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327 lines
9.7 KiB
327 lines
9.7 KiB
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/******************************************************************** |
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KWin - the KDE window manager |
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This file is part of the KDE project. |
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org> |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*********************************************************************/ |
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#define WL_EGL_PLATFORM 1 |
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#include "egl_wayland_backend.h" |
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// kwin |
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#include "composite.h" |
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#include "options.h" |
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#include "wayland_backend.h" |
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#include "wayland_server.h" |
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#include <KWayland/Client/surface.h> |
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// kwin libs |
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#include <kwinglplatform.h> |
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// KDE |
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#include <KWayland/Server/buffer_interface.h> |
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#include <KWayland/Server/display.h> |
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// Qt |
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#include <QOpenGLContext> |
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namespace KWin |
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{ |
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EglWaylandBackend::EglWaylandBackend(Wayland::WaylandBackend *b) |
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: QObject(NULL) |
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, AbstractEglBackend() |
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, m_bufferAge(0) |
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, m_wayland(b) |
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, m_overlay(NULL) |
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{ |
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if (!m_wayland) { |
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setFailed("Wayland Backend has not been created"); |
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return; |
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} |
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qCDebug(KWIN_CORE) << "Connected to Wayland display?" << (m_wayland->display() ? "yes" : "no" ); |
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if (!m_wayland->display()) { |
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setFailed("Could not connect to Wayland compositor"); |
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return; |
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} |
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connect(m_wayland, SIGNAL(shellSurfaceSizeChanged(QSize)), SLOT(overlaySizeChanged(QSize))); |
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initializeEgl(); |
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init(); |
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// Egl is always direct rendering |
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setIsDirectRendering(true); |
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qCWarning(KWIN_CORE) << "Using Wayland rendering backend"; |
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qCWarning(KWIN_CORE) << "This is a highly experimental backend, do not use for productive usage!"; |
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qCWarning(KWIN_CORE) << "Please do not report any issues you might encounter when using this backend!"; |
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} |
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EglWaylandBackend::~EglWaylandBackend() |
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{ |
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cleanup(); |
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if (m_overlay) { |
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wl_egl_window_destroy(m_overlay); |
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} |
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} |
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bool EglWaylandBackend::initializeEgl() |
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{ |
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initClientExtensions(); |
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EGLDisplay display = EGL_NO_DISPLAY; |
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// Use eglGetPlatformDisplayEXT() to get the display pointer |
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// if the implementation supports it. |
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m_havePlatformBase = hasClientExtension(QByteArrayLiteral("EGL_EXT_platform_base")); |
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if (m_havePlatformBase) { |
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// Make sure that the wayland platform is supported |
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if (!hasClientExtension(QByteArrayLiteral("EGL_EXT_platform_wayland"))) |
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return false; |
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display = eglGetPlatformDisplayEXT(EGL_PLATFORM_WAYLAND_EXT, m_wayland->display(), nullptr); |
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} else { |
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display = eglGetDisplay(m_wayland->display()); |
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} |
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if (display == EGL_NO_DISPLAY) |
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return false; |
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setEglDisplay(display); |
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return initEglAPI(); |
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} |
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void EglWaylandBackend::init() |
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{ |
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if (!initRenderingContext()) { |
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setFailed("Could not initialize rendering context"); |
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return; |
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} |
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initKWinGL(); |
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initBufferAge(); |
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initWayland(); |
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} |
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bool EglWaylandBackend::initRenderingContext() |
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{ |
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initBufferConfigs(); |
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EGLContext context = EGL_NO_CONTEXT; |
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#ifdef KWIN_HAVE_OPENGLES |
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const EGLint context_attribs[] = { |
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EGL_CONTEXT_CLIENT_VERSION, 2, |
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EGL_NONE |
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}; |
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context = eglCreateContext(eglDisplay(), config(), EGL_NO_CONTEXT, context_attribs); |
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#else |
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const EGLint context_attribs_31_core[] = { |
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EGL_CONTEXT_MAJOR_VERSION_KHR, 3, |
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EGL_CONTEXT_MINOR_VERSION_KHR, 1, |
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EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR, |
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EGL_NONE |
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}; |
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const EGLint context_attribs_legacy[] = { |
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EGL_NONE |
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}; |
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const char* eglExtensionsCString = eglQueryString(eglDisplay(), EGL_EXTENSIONS); |
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const QList<QByteArray> extensions = QByteArray::fromRawData(eglExtensionsCString, qstrlen(eglExtensionsCString)).split(' '); |
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// Try to create a 3.1 core context |
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if (options->glCoreProfile() && extensions.contains(QByteArrayLiteral("EGL_KHR_create_context"))) |
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context = eglCreateContext(eglDisplay(), config(), EGL_NO_CONTEXT, context_attribs_31_core); |
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if (context == EGL_NO_CONTEXT) |
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context = eglCreateContext(eglDisplay(), config(), EGL_NO_CONTEXT, context_attribs_legacy); |
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#endif |
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if (context == EGL_NO_CONTEXT) { |
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qCCritical(KWIN_CORE) << "Create Context failed"; |
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return false; |
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} |
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setContext(context); |
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if (!m_wayland->surface()) { |
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return false; |
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} |
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const QSize &size = m_wayland->shellSurfaceSize(); |
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auto s = m_wayland->surface(); |
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connect(s, &KWayland::Client::Surface::frameRendered, Compositor::self(), &Compositor::bufferSwapComplete); |
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m_overlay = wl_egl_window_create(*s, size.width(), size.height()); |
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if (!m_overlay) { |
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qCCritical(KWIN_CORE) << "Creating Wayland Egl window failed"; |
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return false; |
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} |
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EGLSurface surface = EGL_NO_SURFACE; |
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if (m_havePlatformBase) |
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surface = eglCreatePlatformWindowSurfaceEXT(eglDisplay(), config(), (void *) m_overlay, nullptr); |
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else |
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surface = eglCreateWindowSurface(eglDisplay(), config(), m_overlay, nullptr); |
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if (surface == EGL_NO_SURFACE) { |
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qCCritical(KWIN_CORE) << "Create Window Surface failed"; |
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return false; |
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} |
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setSurface(surface); |
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return makeContextCurrent(); |
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} |
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bool EglWaylandBackend::makeContextCurrent() |
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{ |
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if (eglMakeCurrent(eglDisplay(), surface(), surface(), context()) == EGL_FALSE) { |
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qCCritical(KWIN_CORE) << "Make Context Current failed"; |
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return false; |
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} |
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EGLint error = eglGetError(); |
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if (error != EGL_SUCCESS) { |
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qCWarning(KWIN_CORE) << "Error occurred while creating context " << error; |
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return false; |
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} |
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return true; |
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} |
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bool EglWaylandBackend::initBufferConfigs() |
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{ |
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const EGLint config_attribs[] = { |
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT, |
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EGL_RED_SIZE, 1, |
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EGL_GREEN_SIZE, 1, |
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EGL_BLUE_SIZE, 1, |
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EGL_ALPHA_SIZE, 0, |
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#ifdef KWIN_HAVE_OPENGLES |
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
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#else |
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, |
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#endif |
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EGL_CONFIG_CAVEAT, EGL_NONE, |
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EGL_NONE, |
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}; |
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EGLint count; |
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EGLConfig configs[1024]; |
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if (eglChooseConfig(eglDisplay(), config_attribs, configs, 1, &count) == EGL_FALSE) { |
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qCCritical(KWIN_CORE) << "choose config failed"; |
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return false; |
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} |
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if (count != 1) { |
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qCCritical(KWIN_CORE) << "choose config did not return a config" << count; |
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return false; |
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} |
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setConfig(configs[0]); |
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return true; |
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} |
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void EglWaylandBackend::present() |
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{ |
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m_wayland->surface()->setupFrameCallback(); |
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Compositor::self()->aboutToSwapBuffers(); |
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if (supportsBufferAge()) { |
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eglSwapBuffers(eglDisplay(), surface()); |
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eglQuerySurface(eglDisplay(), surface(), EGL_BUFFER_AGE_EXT, &m_bufferAge); |
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setLastDamage(QRegion()); |
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return; |
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} else { |
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eglSwapBuffers(eglDisplay(), surface()); |
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setLastDamage(QRegion()); |
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} |
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} |
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void EglWaylandBackend::screenGeometryChanged(const QSize &size) |
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{ |
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Q_UNUSED(size) |
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// no backend specific code needed |
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// TODO: base implementation in OpenGLBackend |
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// The back buffer contents are now undefined |
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m_bufferAge = 0; |
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} |
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SceneOpenGL::TexturePrivate *EglWaylandBackend::createBackendTexture(SceneOpenGL::Texture *texture) |
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{ |
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return new EglWaylandTexture(texture, this); |
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} |
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QRegion EglWaylandBackend::prepareRenderingFrame() |
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{ |
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if (!lastDamage().isEmpty()) |
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present(); |
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QRegion repaint; |
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if (supportsBufferAge()) |
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repaint = accumulatedDamageHistory(m_bufferAge); |
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eglWaitNative(EGL_CORE_NATIVE_ENGINE); |
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startRenderTimer(); |
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return repaint; |
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} |
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void EglWaylandBackend::endRenderingFrame(const QRegion &renderedRegion, const QRegion &damagedRegion) |
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{ |
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if (damagedRegion.isEmpty()) { |
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setLastDamage(QRegion()); |
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// If the damaged region of a window is fully occluded, the only |
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// rendering done, if any, will have been to repair a reused back |
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// buffer, making it identical to the front buffer. |
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// |
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// In this case we won't post the back buffer. Instead we'll just |
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// set the buffer age to 1, so the repaired regions won't be |
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// rendered again in the next frame. |
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if (!renderedRegion.isEmpty()) |
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glFlush(); |
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m_bufferAge = 1; |
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return; |
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} |
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setLastDamage(renderedRegion); |
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if (!blocksForRetrace()) { |
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// This also sets lastDamage to empty which prevents the frame from |
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// being posted again when prepareRenderingFrame() is called. |
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present(); |
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} else { |
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// Make sure that the GPU begins processing the command stream |
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// now and not the next time prepareRenderingFrame() is called. |
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glFlush(); |
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} |
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// Save the damaged region to history |
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if (supportsBufferAge()) |
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addToDamageHistory(damagedRegion); |
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} |
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void EglWaylandBackend::overlaySizeChanged(const QSize &size) |
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{ |
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wl_egl_window_resize(m_overlay, size.width(), size.height(), 0, 0); |
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} |
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bool EglWaylandBackend::usesOverlayWindow() const |
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{ |
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return false; |
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} |
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/************************************************ |
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* EglTexture |
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************************************************/ |
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EglWaylandTexture::EglWaylandTexture(KWin::SceneOpenGL::Texture *texture, KWin::EglWaylandBackend *backend) |
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: AbstractEglTexture(texture, backend) |
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{ |
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} |
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EglWaylandTexture::~EglWaylandTexture() = default; |
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} // namespace
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