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61 lines
1.5 KiB
61 lines
1.5 KiB
/***************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee> |
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You can Freely distribute this program under the GNU General Public |
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License. See the file "COPYING" for the exact licensing terms. |
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******************************************************************/ |
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#ifndef KWIN_EXPLOSIONEFFECT_H |
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#define KWIN_EXPLOSIONEFFECT_H |
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// Include with base class for effects. |
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#include <kwineffects.h> |
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#include <QMap> |
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namespace KWin |
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{ |
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class GLShader; |
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class GLTexture; |
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/** |
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* Makes windows explode into small pieces when they're closed |
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**/ |
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class ExplosionEffect |
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: public Effect |
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{ |
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public: |
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ExplosionEffect(); |
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~ExplosionEffect(); |
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virtual void prePaintScreen( ScreenPrePaintData& data, int time ); |
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virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time ); |
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virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ); |
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virtual void postPaintScreen(); |
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virtual void windowClosed( EffectWindow* c ); |
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virtual void windowDeleted( EffectWindow* c ); |
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static bool supported(); |
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protected: |
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bool loadData(); |
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private: |
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GLShader* mShader; |
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GLTexture* mStartOffsetTex; |
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GLTexture* mEndOffsetTex; |
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QMap< const EffectWindow*, float > mWindows; |
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int mActiveAnimations; |
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bool mValid; |
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bool mInited; |
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}; |
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} // namespace |
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#endif
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