used by the compositing scene. |
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*/ |
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void setSceneEglContext(EGLContext context) { |
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m_context = context; |
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} |
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/** |
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* Returns the compositor-wide shared EGL context. This function may return EGL_NO_CONTEXT |
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* if the underlying rendering backend does not use EGL. |
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* |
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* Note that the returned context should never be made current. Instead, create a context |
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* that shares with this one and make the new context current. |
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*/ |
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EGLContext sceneEglGlobalShareContext() const; |
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/** |
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* Sets the global share context to @a context. This function is intended to be called only |
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* by rendering backends. |
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*/ |
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void setSceneEglGlobalShareContext(EGLContext context); |
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/** |
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* The EglConfig used by the compositing scene. |
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*/ |
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EGLConfig sceneEglConfig() const { |
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return m_eglConfig; |
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} |
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/** |
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* Sets the @p config used by the compositing scene. |
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* @see sceneEglConfig |
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*/ |
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void setSceneEglConfig(EGLConfig config) { |
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m_eglConfig = config; |
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} |
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/** |
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* Implementing subclasses should provide a size in case the backend represents |
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* a basic screen and uses the BasicScreens. |
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* |
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* Base implementation returns an invalid size. |
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*/ |
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virtual QSize screenSize() const; |
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/** |
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* Implementing subclasses should provide all geometries in case the backend represents |
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* a basic screen and uses the BasicScreens. |
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* |
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* Base implementation returns one QRect positioned at 0/0 with screenSize() as size. |
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*/ |
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virtual QVector<QRect> screenGeometries() const; |
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/** |
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* Implementing subclasses should provide all geometries in case the backend represents |
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* a basic screen and uses the BasicScreens. |
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* |
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* Base implementation returns a screen with a scale of 1. |
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*/ |
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virtual QVector<qreal> screenScales() const; |
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/** |
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* Implement this method to receive configuration change requests through KWayland's |
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* OutputManagement interface. |
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* |
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* Base implementation warns that the current backend does not implement this |
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* functionality. |
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*/ |
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void requestOutputsChange(KWaylandServer::OutputConfigurationInterface *config); |
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/** |
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* Whether the Platform requires compositing for rendering. |
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* Default implementation returns @c true. If the implementing Platform allows to be used |
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* without compositing (e.g. rendering is done by the windowing system), re-implement this method. |
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*/ |
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virtual bool requiresCompositing() const; |
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/** |
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* Whether Compositing is possible in the Platform. |
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* Returning @c false in this method makes only sense if requiresCompositing returns @c false. |
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* |
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* The default implementation returns @c true. |
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* @see requiresCompositing |
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*/ |
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virtual bool compositingPossible() const; |
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/** |
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* Returns a user facing text explaining why compositing is not possible in case |
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* compositingPossible returns @c false. |
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* |
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* The default implementation returns an empty string. |
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* @see compositingPossible |
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*/ |
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virtual QString compositingNotPossibleReason() const; |
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/** |
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* Whether OpenGL compositing is broken. |
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* The Platform can implement this method if it is able to detect whether OpenGL compositing |
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* broke (e.g. triggered a crash in a previous run). |
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* |
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* Default implementation returns @c false. |
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* @see createOpenGLSafePoint |
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*/ |
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virtual bool openGLCompositingIsBroken() const; |
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enum class OpenGLSafePoint { |
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PreInit, |
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PostInit, |
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PreFrame, |
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PostFrame, |
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PostLastGuardedFrame |
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}; |
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/** |
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* This method is invoked before and after creating the OpenGL rendering Scene. |
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* An implementing Platform can use it to detect crashes triggered by the OpenGL implementation. |
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* This can be used for openGLCompositingIsBroken. |
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* |
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* The default implementation does nothing. |
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* @see openGLCompositingIsBroken. |
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*/ |
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virtual void createOpenGLSafePoint(OpenGLSafePoint safePoint); |
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/** |
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* Starts an interactive window selection process. |
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* |
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* Once the user selected a window the @p callback is invoked with the selected Toplevel as |
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* argument. In case the user cancels the interactive window selection or selecting a window is currently |
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* not possible (e.g. screen locked) the @p callback is invoked with a @c nullptr argument. |
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* |
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* During the interactive window selection the cursor is turned into a crosshair cursor unless |
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* @p cursorName is provided. The argument @p cursorName is a QByteArray instead of Qt::CursorShape |
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* to support the "pirate" cursor for kill window which is not wrapped by Qt::CursorShape. |
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* |
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* The default implementation forwards to InputRedirection. |
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* |
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* @param callback The function to invoke once the interactive window selection ends |
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* @param cursorName The optional name of the cursor shape to use, default is crosshair |
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*/ |
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virtual void startInteractiveWindowSelection(std::function<void(KWin::Toplevel*)> callback, const QByteArray &cursorName = QByteArray()); |
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/** |
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* Starts an interactive position selection process. |
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* |
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* Once the user selected a position on the screen the @p callback is invoked with |
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* the selected point as argument. In case the user cancels the interactive position selection |
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* or selecting a position is currently not possible (e.g. screen locked) the @p callback |
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* is invoked with a point at @c -1 as x and y argument. |
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* |
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* During the interactive window selection the cursor is turned into a crosshair cursor. |
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* |
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* The default implementation forwards to InputRedirection. |
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* |
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* @param callback The function to invoke once the interactive position selection ends |
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*/ |
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virtual void startInteractivePositionSelection(std::function<void(const QPoint &)> callback); |
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/** |
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* Platform specific preparation for an @p action which is used for KGlobalAccel. |
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* |
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* A platform might need to do preparation for an @p action before |
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* it can be used with KGlobalAccel. |
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* |
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* Code using KGlobalAccel should invoke this method for the @p action |
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* prior to setting up any shortcuts and connections. |
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* |
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* The default implementation does nothing. |
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* |
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* @param action The action which will be used with KGlobalAccel. |
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* @since 5.10 |
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*/ |
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virtual void setupActionForGlobalAccel(QAction *action); |
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/** |
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* Returns @c true if the software cursor is being used; otherwise returns @c false. |
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*/ |
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bool usesSoftwareCursor() const; |
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/** |
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* Returns @c true if the software cursor is being forced; otherwise returns @c false. |
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* |
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* Note that the value returned by this function not always matches usesSoftwareCursor(). |
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* If this function returns @c true, then it is guaranteed that the compositor will |
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* use the software cursor. However, this doesn't apply vice versa. |
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* |
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* If the compositor uses a software cursor, this function may return @c false. This |
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* is typically the case if the current cursor image can't be displayed using hardware |
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* cursors, for example due to buffer size limitations, etc. |
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* |
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* @see usesSoftwareCursor() |
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*/ |
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bool isSoftwareCursorForced() const; |
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/** |
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* Returns a PlatformCursorImage. By default this is created by softwareCursor and |
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* softwareCursorHotspot. An implementing subclass can use this to provide a better |
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* suited PlatformCursorImage. |
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* |
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* @see softwareCursor |
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* @see softwareCursorHotspot |
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* @since 5.9 |
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*/ |
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virtual PlatformCursorImage cursorImage() const; |
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/** |
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* The Platform cursor image should be hidden. |
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* @see showCursor |
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* @see doHideCursor |
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* @see isCursorHidden |
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* @since 5.9 |
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*/ |
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void hideCursor(); |
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/** |
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* The Platform cursor image should be shown again. |
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* @see hideCursor |
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* @see doShowCursor |
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* @see isCursorHidden |
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* @since 5.9 |
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*/ |
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void showCursor(); |
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/** |
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* Whether the cursor is currently hidden. |
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* @see showCursor |
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* @see hideCursor |
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* @since 5.9 |
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*/ |
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bool isCursorHidden() const { |
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return m_hideCursorCounter > 0; |
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} |
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bool isReady() const { |
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return m_ready; |
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} |
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void setInitialWindowSize(const QSize &size) { |
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m_initialWindowSize = size; |
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} |
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void setDeviceIdentifier(const QByteArray &identifier) { |
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m_deviceIdentifier = identifier; |
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} |
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bool supportsPointerWarping() const { |
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return m_pointerWarping; |
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} |
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bool areOutputsEnabled() const { |
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return m_outputsEnabled; |
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} |
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void setOutputsEnabled(bool enabled) { |
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m_outputsEnabled = enabled; |
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} |
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int initialOutputCount() const { |
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return m_initialOutputCount; |
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} |
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void setInitialOutputCount(int count) { |
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m_initialOutputCount = count; |
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} |
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qreal initialOutputScale() const { |
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return m_initialOutputScale; |
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} |
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void setInitialOutputScale(qreal scale) { |
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m_initialOutputScale = scale; |
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} |
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/** |
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* Creates the OverlayWindow required for X11 based compositors. |
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* Default implementation returns @c nullptr. |
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*/ |
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virtual OverlayWindow *createOverlayWindow(); |
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/** |
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* Queries the current X11 time stamp of the X server. |
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*/ |
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void updateXTime(); |
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/** |
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* Creates the OutlineVisual for the given @p outline. |
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* Default implementation creates an OutlineVisual suited for composited usage. |
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*/ |
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virtual OutlineVisual *createOutline(Outline *outline); |
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/** |
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* Creates the Decoration::Renderer for the given @p client. |
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* |
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* The default implementation creates a Renderer suited for the Compositor, @c nullptr if there is no Compositor. |
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*/ |
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virtual Decoration::Renderer *createDecorationRenderer(Decoration::DecoratedClientImpl *client); |
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/** |
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* Platform specific way to invert the screen. |
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* Default implementation invokes the invert effect |
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*/ |
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virtual void invertScreen(); |
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/** |
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* Default implementation creates an EffectsHandlerImp; |
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*/ |
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virtual void createEffectsHandler(Compositor *compositor, Scene *scene); |
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/** |
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* The CompositingTypes supported by the Platform. |
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* The first item should be the most preferred one. |
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* @since 5.11 |
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*/ |
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virtual QVector<CompositingType> supportedCompositors() const = 0; |
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/** |
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* Whether gamma control is supported by the backend. |
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* @since 5.12 |
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*/ |
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bool supportsGammaControl() const { |
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return m_supportsGammaControl; |
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} |
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// outputs with connections (org_kde_kwin_outputdevice) |
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virtual Outputs outputs() const { |
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return Outputs(); |
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} |
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// actively compositing outputs (wl_output) |
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virtual Outputs enabledOutputs() const { |
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return Outputs(); |
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} |
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AbstractOutput *findOutput(int screenId); |
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AbstractOutput *findOutput(const QByteArray &uuid); |
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/** |
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* A string of information to include in kwin debug output |
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* It should not be translated. |
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* |
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* The base implementation prints the name. |
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* @since 5.12 |
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*/ |
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virtual QString supportInformation() const; |
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/** |
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* The compositor plugin which got selected from @ref supportedCompositors. |
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* Prior to selecting a compositor this returns @c NoCompositing. |
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* |
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* This method allows the platforms to limit the offerings in @ref supportedCompositors |
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* in case they do not support runtime compositor switching |
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*/ |
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CompositingType selectedCompositor() const |
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{ |
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return m_selectedCompositor; |
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} |
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/** |
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* Used by Compositor to set the used compositor. |
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*/ |
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void setSelectedCompositor(CompositingType type) |
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{ |
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m_selectedCompositor = type; |
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} |
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/** |
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* Returns @c true if rendering is split per screen; otherwise returns @c false. |
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*/ |
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bool isPerScreenRenderingEnabled() const; |
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public Q_SLOTS: |
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void pointerMotion(const QPointF &position, quint32 time); |
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void pointerButtonPressed(quint32 button, quint32 time); |
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void pointerButtonReleased(quint32 button, quint32 time); |
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void pointerAxisHorizontal(qreal delta, quint32 time, qint32 discreteDelta = 0, |
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InputRedirection::PointerAxisSource source = InputRedirection::PointerAxisSourceUnknown); |
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void pointerAxisVertical(qreal delta, quint32 time, qint32 discreteDelta = 0, |
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InputRedirection::PointerAxisSource source = InputRedirection::PointerAxisSourceUnknown); |
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void keyboardKeyPressed(quint32 key, quint32 time); |
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void keyboardKeyReleased(quint32 key, quint32 time); |
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void keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group); |
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void keymapChange(int fd, uint32_t size); |
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void touchDown(qint32 id, const QPointF &pos, quint32 time); |
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void touchUp(qint32 id, quint32 time); |
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void touchMotion(qint32 id, const QPointF &pos, quint32 time); |
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void touchCancel(); |
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void touchFrame(); |
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void processSwipeGestureBegin(int fingerCount, quint32 time); |
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void processSwipeGestureUpdate(const QSizeF &delta, quint32 time); |
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void processSwipeGestureEnd(quint32 time); |
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void processSwipeGestureCancelled(quint32 time); |
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void processPinchGestureBegin(int fingerCount, quint32 time); |
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void processPinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time); |
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void processPinchGestureEnd(quint32 time); |
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void processPinchGestureCancelled(quint32 time); |
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void cursorRendered(const QRect &geometry); |
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Q_SIGNALS: |
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void screensQueried(); |
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void initFailed(); |
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void readyChanged(bool); |
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/** |
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* This signal is emitted when an output has been connected. The @a output is not ready |
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* for compositing yet. |
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*/ |
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void outputAdded(AbstractOutput *output); |
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/** |
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* This signal is emitted when an output has been disconnected. |
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*/ |
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void outputRemoved(AbstractOutput *output); |
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/** |
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* This signal is emitted when the @a output has become activated and it is ready for |
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* compositing. |
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*/ |
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void outputEnabled(AbstractOutput *output); |
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/** |
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* This signal is emitted when the @a output has been deactivated and it is no longer |
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* being composited. The outputDisabled() signal is guaranteed to be emitted before the |
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* output is removed. |
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* |
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* @see outputEnabled, outputRemoved |
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*/ |
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void outputDisabled(AbstractOutput *output); |
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protected: |
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explicit Platform(QObject *parent = nullptr); |
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void setSoftwareCursor(bool set); |
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void setSoftwareCursorForced(bool forced); |
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void repaint(const QRect &rect); |
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void setReady(bool ready); |
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void setPerScreenRenderingEnabled(bool enabled); |
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QSize initialWindowSize() const { |
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return m_initialWindowSize; |
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} |
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QByteArray deviceIdentifier() const { |
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return m_deviceIdentifier; |
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} |
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void setSupportsPointerWarping(bool set) { |
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m_pointerWarping = set; |
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} |
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void setSupportsGammaControl(bool set) { |
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m_supportsGammaControl = set; |
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} |
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/** |
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* Whether the backend is supposed to change the configuration of outputs. |
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*/ |
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void supportsOutputChanges() { |
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m_supportsOutputChanges = true; |
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} |
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/** |
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* Actual platform specific way to hide the cursor. |
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* Sub-classes need to implement if they support hiding the cursor. |
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* |
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* This method is invoked by hideCursor if the cursor needs to be hidden. |
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* The default implementation does nothing. |
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* |
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* @see doShowCursor |
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* @see hideCursor |
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* @see showCursor |
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*/ |
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virtual void doHideCursor(); |
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/** |
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* Actual platform specific way to show the cursor. |
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* Sub-classes need to implement if they support showing the cursor. |
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* |
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* This method is invoked by showCursor if the cursor needs to be shown again. |
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* |
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* @see doShowCursor |
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* @see hideCursor |
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* @see showCursor |
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*/ |
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virtual void doShowCursor(); |
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virtual void doSetSoftwareCursor(); |
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private: |
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void triggerCursorRepaint(); |
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bool m_softwareCursor = false; |
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bool m_softwareCursorForced = false; |
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struct { |
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QRect lastRenderedGeometry; |
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} m_cursor; |
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bool m_ready = false; |
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QSize m_initialWindowSize; |
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QByteArray m_deviceIdentifier; |
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bool m_pointerWarping = false; |
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bool m_outputsEnabled = true; |
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int m_initialOutputCount = 1; |
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qreal m_initialOutputScale = 1; |
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EGLDisplay m_eglDisplay; |
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EGLConfig m_eglConfig = nullptr; |
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EGLContext m_context = EGL_NO_CONTEXT; |
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EGLContext m_globalShareContext = EGL_NO_CONTEXT; |
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int m_hideCursorCounter = 0; |
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bool m_supportsGammaControl = false; |
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bool m_supportsOutputChanges = false; |
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bool m_isPerScreenRenderingEnabled = false; |
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CompositingType m_selectedCompositor = NoCompositing; |
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}; |
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} |
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Q_DECLARE_INTERFACE(KWin::Platform, "org.kde.kwin.Platform") |
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#endif
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