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212 lines
7.0 KiB
212 lines
7.0 KiB
/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2007 Philip Falkner <philip.falkner@gmail.com> |
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Copyright (C) 2009 Martin Gräßlin <kde@martin-graesslin.com> |
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Copyright (C) 2010 Alexandre Pereira <pereira.alex@gmail.com> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#include "glide.h" |
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#include <kconfiggroup.h> |
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// Effect is based on fade effect by Philip Falkner |
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namespace KWin |
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{ |
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KWIN_EFFECT( glide, GlideEffect ) |
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KWIN_EFFECT_SUPPORTED( glide, GlideEffect::supported() ) |
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GlideEffect::GlideEffect() |
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: windowCount( 0 ) |
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{ |
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reconfigure( ReconfigureAll ); |
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} |
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bool GlideEffect::supported() |
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{ |
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return effects->compositingType() == OpenGLCompositing; |
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} |
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void GlideEffect::reconfigure( ReconfigureFlags ) |
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{ |
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KConfigGroup conf = effects->effectConfig( "Glide" ); |
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duration = animationTime( conf, "AnimationTime", 350 ); |
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effect = (EffectStyle) conf.readEntry( "GlideEffect", 0 ); |
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angle = conf.readEntry( "GlideAngle", -90 ); |
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} |
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void GlideEffect::prePaintScreen( ScreenPrePaintData& data, int time ) |
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{ |
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if( windowCount > 0 ) |
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data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS; |
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effects->prePaintScreen( data, time ); |
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} |
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void GlideEffect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time ) |
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{ |
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if( windows.contains( w ) && ( windows[ w ].added || windows[ w ].closed ) ) |
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{ |
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if( windows[ w ].added ) |
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windows[ w ].timeLine->addTime( time ); |
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if( windows[ w ].closed ) |
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{ |
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windows[ w ].timeLine->removeTime( time ); |
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if( windows[ w ].deleted ) |
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{ |
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w->enablePainting( EffectWindow::PAINT_DISABLED_BY_DELETE ); |
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} |
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} |
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} |
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effects->prePaintWindow( w, data, time ); |
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if( windows.contains( w ) && !w->isPaintingEnabled() && !effects->activeFullScreenEffect() ) |
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{ // if the window isn't to be painted, then let's make sure |
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// to track its progress |
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if( windows[ w ].added || windows[ w ].closed ) |
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{ // but only if the total change is less than the |
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// maximum possible change |
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w->addRepaintFull(); |
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} |
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} |
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} |
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void GlideEffect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ) |
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{ |
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if( windows.contains( w ) ) |
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{ |
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RotationData rot; |
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rot.axis = RotationData::XAxis; |
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rot.angle = angle * ( 1 - windows[ w ].timeLine->value() ); |
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data.rotation = &rot; |
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data.opacity *= windows[ w ].timeLine->value(); |
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if( effect == GlideInOut ) |
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{ |
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if( windows[ w ].added ) |
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glideIn( w, data ); |
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if( windows[ w ].closed ) |
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glideOut( w, data ); |
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} |
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if( effect == GlideOutIn ) |
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{ |
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if( windows[ w ].added ) |
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glideOut( w, data ); |
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if( windows[ w ].closed ) |
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glideIn( w, data ); |
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} |
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if( effect == GlideIn ) |
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glideIn( w, data ); |
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if( effect == GlideOut ) |
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glideOut( w, data ); |
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effects->paintWindow( w, PAINT_WINDOW_TRANSFORMED, region, data ); |
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} |
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else |
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effects->paintWindow( w, mask, region, data ); |
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} |
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void GlideEffect::glideIn(EffectWindow* w, WindowPaintData& data ) |
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{ |
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data.xScale *= windows[ w ].timeLine->value(); |
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data.yScale *= windows[ w ].timeLine->value(); |
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data.zScale *= windows[ w ].timeLine->value(); |
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data.xTranslate += int( w->width() / 2 * ( 1 - windows[ w ].timeLine->value() ) ); |
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data.yTranslate += int( w->height() / 2 * ( 1 - windows[ w ].timeLine->value() ) ); |
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} |
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void GlideEffect::glideOut(EffectWindow* w, WindowPaintData& data ) |
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{ |
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data.xScale *= ( 2 - windows[ w ].timeLine->value() ); |
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data.yScale *= ( 2 - windows[ w ].timeLine->value() ); |
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data.zScale *= ( 2 - windows[ w ].timeLine->value() ); |
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data.xTranslate -= int( w->width() / 2 * ( 1 - windows[ w ].timeLine->value() ) ); |
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data.yTranslate -= int( w->height() / 2 * ( 1 - windows[ w ].timeLine->value() ) ); |
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} |
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void GlideEffect::postPaintWindow( EffectWindow* w ) |
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{ |
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if( windows.contains( w ) ) |
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{ |
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if( windows[ w ].added && windows[ w ].timeLine->value() == 1.0 ) |
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{ |
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windows[ w ].added = false; |
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windowCount--; |
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effects->addRepaintFull(); |
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} |
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if( windows[ w ].closed && windows[ w ].timeLine->value() == 0.0 ) |
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{ |
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windows[ w ].closed = false; |
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if( windows[ w ].deleted ) |
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{ |
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windows.remove( w ); |
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w->unrefWindow(); |
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} |
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windowCount--; |
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effects->addRepaintFull(); |
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} |
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if( windows[ w ].added || windows[ w ].closed ) |
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w->addRepaintFull(); |
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} |
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effects->postPaintWindow( w ); |
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} |
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void GlideEffect::windowAdded( EffectWindow* w ) |
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{ |
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if( !isGlideWindow( w ) ) |
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return; |
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w->setData( WindowAddedGrabRole, QVariant::fromValue( static_cast<void*>( this ))); |
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windows[ w ] = WindowInfo(); |
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windows[ w ].added = true; |
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windows[ w ].closed = false; |
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windows[ w ].deleted = false; |
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windows[ w ].timeLine->setDuration( duration ); |
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windows[ w ].timeLine->setCurveShape( TimeLine::EaseOutCurve ); |
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windowCount++; |
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w->addRepaintFull(); |
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} |
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void GlideEffect::windowClosed( EffectWindow* w ) |
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{ |
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if( !windows.contains( w ) ) |
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return; |
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w->setData( WindowClosedGrabRole, QVariant::fromValue( static_cast<void*>( this ))); |
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windows[ w ].added = false; |
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windows[ w ].closed = true; |
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windows[ w ].deleted = true; |
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windows[ w ].timeLine->setDuration( duration ); |
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windows[ w ].timeLine->setCurveShape( TimeLine::EaseInCurve ); |
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windowCount++; |
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w->refWindow(); |
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w->addRepaintFull(); |
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} |
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void GlideEffect::windowDeleted( EffectWindow* w ) |
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{ |
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//delete windows[ w ].timeLine; |
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windows[ w ].timeLine = NULL; |
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windows.remove( w ); |
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} |
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bool GlideEffect::isGlideWindow( EffectWindow* w ) |
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{ |
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const void* e = w->data( WindowAddedGrabRole ).value<void*>(); |
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// TODO: isSpecialWindow is rather generic, maybe tell windowtypes separately? |
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if ( w->isPopupMenu() || w->isSpecialWindow() || w->isUtility() || ( e && e != this )) |
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return false; |
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return true; |
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} |
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} // namespace
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