You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
261 lines
8.7 KiB
261 lines
8.7 KiB
/***************************************************************** |
|
KWin - the KDE window manager |
|
This file is part of the KDE project. |
|
|
|
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org> |
|
|
|
You can Freely distribute this program under the GNU General Public |
|
License. See the file "COPYING" for the exact licensing terms. |
|
******************************************************************/ |
|
|
|
#ifndef KWIN_EFFECTSIMPL_H |
|
#define KWIN_EFFECTSIMPL_H |
|
|
|
#include "kwineffects.h" |
|
|
|
#include "scene.h" |
|
|
|
#include <QStack> |
|
#include <QMap> |
|
|
|
|
|
class KService; |
|
|
|
|
|
namespace KWin |
|
{ |
|
|
|
class EffectsHandlerImpl : public EffectsHandler |
|
{ |
|
public: |
|
EffectsHandlerImpl(CompositingType type); |
|
virtual ~EffectsHandlerImpl(); |
|
virtual void prePaintScreen( ScreenPrePaintData& data, int time ); |
|
virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data ); |
|
virtual void postPaintScreen(); |
|
virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time ); |
|
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ); |
|
virtual void postPaintWindow( EffectWindow* w ); |
|
|
|
virtual void drawWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data ); |
|
|
|
virtual void activateWindow( EffectWindow* c ); |
|
virtual EffectWindow* activeWindow() const; |
|
virtual void moveWindow( EffectWindow* w, const QPoint& pos ); |
|
virtual void windowToDesktop( EffectWindow* w, int desktop ); |
|
|
|
virtual int currentDesktop() const; |
|
virtual int numberOfDesktops() const; |
|
virtual void setCurrentDesktop( int desktop ); |
|
virtual QString desktopName( int desktop ) const; |
|
virtual int displayWidth() const; |
|
virtual int displayHeight() const; |
|
virtual QPoint cursorPos() const; |
|
virtual bool grabKeyboard( Effect* effect ); |
|
virtual void ungrabKeyboard(); |
|
virtual EffectWindowList stackingOrder() const; |
|
virtual void setElevatedWindow( EffectWindow* w, bool set ); |
|
|
|
virtual void setTabBoxWindow(EffectWindow*); |
|
virtual void setTabBoxDesktop(int); |
|
virtual EffectWindowList currentTabBoxWindowList() const; |
|
virtual void refTabBox(); |
|
virtual void unrefTabBox(); |
|
virtual void closeTabBox(); |
|
virtual QList< int > currentTabBoxDesktopList() const; |
|
virtual int currentTabBoxDesktop() const; |
|
virtual EffectWindow* currentTabBoxWindow() const; |
|
|
|
virtual void pushRenderTarget(GLRenderTarget* target); |
|
virtual GLRenderTarget* popRenderTarget(); |
|
|
|
virtual void addRepaintFull(); |
|
virtual void addRepaint( const QRect& r ); |
|
virtual void addRepaint( int x, int y, int w, int h ); |
|
virtual QRect clientArea( clientAreaOption opt, const QPoint& p, int desktop ) const; |
|
virtual void calcDesktopLayout(int* x, int* y, Qt::Orientation* orientation) const; |
|
virtual bool optionRollOverDesktops() const; |
|
|
|
virtual Window createInputWindow( Effect* e, int x, int y, int w, int h, const QCursor& cursor ); |
|
virtual void destroyInputWindow( Window w ); |
|
virtual bool checkInputWindowEvent( XEvent* e ); |
|
virtual void checkInputWindowStacking(); |
|
|
|
virtual void checkElectricBorder(const QPoint &pos, Time time); |
|
virtual void reserveElectricBorder( ElectricBorder border ); |
|
virtual void unreserveElectricBorder( ElectricBorder border ); |
|
virtual void reserveElectricBorderSwitching( bool reserve ); |
|
|
|
virtual unsigned long xrenderBufferPicture(); |
|
virtual void reconfigure(); |
|
|
|
// internal (used by kwin core or compositing code) |
|
void startPaint(); |
|
void windowUserMovedResized( EffectWindow* c, bool first, bool last ); |
|
void windowOpacityChanged( EffectWindow* c, float old_opacity ); |
|
void windowAdded( EffectWindow* c ); |
|
void windowClosed( EffectWindow* c ); |
|
void windowDeleted( EffectWindow* c ); |
|
void windowActivated( EffectWindow* c ); |
|
void windowMinimized( EffectWindow* c ); |
|
void windowUnminimized( EffectWindow* c ); |
|
void desktopChanged( int old ); |
|
void windowDamaged( EffectWindow* w, const QRect& r ); |
|
void windowGeometryShapeChanged( EffectWindow* w, const QRect& old ); |
|
void tabBoxAdded( int mode ); |
|
void tabBoxClosed(); |
|
void tabBoxUpdated(); |
|
bool borderActivated( ElectricBorder border ); |
|
void mouseChanged( const QPoint& pos, const QPoint& old, |
|
Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers ); |
|
void grabbedKeyboardEvent( QKeyEvent* e ); |
|
bool hasKeyboardGrab() const; |
|
|
|
bool loadEffect( const QString& name ); |
|
void toggleEffect( const QString& name ); |
|
void unloadEffect( const QString& name ); |
|
void reloadEffect( const QString& name ); |
|
bool isEffectLoaded( const QString& name ); |
|
|
|
ToplevelList elevatedWindows() const; |
|
|
|
protected: |
|
KLibrary* findEffectLibrary( KService* service ); |
|
void effectsChanged(); |
|
|
|
Effect* keyboard_grab_effect; |
|
QStack<GLRenderTarget*> render_targets; |
|
ToplevelList elevated_windows; |
|
QMultiMap< int, EffectPair > effect_order; |
|
}; |
|
|
|
class EffectWindowImpl : public EffectWindow |
|
{ |
|
public: |
|
EffectWindowImpl(); |
|
virtual ~EffectWindowImpl(); |
|
|
|
virtual void enablePainting( int reason ); |
|
virtual void disablePainting( int reason ); |
|
virtual bool isPaintingEnabled(); |
|
virtual void addRepaint( const QRect& r ); |
|
virtual void addRepaint( int x, int y, int w, int h ); |
|
virtual void addRepaintFull(); |
|
|
|
virtual void refWindow(); |
|
virtual void unrefWindow(); |
|
virtual bool isDeleted() const; |
|
|
|
virtual bool isOnAllDesktops() const; |
|
virtual int desktop() const; // prefer isOnXXX() |
|
virtual bool isMinimized() const; |
|
virtual float opacity() const; |
|
virtual QString caption() const; |
|
virtual QPixmap icon() const; |
|
virtual QString windowClass() const; |
|
virtual const EffectWindowGroup* group() const; |
|
|
|
virtual int x() const; |
|
virtual int y() const; |
|
virtual int width() const; |
|
virtual int height() const; |
|
virtual QRect geometry() const; |
|
virtual QPoint pos() const; |
|
virtual QSize size() const; |
|
virtual QRect rect() const; |
|
virtual bool isMovable() const; |
|
virtual bool isUserMove() const; |
|
virtual bool isUserResize() const; |
|
virtual QRect iconGeometry() const; |
|
virtual QRect contentsRect() const; |
|
|
|
virtual bool isDesktop() const; |
|
virtual bool isDock() const; |
|
virtual bool isToolbar() const; |
|
virtual bool isTopMenu() const; |
|
virtual bool isMenu() const; |
|
virtual bool isNormalWindow() const; // normal as in 'NET::Normal or NET::Unknown non-transient' |
|
virtual bool isSpecialWindow() const; |
|
virtual bool isDialog() const; |
|
virtual bool isSplash() const; |
|
virtual bool isUtility() const; |
|
virtual bool isDropdownMenu() const; |
|
virtual bool isPopupMenu() const; // a context popup, not dropdown, not torn-off |
|
virtual bool isTooltip() const; |
|
virtual bool isNotification() const; |
|
virtual bool isComboBox() const; |
|
virtual bool isDNDIcon() const; |
|
|
|
virtual bool isModal() const; |
|
virtual EffectWindow* findModal(); |
|
virtual EffectWindowList mainWindows() const; |
|
|
|
virtual WindowQuadList buildQuads() const; |
|
|
|
const Toplevel* window() const; |
|
Toplevel* window(); |
|
|
|
void setWindow( Toplevel* w ); // internal |
|
void setSceneWindow( Scene::Window* w ); // internal |
|
const Scene::Window* sceneWindow() const; // internal |
|
Scene::Window* sceneWindow(); // internal |
|
private: |
|
Toplevel* toplevel; |
|
Scene::Window* sw; // This one is used only during paint pass. |
|
}; |
|
|
|
class EffectWindowGroupImpl |
|
: public EffectWindowGroup |
|
{ |
|
public: |
|
EffectWindowGroupImpl( Group* g ); |
|
virtual EffectWindowList members() const; |
|
private: |
|
Group* group; |
|
}; |
|
|
|
|
|
inline |
|
ToplevelList EffectsHandlerImpl::elevatedWindows() const |
|
{ |
|
return elevated_windows; |
|
} |
|
|
|
|
|
inline |
|
EffectWindowGroupImpl::EffectWindowGroupImpl( Group* g ) |
|
: group( g ) |
|
{ |
|
} |
|
|
|
EffectWindow* effectWindow( Toplevel* w ); |
|
EffectWindow* effectWindow( Scene::Window* w ); |
|
|
|
inline |
|
const Scene::Window* EffectWindowImpl::sceneWindow() const |
|
{ |
|
return sw; |
|
} |
|
|
|
inline |
|
Scene::Window* EffectWindowImpl::sceneWindow() |
|
{ |
|
return sw; |
|
} |
|
|
|
inline |
|
const Toplevel* EffectWindowImpl::window() const |
|
{ |
|
return toplevel; |
|
} |
|
|
|
inline |
|
Toplevel* EffectWindowImpl::window() |
|
{ |
|
return toplevel; |
|
} |
|
|
|
|
|
} // namespace |
|
|
|
#endif
|
|
|