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256 lines
8.2 KiB
256 lines
8.2 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#ifndef KWIN_PLATFORM_H |
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#define KWIN_PLATFORM_H |
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#include <kwin_export.h> |
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#include <epoxy/egl.h> |
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#include <fixx11h.h> |
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#include <QImage> |
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#include <QObject> |
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namespace KWayland { |
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namespace Server { |
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class OutputConfigurationInterface; |
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} |
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} |
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namespace KWin |
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{ |
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class Edge; |
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class OpenGLBackend; |
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class QPainterBackend; |
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class Screens; |
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class ScreenEdges; |
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class WaylandCursorTheme; |
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class KWIN_EXPORT Platform : public QObject |
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{ |
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Q_OBJECT |
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public: |
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virtual ~Platform(); |
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virtual void init() = 0; |
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virtual Screens *createScreens(QObject *parent = nullptr); |
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virtual OpenGLBackend *createOpenGLBackend(); |
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virtual QPainterBackend *createQPainterBackend(); |
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/** |
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* Allows the platform to create a platform specific screen edge. |
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* The default implementation creates a Edge. |
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**/ |
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virtual Edge *createScreenEdge(ScreenEdges *parent); |
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/** |
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* Allows the platform to create a platform specific Cursor. |
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* The default implementation creates an InputRedirectionCursor. |
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**/ |
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virtual void createPlatformCursor(QObject *parent = nullptr); |
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virtual void warpPointer(const QPointF &globalPos); |
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/** |
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* Whether our Compositing EGL display allows a surface less context |
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* so that a sharing context could be created. |
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**/ |
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virtual bool supportsQpaContext() const; |
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/** |
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* The EGLDisplay used by the compositing scene. |
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**/ |
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EGLDisplay sceneEglDisplay() const; |
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void setSceneEglDisplay(EGLDisplay display); |
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/** |
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* The EGLContext used by the compositing scene. |
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**/ |
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virtual EGLContext sceneEglContext() const; |
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/** |
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* The first (in case of multiple) EGLSurface used by the compositing scene. |
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**/ |
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EGLSurface sceneEglSurface() const; |
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/** |
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* The EglConfig used by the compositing scene. |
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**/ |
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EGLConfig sceneEglConfig() const; |
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/** |
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* Implementing subclasses should provide a size in case the backend represents |
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* a basic screen and uses the BasicScreens. |
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* |
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* Base implementation returns an invalid size. |
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**/ |
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virtual QSize screenSize() const; |
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/** |
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* Implementing subclasses should provide all geometries in case the backend represents |
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* a basic screen and uses the BasicScreens. |
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* |
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* Base implementation returns one QRect positioned at 0/0 with screenSize() as size. |
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**/ |
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virtual QVector<QRect> screenGeometries() const; |
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/** |
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* Implement this method to receive configuration change requests through KWayland's |
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* OutputManagement interface. |
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* |
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* Base implementation warns that the current backend does not implement this |
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* functionality. |
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*/ |
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virtual void configurationChangeRequested(KWayland::Server::OutputConfigurationInterface *config); |
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/** |
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* Whether the Platform requires compositing for rendering. |
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* Default implementation returns @c true. If the implementing Platform allows to be used |
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* without compositing (e.g. rendering is done by the windowing system), re-implement this method. |
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**/ |
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virtual bool requiresCompositing() const; |
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/** |
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* Whether Compositing is possible in the Platform. |
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* Returning @c false in this method makes only sense if @link{requiresCompositing} returns @c false. |
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* |
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* The default implementation returns @c true. |
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* @see requiresCompositing |
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**/ |
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virtual bool compositingPossible() const; |
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/** |
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* Returns a user facing text explaining why compositing is not possible in case |
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* @link{compositingPossible} returns @c false. |
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* |
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* The default implementation returns an empty string. |
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* @see compositingPossible |
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**/ |
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virtual QString compositingNotPossibleReason() const; |
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/** |
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* Whether OpenGL compositing is broken. |
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* The Platform can implement this method if it is able to detect whether OpenGL compositing |
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* broke (e.g. triggered a crash in a previous run). |
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* |
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* Default implementation returns @c false. |
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* @see createOpenGLSafePoint |
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**/ |
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virtual bool openGLCompositingIsBroken() const; |
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enum class OpenGLSafePoint { |
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PreInit, |
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PostInit |
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}; |
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/** |
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* This method is invoked before and after creating the OpenGL rendering Scene. |
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* An implementing Platform can use it to detect crashes triggered by the OpenGL implementation. |
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* This can be used for @link{openGLCompositingIsBroken}. |
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* |
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* The default implementation does nothing. |
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* @see openGLCompositingIsBroken. |
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**/ |
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virtual void createOpenGLSafePoint(OpenGLSafePoint safePoint); |
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bool usesSoftwareCursor() const { |
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return m_softWareCursor; |
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} |
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QImage softwareCursor() const; |
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QPoint softwareCursorHotspot() const; |
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void markCursorAsRendered(); |
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bool handlesOutputs() const { |
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return m_handlesOutputs; |
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} |
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bool isReady() const { |
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return m_ready; |
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} |
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void setInitialWindowSize(const QSize &size) { |
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m_initialWindowSize = size; |
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} |
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void setDeviceIdentifier(const QByteArray &identifier) { |
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m_deviceIdentifier = identifier; |
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} |
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bool supportsPointerWarping() const { |
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return m_pointerWarping; |
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} |
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bool areOutputsEnabled() const { |
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return m_outputsEnabled; |
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} |
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void setOutputsEnabled(bool enabled) { |
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m_outputsEnabled = enabled; |
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} |
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int initialOutputCount() const { |
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return m_initialOutputCount; |
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} |
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void setInitialOutputCount(int count) { |
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m_initialOutputCount = count; |
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} |
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public Q_SLOTS: |
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void pointerMotion(const QPointF &position, quint32 time); |
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void pointerButtonPressed(quint32 button, quint32 time); |
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void pointerButtonReleased(quint32 button, quint32 time); |
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void pointerAxisHorizontal(qreal delta, quint32 time); |
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void pointerAxisVertical(qreal delta, quint32 time); |
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void keyboardKeyPressed(quint32 key, quint32 time); |
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void keyboardKeyReleased(quint32 key, quint32 time); |
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void keyboardModifiers(uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group); |
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void keymapChange(int fd, uint32_t size); |
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void touchDown(qint32 id, const QPointF &pos, quint32 time); |
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void touchUp(qint32 id, quint32 time); |
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void touchMotion(qint32 id, const QPointF &pos, quint32 time); |
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void touchCancel(); |
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void touchFrame(); |
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Q_SIGNALS: |
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void screensQueried(); |
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void initFailed(); |
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void cursorChanged(); |
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void readyChanged(bool); |
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/** |
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* Emitted by backends using a one screen (nested window) approach and when the size of that changes. |
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**/ |
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void screenSizeChanged(); |
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protected: |
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explicit Platform(QObject *parent = nullptr); |
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void setSoftWareCursor(bool set); |
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void handleOutputs() { |
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m_handlesOutputs = true; |
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} |
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void repaint(const QRect &rect); |
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void setReady(bool ready); |
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QSize initialWindowSize() const { |
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return m_initialWindowSize; |
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} |
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QByteArray deviceIdentifier() const { |
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return m_deviceIdentifier; |
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} |
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void setSupportsPointerWarping(bool set) { |
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m_pointerWarping = set; |
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} |
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private: |
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void triggerCursorRepaint(); |
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bool m_softWareCursor = false; |
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struct { |
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QRect lastRenderedGeometry; |
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} m_cursor; |
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bool m_handlesOutputs = false; |
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bool m_ready = false; |
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QSize m_initialWindowSize; |
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QByteArray m_deviceIdentifier; |
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bool m_pointerWarping = false; |
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bool m_outputsEnabled = true; |
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int m_initialOutputCount = 1; |
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EGLDisplay m_eglDisplay; |
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}; |
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} |
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Q_DECLARE_INTERFACE(KWin::Platform, "org.kde.kwin.Platform") |
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#endif
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